Version History

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Revision as of 10:21, 4 February 2021 by TheTopazRobot (talk | contribs) (Split page into Beta Period and Classic Period)
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Full changelogs from all past updates are available on this page. Not much is known about earlier updates.


Beta Period

Version Date Released Changes

1.2 Early Access Releases

From Nov 13, 2020 to Present

Changelogs

The changelogs for all early access releases of the Beta version of the game can be seen here.

About

These versions were the in-development releases of Mine Blocks Beta. The goal of these releases is to finish the rewrite and get the game as close as possible to the 1.30.3 Classic release.

Classic Period

Version Date Released Changes

1.30

Nov 13, 2020

1.30.3

Nov 14, 2020

Bug Fixes

  • Zombies don't always spawn with an afro
  • Worlds with ender chests no longer crash on load

Sources

1.30.2

Nov 14, 2020

Bug Fixes

  • Zombies can spawn with an afro
  • Chest interaction can no longer result in invalid quantities
  • Item positions in ender chests are now in order
  • Thorns enchantment applies to attack damage again

Sources

1.30.1

Nov 14, 2020

Bug Fixes

  • Added Mine Blocks Beta link to main menu
  • Lava sets mobs on fire
  • Chest items are now sorted in the correct order
  • Player no longer dies after respawning from void damage in creative
  • Hardcore mode disables properly for worlds created after the first
  • Duplication bugs with chests fixed
  • Mining in a new creative world no longer breaks the game
  • Fire no longer damages fire-immune mobs
  • Armor now protects mobs from player or mob damage
  • Hotbar selection updates visually again in spectator mode
  • Cactus cows now reset hostility when they damage player
  • Neutral mobs now reset aggro after killing attacker
  • Chunks to the left of the bedrock barrier now load
  • Eating particles can no longer continue indefinitely
  • Mobs can no longer be bred with an empty inventory slot

Sources

1.30.0

Nov 13, 2020

Additions

  • Items now burn in fire
  • Slime blocks bounce mobs instead of increasing their jump height
  • Projectiles ricochet off of slime blocks
  • Slime blocks move adjacent blocks when moved with pistons
  • Backup and restore tool
  • Gold soil
  • Golden apple seeds use up gold blocks and gold soil when growing
  • Pick block with middle-click
  • Shift-clicking crafting outputs crafts the maximum amount of items
  • Shift-clicking items in inventory auto-relocates them
  • Mob heads can be placed over player's head
  • Iron nugget
  • Mobs behind fences no longer despawn
  • Monsters spawn more frequently depending on difficulty
  • Cowcti deal damage back to player after being hit with hand
  • Warning for loading world from future update (a bit late on this one haha)
  • Mustache
  • An Easter egg

Bug Fixes

  • Song volume settings apply to main menu music
  • Sneaking no longer makes player hidden to hostile mobs
  • 8 ways to duplicate items using containers were fixed
  • Another technique to duplicate nearly anything was patched
  • Player animation no longer flickers when toggling sneak
  • Squid no longer spawn in overly confined spaces
  • Horizontal movement no longer resets when bumping head on ceiling
  • Panning is no longer reversed for mining and placing blocks
  • Anvil sound is now panned
  • Seaweed crafts into 3 string instead of 9
  • Smite now causes damage to zombie pigmen
  • Lightning no longer glitches when there are no valid places to strike
  • Endermen can drop diamonds again
  • The "defaultDrops" mob data tag now works
  • diamond_ore, coal_ore, and clay_block can now be placed with commands
  • Saplings can now be placed on coarse dirt
  • Skin name autocapitalization now always capitalizes the first letter
  • Fill command can fill a maximum of 10000 blocks instead of 9999
  • Furnaces and brewing stands no longer duplicate when moved with sticky pistons
  • Mobs hold their breath underwater at the proper head level
  • Nether and End now generate unique worlds for non-numeric seed numbers
  • Crops now drop a seed even when broken prematurely
  • Party hat recipe now accepts bone meal, lapis, and ink
  • Anvil can no longer be placed on a falling block entity
  • Sticky piston arm no longer drops bedrock
  • Ice no longer leaves water when pushed by pistons
  • Chests can no longer generate with items in an invisible 28th slot
  • Glass backdrops can now be converted back to foreground blocks
  • Anvil output item updates after canceling item rename
  • Snowballs shot from dispenser no longer spawn broken duplicates
  • Eggs shoot from dispensers properly again
  • Items held in inventory no longer vanish when using a portal
  • Rare world generation crash was fixed due to out of bounds skyhold
  • Ender pearls will now teleport the player even when riding something
  • Healing crystals effect now pauses with the game
  • Pants item no longer becomes invisible when swapping in inventory
  • Fence gates no longer lack collision in some orientations
  • Nethereye nametag no longer rotates with the mob
  • The "type" data tag now parses properly for item data lists
  • Dragon healing crystals now display correctly after defeating dragon

Tweaks

  • Pistons can no longer push obsidian block types
  • Right-clicking armor will now swap it with any currently worn armor
  • Gravel no longer drops flint with silk touch
  • Chicken always drop meat now
  • Walking across blocks without collision no longer plays sound effects
  • Improved performance of block mining and mob interaction
  • Golden apple seeds can only be placed on gold blocks and gold soil
  • Mobs on fire get extinguished by rain
  • Optimized liquid rendering
  • Endermen teleport less far when taking damage
  • Increased mob spawn rates in overworld
  • Food can now be eaten even at full health if it can provide additional effects
  • Disabled the right-click feature for Firefox
  • Signs can no longer be broken by fire
  • Chicken no longer drop charcoal when on fire
  • Added to the jumping text in the main menu
  • Renamed lily pad identifier to lily_pad

Sources

1.29

Sep 27, 2019

1.29.2

Oct 20, 2019

Additions

  • Added "color" mob data tag for sheep wool and wolf collars
  • Added an effect icon for hunger

Bug Fixes

  • Fixed hunger effect
  • Performance improvements for rain and snow
  • Wolves attack speed more than doubled
  • Explosions do twice as much damage
  • Item data now compares properly, fixing several item and inventory bugs
  • Fixed lag spike caused by autosave
  • Entering a lightning command without parameters no longer randomizes the position
  • Pressing remapped "open inventory" key no longer opens creative search
  • Fall speed is no longer retained after death
  • Instant damage now triggers player hurt animation
  • Projectiles can no longer collide with mobs during their death animation
  • Projectiles no longer collide with player when thrown slowly
  • Dogs can no longer attack while sitting
  • "sheared", "size", "color", and "tamed" drop data properties apply properly
  • Health display is no longer inaccurate
  • Cauldrons now require a pickaxe to mine
  • Spiders drop spider eyes again
  • Increased maximum size of world loaded with "load file"
  • Knockback enchantment no longer pushes mobs only to the right
  • X button closes EXE again when on main menu
  • Falling blocks properly reset block data
  • Fixed cow hurt sound
  • Rain no longer travels through liquids

Sources

1.29.1

Oct 05, 2019

Bug Fixes

  • Removed right-click menu in EXE
  • Added missing Newgrounds medal for creating a nether portal
  • Provided a downloadable version for Flash Player 11.1 (the latest version Android supports)
  • Potions can now be drunk again
  • Chicken with shades have 100% chance to drop again
  • Passive mobs run when frightened again
  • Cows stop frightened running after enough time
  • Dogs attack the last mob the player hit again
  • You can no longer click on hotbar items while paused or in the inventory
  • Slime blocks reduce fall damage to mobs again
  • Firing a bow on a raft no longer causes errors
  • Splash potions no longer clamp mob health to max health
  • Tweaked graphic to cow and chicken mob eggs
  • The character's walk animation no longer continues when in an interface
  • Blocks without access to air cannot catch on fire
  • Fill command fill info displays width and height instead of secondary coordinates
  • Beds from previous versions no longer vanish
  • You can now use empty creative inventory slots to get rid of an item like you can with other slots
  • Gave chickens with shades (in older versions) their shades back
  • Anvils reset properly when items are swapped
  • Milk now uses the drink animation
  • Sheep can no longer move while eating
  • Health no longer appears to regenerate when dead
  • Added back the cow hurt sound
  • Fixed flickering of hearts when health is low
  • Creepers no longer play death animation when exploding
  • Odd rock ore provides XP, extra drops, and can no longer be mined by hand
  • Falling blocks properly land on replaceable blocks and fall through non-solid blocks
  • Liquids no longer repeatedly replace the block between two sources
  • Lily pads no longer break rafts
  • Fixed being unable to pick up items matching against blank data tags
  • Killing the parent of a mob no longer breaks the game
  • Bed no longer reset their color when mined
  • Splash damage potions now work on mobs at full health
  • Pistons no longer leave duplicated block states
  • Squid now take damage to lava and acid
  • Loot data tag "chance" now applies to drop table
  • Replaced "spawn" with "summon" in the help command list
  • Added "say" to the help command list
  • Fire now produces light properly
  • Rafts no longer go faster in one direction than the other
  • Odd rock ore now takes longer to mine with pickaxes
  • Pistons can now only be mined with pickaxes
  • Fishing rods pull mobs in the correct direction
  • The walk animation no longer plays while flying
  • "Beetroot Seeds" name and identifier changed to "Beetroot Seed"
  • The regeneration effect given from food now appears in the corner like other effects

Tweaks

  • Increased maximum command length from 256 to 1024 characters
  • Removed the option to start a world in Adventure mode
  • Darken chosen inventory tab
  • Summon command quantity is now limited to 20 mobs
  • Block data tag "powered" renamed to "activated"
  • Moved the Zanzlanz splash screen 20 pixels lower because that was totally necessary

Sources

1.29.0

Sep 27, 2019

Additions

  • New enchantment: Depth strider
  • New command: "clone"
  • New command: "summon"
  • New command: "setBlock"
  • New command: "say"
  • New command: "cls"
  • New command: "clear"
  • New game rules: "doMobLoot" and "sendCommandFeedback"
  • New item data tags: "canDestroy" and "canPlaceOn"
  • New achievement: Breed two animals
  • New achievement: Enchant an item
  • Flowing water pushes items
  • Beds can be dyed different colors
  • Drawback animation for throwable items
  • Eat animation
  • Death animations
  • Sleep animation
  • Hurt frames on mobs
  • Setting and key binding (F1) to show and hide the GUI
  • Endermen idle sound effects
  • Cacti can spawn when using bone meal
  • Sneaking past minecarts will no longer push them
  • Command history is retained when switching worlds
  • Button that resets key bindings to the default settings
  • Upload date is now shown when viewing a skin
  • Fishing now has a chance to provide sand, coral, and clay

Bug Fixes

  • Carpet can be crafted again
  • Non-numerical seeds no longer generate the same world
  • Worlds no longer generate with large nonterminating lakes
  • Worlds no longer can generate with a ridiculous amount of iron ore
  • Sprinting up and down stairs no longer causes damage
  • Exiting a minecart on a slope properly resets the player's rotation
  • Arrows, spears, and shurikens now trigger pressure plates
  • Enchanting a book no longer just gives Unbreaking 1-4
  • Lure enchantment now works
  • Strength 2 potion no longer has the same effect as Strength 1
  • Regeneration+ and Weakness+ potions can now be brewed
  • Weakness+ potion now applies the weakness effect
  • Damage dealt by bows is now affected by Power instead of Punch
  • Unbreakable works on armor again
  • Rain sound is no longer awful and has correct volume levels
  • Fire resistance effect now protects from fire
  • Clay no longer drop both the block and the item with silk touch
  • Clay blocks are no longer affected by fortune
  • Ender chests now share contents between dimensions (it will now use only the overworld ender chest)
  • Portal frame no longer causes errors while being mined
  • Skeletons no longer shoot themselves while walking
  • Killing mobs with arrows now counts as a player kill
  • Enchanting now takes the exact number of experience levels shown
  • Leather armor no longer repairs itself when dyed a different color
  • Lily pad no longer glitches or duplicates
  • Blocks can no longer be placed on falling sand entities
  • Falling sand is now less likely to override blocks
  • Arrows shot with an Infinity bow can no longer be picked up
  • Bone shurikens now give the proper item when picked up
  • Mooshrooms now give mushroom soup when clicked on with a bowl
  • Fire loads on blocks properly
  • Lightning looks and acts properly
  • The player is no longer ignored by mobs when crouching
  • Carrot on a stick now loses durability
  • Dragon scale armor can now be repaired
  • Sticky pistons are properly removed when mined while extended
  • Sticky pistons can no longer retract water
  • Sticky pistons properly update redstone when retracting a block
  • TNT no longer freezes when exploding beds and pistons
  • Liquids now replace existing flows with lower levels
  • Hoe in dispenser works again
  • mobGriefing for creepers properly matches gamerule by default
  • Name tags no longer extend mob hitboxes
  • Balloons properly enter the inventory when the hotbar is full
  • Potions in the creative inventory now show their effects
  • Only one item can be renamed in the anvil at once
  • Healing crystals drop when mined
  • Silk touch now works on mob spawners
  • Long grass can be obtained by shears
  • Obsidian, bedrock stairs, bedrock slabs, and portal frames no longer break to explosions
  • Hostile mobs can no longer appear in peaceful
  • "Hallow" and "replace" methods of the fill command behave properly
  • Items can no longer be placed in the anvil output
  • Cacti no longer grows new pieces next to solid blocks
  • Flint and steel, fishing rod, bow, and armor no longer lose durability when mining blocks
  • Furnace, iron bars, and some stairs and slabs properly require a pickaxe to mine
  • Pumpkin and jack o' lantern can no longer be placed in any armor slot. They ain't no boots
  • Improved functionality of redstone placed below powered rails
  • Reduced number of seeds that spawn the player in a skyhold
  • Second tier healing and harming potions are now named with "II" instead of "2"
  • Ender chest can now be closed while dragging an item
  • Fixed rare issue where some loot chests were unbreakable until opened
  • Corrected the hitbox of enchanted items in the hotbar
  • The area where the command console could not be clicked on decided to vanish
  • Minecarts, rafts, experience orbs, and liquids now pause with the game
  • Achievements list now shows proper game mode and cheat warnings
  • Lights turn on in more cases
  • Giving a potion with commands with a space in the name works properly
  • Screenshot keybinding saves properly
  • Fixed various small command parsing issues
  • Fixed "Download default skin" button from upload skin menu
  • Rabbit's foot graphic is no longer blurry
  • Sheep no longer spontaneously die

Tweaks

  • Zombie pigmen drop netherwart in the nether instead of the nethereye
  • Squid now take damage when out of water
  • The player is no longer pushed by water when flying
  • Choosing a game mode when making a world also sets cheats automatically
  • Command history increased from 10 to 100 commands
  • Many blocks will no longer place in invalid locations
  • Containers and the crafting table now close when you are too far away
  • Desert shrubs and grass can now be placed on coarse dirt
  • Mushrooms can now be placed on coarse dirt and wood
  • Cacti can be placed next to more types of non-solid blocks
  • Thrown snowballs are saved when the world is closed
  • Rain no longer converts lava to obsidian and acid to cobblestone
  • Spiders are now one block tall
  • Tamed wolves follow the player more closely
  • Tweaked how to orient stairs and slabs
  • Increased brightness of rain particles
  • Topaz ore can now only be broken by an iron pickaxe and above
  • Sneak and down keys are different bindings
  • Updated social media links on main menu
  • Snow golems make throwing sound
  • Spear damage reduced from 5 to 3
  • Wooden and stone sword base damage reduced by 1; iron by .5; and gold increased by .5
  • The hotbar slot change sound plays in more situations
  • Improved issue with sticking to and climbing up walls
  • Improved camera smoothness with the player and the clouds
  • Converted fill command to use width and height instead of X2 and Y2 coordinates
  • Wool, wool backdrops, dye, carpet and potions now have default types when given with commands
  • Game mode buttons can be selected by their labels
  • Decreased likelihood of crash-related item loss and item duplication
  • Moved command output higher to no longer overlap command window and item text
  • The dirt backdrop has randomized rotation
  • Using better SWF compression to improve size of game
  • Optimizations and fine-tuning to lava, acid, cactus, and detector rail collision
  • Fishing time adjusted to emphasize effects of the lure enchantment
  • Renamed "grow wheat" achievement to "grow a farm"
  • Changed item name "Gun Powder" to "Gunpowder"
  • Changed item identifier "block_of_topaz" to "topaz_block"
  • Changed item identifier "rabbit_foot" to "rabbits_foot"
  • Changed item name and identifier "Enderpearl" to "Ender Pearl"
  • Changed item name and identifier "Experience in a Bottle" to "Bottle of Enchanting"
  • Changed item name and identifier "Sticks" to "Stick"
  • Changed item name and identifier "Rock Backdrop" to "Stone Backdrop"
  • Fill command now takes data tags

Sources

1.28

Oct 08, 2016

Additions

Bug fixes

  • Fixed the "Porcupine" bug, and then re-added it as an official Easter egg
  • Made keypresses run 59x faster!
  • Fixed blaze fireballs
  • Fixed broken TNT and explosions
    • Fixed dispensed TNT
  • Fixed chicken being able to jump higher than a fence
  • Fixed infinite string recipe
  • Fixed item duplication bug when dropping and placing blocks
  • Fixed fishing rod capture direction
  • Fixed minecarts being stuck tilted when falling off a slope
  • Fixed mobgriefing game rule command
  • Fixed fishing XP duplication bug
  • Fixed duplicating bottle glitch
  • Fixed respawning in ridable after dying
  • Fixed pistons not transferring all block data, and optimized their code
  • Fixed items triggering pressure plates only when they bob down
  • Fixed weird empty skins when returning to skin list
  • Fixed ender gems not working with silk touch
  • Armor enchantments are no longer lost on respawn
  • Fixed ender portal in survival
  • Enchanting can no longer result in fortune + silk touch
  • Fixed issues when placing a bunch of Jack o' Lanterns
  • Fixed empty bowls glitching when not using on a mob
  • Holding the mouse down after placing a block no longer uses the block
  • Fixed incorrect XP command output
  • Fixed rabbits ignoring lonely mode
  • Updated furnace code to support durability and item data
  • Fixed "trap_door" identifier for commands
  • Dirt is no longer flammable
  • Using a bottle of enchanting will properly turn it into an empty bottle
  • Fixed lightning being completely broken
  • Fixed mob names not disappearing on slimes and magma cubes
  • Fixed skeletons not making a shooting sound when facing rightwards
  • Fixed dropper and dispenser not keeping their names when mined
  • Fixed knockback
  • Fixed not being able to enchant a renamed item
  • Nether eye movement and rotation is even less buggy
  • Fixed similar enchantments not combining properly
  • Fixed respiration enchantment
  • Fixed enderman walk animation
  • Can no longer place torches on lily pads
  • Backdrops will drop when replaced with another block
  • Can no longer place fences at the player's current position
  • Fit help command output into window
  • Fixed water generation (probably)

Tweaks

  • Increased mine speed in creative mode
  • Endermen can now spawn in the nether
  • "~" is now interpreted as "~0" in commands
  • tp command outputs position
    • tp ~ ~ says current location
  • Increased Rabbit's Foot drop rate
  • Reticle points towards mouse better
  • Torches wont be placed where they can't be placed
  • Shears use durability when used on sheep
  • Buffed explosion damage by 4 times
  • Half of the player's experience points are dropped on respawn
  • Corrected all block mining particle colors
  • Doubled size of the nether eye
  • Wools and dyes are now one item
    • "give wool_blue" is now "give wool 1 0 {type:'blue'}"
  • Hunger depletes faster
  • Reorganized key bindings menu
  • Removed ":D" face from rainbow wool's item name

Updated graphics

1.27

Nov 13, 2015

Additions

Bug fixes

  • You will no longer get stuck in the nether or ender!
  • There are no more weird artifacts with lights!
  • Steak and raw chicken are edible again
  • Rafts and moss are placeable again
  • Rafts can float on water
  • Fixed shears
  • Fixed most movement bugs!
    • Fixed taking damage and bouncing near the sides of blocks
    • Clipping through the bottom of blocks when using ladders or flying has been fixed
    • Walking and sprinting up stairs and slabs works much better
    • Sneaking is reliable and has been updated to match how it works in Minecraft
  • Using a block (such as a door) no longer uses the selected inventory item (like flint and steel)
  • Grounded the floating dead bush (shrub)
  • Golden apple seeds no longer plant invisibly on dirt
  • Fixed acid being completely wacko
  • Non-hostile spiders no longer do damage
  • Can "drop" items through leaves and similar blocks
  • Dragon items no longer get burned in lava
  • Fixed blaze powder + ender pearl making 2 eyes of ender
  • Fixed loud and strange rain sound effect
  • Blazes now drop charcoal instead of bedrock
  • Blaze fireballs no longer hurt the blaze that shot it
  • The ender task/medal works again
  • Skin and armor changes show instantly
  • Hitting mobs is more reliable
  • Odd rock ore mines properly
  • Coral can now be given through commands
  • The armor bar shows and hides properly in different game modes
  • Enchantments of items in chests no longer wander
  • Fixed some skeletons' arrows not alerting the shot mob to attack
  • Activator rails no longer constantly stop the current to nearby rails
  • Odd rock and stone brick mine with grey particles instead of white
  • Liquids finally will properly fill empty spaces below them
  • Snow balls collide properly with blocks again
  • Fixed enderman collision issue
  • Chicken walk cycle works again
  • Fixed incorrect values for home command
  • Seaweed grows only in source water blocks
  • Fixed mobs not being put out of fire when swimming in water, while quality is set to low
  • You will spawn properly back home when first leaving the nether
  • Acid destroys all leaf types
  • Fixed doors being pushed by pistons
  • If explosion occurs on unbreakable block, it no longer gets destroyed
  • Fixed special jump text being undefined on special days
  • Replaced "radius" with "size" in explode command
  • Corrected typo "Dimentions" -> "Dimensions"
  • Corrected another typo "made" -> "make"
  • Solved a TON of lag issues and a BUNCH of memory leaks!
  • Fixed regular leaves appearing twice in the creative inventory
  • J block no longer generates when creating worlds with cheats turned on

Tweaks

  • The list of worlds is in the order you last played them
  • Turns out there was an unused zombie death sound! Blahhhg!
  • Unlimited enchanting in creative (Suggested by John Au)
  • Topaz is now yellow-orange again
  • Added back key bindings for moving/jumping/sneaking. Arrow keys will always work. You can also disable the spacebar
  • Ice cream recipe now requires ice
    • Ice cream adds a bit of regeneration
  • Soup, bowls, and ice cream are now stackable
  • Saplings can be a fuel in the furnace
  • Slimes can no longer take fall damage
  • You can't punch mobs through blocks
  • Pet dogs can no longer be punched or hit with swords
  • Pet dogs no longer take cactus damage
  • Sneaking while riding a pig will stop the pig
  • Sneaking on a ladder or rope will stop movement
  • Shift+Q drops an entire stack
  • Backdrops are now darker than the foreground (instead of lighter)
  • Made passive mobs less likely to despawn
  • You don't need an Internet connection to test your own skins
  • Better error messages when uploading skins
  • Lightened the nether and ender a little bit
  • Made item damage bars more Minecrafty
  • Command history doesn't forget the command you started to type
  • Add and split stacks in the furnace slots
  • Fill command 'replace' flag is now 'oldBlockHandling': destroy/hollow/keep/outline/replace
  • Increased size of fill command from 400 to 10000 blocks
  • The world seed can be text now - it automatically converts to a number
  • Changed skin links to /skin/####
  • Skeleton aim varies
  • Skeleton arrows disappear quicker
  • Silk touch now works on giant mushrooms
  • Bonemeal on grass can produce a sapling
  • Coral can now be mined by hand, but doesn't drop anything
  • Dead bushes drop sticks
  • Cactus cake gives less regeneration
  • Tweaked amount of hunger given by food items
  • Double tapping keys (flying and sprinting) is less difficult
  • Reduced amount of block types that lava can set on fire
  • Lowered the volume of the wolf barking sounds (Suggested by pmaguire13)
  • You'll respawn on the ground, if possible
  • Items in the crafting table get used in creative mode
  • Weighted and changed mob spawn rates
  • Tweaked tool damage values
  • Splash screen is now 300% more explosive
  • Lowered vignette effect (Suggested by Prodevus)
  • Added small light around player when underground
  • Changed game resolution to 4:3 (552x414 instead of 550x400)
  • No close-by thunder sound plays if you're above the cloud level
  • Nethereyes drop nether brick instead of netherrack
  • Renamed "Fiber" to "String"
  • Renamed (and updated identifiers for) all "Cloth" blocks to "Wool"
  • Re-arranged menu layout somewhat

Updated graphics

  • Water, lava, acid
  • Dirt
  • Obsidian
  • Netherrack
  • Sign
  • Odd rock and odd rock ore
  • Topaz
  • Fiber
  • Dragon scale
  • Moss
  • Raw/Cooked chicken, chicken nugget
  • Golden apple seed/sapling
  • Clay
  • Paper
  • Lever
  • Rope
  • Bamboo
  • Rafts

1.26

Mar 28, 2014

1.26.5

Jul 03, 2014

Additions

  • Press / to open cheat window
  • Current commands:
  • gamemode <survival|creative>
  • give item_name <quantity>
  • fill block_type [~]x [~]y width height <replace=true>
  • home <get|set x y>
  • time <get|set <t|day|night>>
  • weather <get|set <clear|rain|thunder>>
  • explode radius [[~]x [~]y]
  • xp <value|add amount>
  • kill
  • seed
  • help (lists commands)
  • Spawns in nether. They’re almost identical to slimes
  • New achievement for them
  • Monster egg for them
  • Drops magma cream
  • Useless for now
  • Craftable (blaze powder + slime ball)
  • TNT can be placed in a furnace :3
  • Rewrote block and item data code.
  • Fixed a few things... probably broke a few too xD
  • Made obsidian take a long time to mine
  • Added a button on the Load/Create World screen to a screen to help fix world saving
  • Added table of contents, dog-taming and skin-creation help pages

Bug fixes

Tweaks

  • Tweaked rain sound effect
  • Improved enderman teleportation a little bit
  • Fixed ender dragon health being too low
  • Fixed typo in help
  • "Giant mushroom block"s renamed to show their color and whether they are "stem" or "cap"

Updated Textures

  • Gave creepers a fancy texture!
  • Gave beds, snow blocks, and ice textures
  • Bookshelf backdrop has the correct texture in the inventory

1.26.4

May 31, 2014

Additions

  • Added falling block entities
    • TNT and sand cannons are now possible!
  • Added special rainbow block (inspired by WeaselZone)!
  • Added “Slay a slime” achievement

Tweaks

  • Spiders turn docile in sunlight!
  • Rewrote crafting recipe code
    • Fixed the rail recipes, and a couple others
    • Changed the shuriken recipe to an X instead of a +
    • Fiber now crafts white cloth instead of green cloth
  • Dispensers can dispense carts
  • Improved breaking animation
  • Made hunger drain faster in survival
  • Small slimes no longer cause damage
  • The "Show Full Inventory" button in the creative inventory now says "Show Survival Inventory"
  • Added "Still!" to the end of the J block's message

Bug fixes

  • Fixed nether eye spawn eggs
  • Fixed enderman teleportation issues
  • Fixed mob spawning issues
    • Mob spawners work again!
    • Slimes now spawn underground properly!
    • Number of dogs you can own is no longer limited!
  • Fixed skeletons shooting themselves
  • Fixed annoyance when mining fallen sand/gravel
  • Cactus cake can now be eaten
  • Fixed skin error message timeout not resetting
  • Fixed slimes not targeting the player
  • Flying over non-solid blocks no longer causes walking animation

Sources

1.26.3

Apr 01, 2014

Additions

Texture changes

  • Inventory images for wooden door and iron door

1.26.0

Mar 28, 2014

Additions

  • Added coral to creative inventory

Bug fixes

  • Fixed the main cause of lag!!
  • Portals no longer teleport you back if you stand in them for too long
  • Fixed the duplication bug finally
  • Experience level is resets properly on new worlds
  • Glass backdrops can be crafted
  • Snow golems can be made in lonely mode
  • (Tamed) dogs do not despawn in lonely mode
  • (Tamed) dogs are healed more when fed
  • Made cows quieter - MOO!!
  • Lava and acid does damage quicker
  • Milk buckets no longer can stack
  • Fixed staring at endermen not causing them to get aggravated
  • Removed an unnecessary mask that created lag
  • Entering rafts with a raft in hand doesn’t place another
  • Note blocks work better with redstone
  • Fixed bug where the player gets stuck and levitates off of a pig or raft
  • A saddled pig is more obedient when ridden with a carrot on a stick
  • Ender dragon XP orbs no longer get stuck off-screen
  • Fixed platforms
  • Rapid jumping no longer happens

Tweaks

  • Mining and placing code rewritten (the block directly under the mouse is now selected. Might take a while for you guys to get used to the change, haha!)
  • Added settings menu to main menu screen
  • You spawn in the portal when returning home from the nether
  • Endermen drop more enderpearls
  • Drops can stack in creative mode
    • Creative inventory selection supports adding/subtracting and selecting a full stack
  • Drag and drop in inventory is less annoying
  • The currently selected item name appears when changing items
  • When holding a sword in creative, blocks have normal breaking speeds
  • Gave the ender dragon some more health
  • Increased lighting contrast
  • Stairs can be crafted using the flipped recipe instead
  • Added Facebook, Twitter, and Reddit buttons to main menu
  • Boosted experience
  • Flying in water is easier
  • Bone meal can generate sugarcane on grass
  • "Lili pad" renamed to "lily pad"
  • New pause menu
  • Other small visual tweaks

Updated Textures

  • Piston
  • Monster spawner
  • Cake
  • Clock

1.25

May 11, 2013

Additions

  • Added 11 stairs and 11 half slabs
    • Stone, cobblestone, brick, nether brick, stone brick, planks, iron, gold, diamond, obsidian, and bedrock
  • Added afro
  • Added coal block
  • Smelting netherrack makes nether brick
  • Updated recipe for nether bricks

Bug fixes

  • Fixed zombies and skeletons crashing the game if they are under a block during the day
  • Fixed sheep not dropping white wool on death
  • Fixed arrows in blocks locking your left/right keys
  • Pistons have better functionality
  • Iron doors drop correctly
  • Fixed TNT booming crazily
  • Fixed some medal bugs
  • Tweaked damage, health, and armor
  • Portal glitches fixed, I think
  • Fixed bugs with signs
  • The inventory updates when drops are collected
  • Lightning now does damage
  • Fixed bug on Kongregate (regular textboxes would break the game on Kongregate)

Tweaks

  • Slightly changed item tooltips
  • Improved redstone logic
  • Improved collision detection
  • Updated the creative inventory items
  • Reorganized and added previously missing items
  • Grass
  • Fruit in leaves
  • Shrub
  • Clay block
  • Charcoal
  • Topaz
  • All ores
  • Fire egg
  • Furnaces emit light when smelting
  • Some code optimization
  • Improved backdrop behavior
  • Reticle follows mouse better
  • Shortened "trinitrotoluene" to "TNT"
  • Renamed "dead bush" to "desert shrub"

Updated Textures

  • Bookshelf backdrop as a block (but not as an item in the inventory)
  • Book

1.24

Dec 22, 2012

Additions

  • Mooshroom
  • Saddles
  • Carrot on a stick
  • A couple more humorous loading bar messages when the world generates
  • Added a moss stone recipe
  • Splitting stacks
  • Drops store quantity
  • Zombies drop other items
  • Skeletons have a higher chance of dropping their bows
  • Mouse hides when holding item
  • Sheep shed wool only when sheared or killed
  • Sheep can regrow wool by eating grass
  • Spiders jump when attacking
  • Decreased zombie/skeleton sunlight check time
  • Added error message when loading corrupt world
  • Decreased fall damage and increased jump height on mobs
  • Improved mining particles
  • Mobs don't spawn too close
  • Possibility for 2 chests in a dungeon
  • Changed book recipe
  • Nether rock renamed to netherrack
    • Netherrack doesn’t catch on fire randomly in the overworld
  • Decreased amount of ore veins generated
  • Endermen may drop what their holding
  • Skeletons delay their shot if they take damage
  • Bone meal works on grass
  • Sounds when eating
  • Snow balls have knockback and may randomly deal small damage
  • Fishing rods (does not work yet)
  • Decreased loot in prize chests
  • Can change the window size of the EXE
  • Added lily pad

Bug fixes

  • Shears get damaged now
  • Backdrops interaction fixed a bit
  • Chicken item drop typo fixed
  • Pumpkin head bug fixes
  • Fixed mob swimming bug
  • Fixed underground clouds when first generating a world
  • Task text box is no longer editable
  • Seaweed misplacement check fixed
  • Altered the saving system
  • Shortened ender dragon spawning text in creative
  • Forced item drops to self-correct
  • Fixed wrong ad provider showing

Updated Textures

  • Bowl
  • Mushroom soup
  • Glass shard
  • Redstone dust
  • Sugar
  • Gunpowder
  • Glowstone
  • Glowstone dust
  • Bucket
  • Bucket of acid
  • Bucket of lava
  • Bucket of milk
  • Bucket of water
  • Snowball
  • Feather
  • Flint
  • Flint and steel
  • Porkchop
  • Cooked porkchop
  • Leather
  • Egg
  • Fire egg
  • Light bulb into redstone lamp

1.23

Oct 31, 2012

Additions

Tweaks

  • When you create a new world, you may use numbers and symbols
  • Updated help menu
  • Added links to Mine Blocks and Minecraft wikis
  • Added Ender page
  • Removed Furnace page

Bug fixes

  • Saving and loading bugs fixed
  • Mouse lag decreased
  • Armor deletion bug fixed
  • Swapping items in the shoe armor spot fixed
  • Small AI improvements and fixes
  • Skeleton’s arrows are slower
  • Output of crafting table displays number properly
  • Infinite-trees-from-one-seed bug fixed
  • Fixed white cloth and red dye making pink cloth
  • Rain bugs fixed
  • Spawn position fixed
  • Buckets can be retrieved after making cake!
  • Fixed mobs disappearing when paused
  • Explosions no longer break portal stone and liquids
  • TNT explosions are no longer off centre by 1 block up and 1 block to the right
  • Snow and snow blocks are placed correctly when snowing
  • Gold ore no longer can be mined without better-than-stone pickaxes
  • Mobs have a slightly increased jump height
  • Fixed some drop bugs
  • Fixed armor not disappearing on the player
  • And more
  • Lakes generate again
  • Mobs don't follow player in creative mode
  • Seeds don't trap the ability to open doors, enter crafting tables, etc.

Updated Textures

  • Farmland
  • The top cactus block of the plant has a slightly different texture
  • Better explosion particles
  • A second smoke particle
  • Grass
  • Long grass
  • Coral

1.22

Jun 29, 2012

Note: Versions 1.22.1-1.22.6 were created to fix item deletion bugs.

1.22.6

Jul 23, 2012

Bug Fixes

  • Fixed inventory glitch
  • Improved dogs walking left
  • Small lag fix

Sources

1.22.4

Jul 19, 2012

Additions

  • Wolves and dogs

Tweaks

  • Improved mob behaviors
  • More creative inventory options
  • Sprinting and jumping on sand has a dust animation
  • Fixed the inventory

Sources

1.22.0

Jun 29, 2012

Additions

  • Giant mushroom blocks
  • Light blue
  • Light green
  • Pink
  • Magenta
  • Purple
  • Cyan
  • Brown cloth (made with cocoa beans)
  • Skeletons have sounds

Bug fixes

  • Fixed inventory issues
  • Fixed lakes, seaweed and coral
  • Fixed seed numbers
  • Fixed bows not shooting

Tweaks

  • New creative inventory
  • Added buttons to spawn mobs
  • Falling into the void now causes damage
  • Durability bars no longer appear over tools in creative mode
  • Bows can now fire arrows left of the bow in the inventory
  • Arrows do not get used up in creative mode
  • Updated TNT igniting animation
  • TNT needs to be lit on fire to explode
  • Removed countdown
  • Shorter time
  • TNT slightly grows in size before it explodes

Updated Textures

  • Cobblestone texture (and moss stone)
  • All ores (except lapis and odd rock)
  • Iron, gold, and diamond blocks.
  • Topaz made blue again (The top part is lighter than it was in 1.19)
  • Cows
  • Pigs
  • Wooden planks (but not backdrop)
  • TNT
  • Smelter/oven (and renamed to furnace)
  • Ladder

Sources

1.21

May 17, 2012

Additions

  • Bones
  • Bone meal

Bug fixes

  • Obsidian is working again
  • Loud rain noises fixed
  • Using a ladder under a block no longer causes noclip
  • Lava now generates in the nether

Tweaks

  • Increased the mining speed by a bit
  • Chests can now be walked through
  • New Zanzlanz logo in menu
  • Reorganised main menu (due to space missing after feedback button was removed in 1.19.5)

Updated textures

  • Pumpkin
  • Jack-o'-lantern
  • New flower and mushroom textures

1.20

Feb 04, 2012

1.20.1

Apr 01, 2012 Note: This was an accidental update, and was meant to be saved for 1.21.

Additions

Tweaks

  • Reticle and crosshair

Sources

1.20.0

Feb 04, 2012

Additions

  • S key for sneaking
  • Updated the crafting grids to look how they do in-game
  • Updated some of the item graphics
  • Crafting table tip now says it must be placed
  • Wood into charcoal recipe added to Furnace page
  • Added hoe, bow and stone brick recipes to "Other Crafting Recipes"
  • Changed fiber tip from "Seaweed is very rare" to "Seaweed can be found in chests"
  • Added a Farming page

Bug fixes

Unknown

Tweaks

  • Slightly changed the appearance of the mute button

Updated textures

1.19

Nov 19, 2011

1.19.5

Unknown release date

This version was created to lessen the stress on Zanzlanz.com. Accounts, and the in-game feedback button were removed from Mine Blocks.

Additions

  • Mute button

1.19.4

1.19.4_6

Unknown release date

Additions
  • Added lapis lazuli ore
  • Lapis lazuli
  • Lapis lazuli block
  • Blue cloth
Updated Textures

Unknown Version

Jan 04, 2012

Additions
  • Can log in with accounts
  • Added experience points
  • Obtained from killing mobs
  • Can be used to buy items in the store
  • Diamond: 200 points
  • Golden apple: 250 points
  • Obsidian pickaxe: 500 points
  • New sounds (for copyright reasons)
Sources

1.19.4_2

Dec 23, 2011

Additions
  • Sneaking
  • Fixed some bugs
  • Fixed a bug with saplings
  • Fixed infinite smeltable items glitch
Sources

1.19.4_1

Dec 18, 2011

Bug Fixes
  • Fixed many bugs
Sources

1.19.4

Dec 11, 2011

Additions
  • Height of world is doubled (from 60 to 120)
  • New sky with sun and moon
  • Shears
  • New GUI
Bug fixes
  • Liquid physics fixed
  • Fixed buckets
  • Removed infinite bucket glitch
  • Fixed portals not turning on
  • Piston no longer moves bedrock
  • Light bulbs no longer turn into bedrock when crafted
  • Paper is craftable again
  • Removed herobrine
  • Fixed swimming making you soar like 20 block in the air.

1.19.3

Nov 26, 2011

Bug fixes

  • Rewrote the chunk system

1.19.2

Nov 25, 2011

Bug fixes

  • Lag fixes

Bug fixes

1.19.1

Nov 22, 2011

1.19.1_3

Nov 24, 2011

Additions
  • Fixed a bug causing the world to disappear if you jump
Sources

1.19.1

Nov 22, 2011

Bug fixes
  • Fixed chunks not reloading, resulting lag
Sources

1.19.0

Nov 19, 2011

Prodevus joined the project and started providing new art assets.

Additions

Bug fixes

  • Many lag fixes
  • Misplacing a bed or door doesn't remove it
  • Removed herobrine
  • Fixed bow recipe

Added bugs

  • Chunk issues

Updated Textures

Most graphics were changed (Thanks to Prodevus!)

Sources

1.18

Unknown release date

1.18.4

Unknown release date

Bug fixes

1.18.3

Nov 04, 2011

Additions

  • Signs
  • Added 3 dyes and cloth types (yellow, red and orange)
  • New cloth textures
  • Added advertisements

Sources

1.18.0

Unknown release date

Additions

Bug fixes

  • Fixed feedback button
  • Tools work on respawn
  • Mobs spawn properly
  • Improvements to lag

1.17

Oct 09, 2011

1.17.1

Oct 12, 2011

Sources

1.17.0

Oct 09, 2011

Additions

Bug fixes

Tweaks

  • Right clicking is allowed
  • Loading screen shows up quicker

Sources

1.16 (?)

Sep 13, 2011

Notes: The only evidence for this update is the fact that the Topaz ore graphic was made on this date, it is unknown whether a version of this number actually was released.

Additions

1.15

Sep 01, 2011

Additions

  • Split grass biomes into forests and plains
  • Added food bar
  • Added spiders
  • Snow balls can be thrown as a projectile
  • Added sprinting
  • Allows the player to jump three blocks
  • Affects food bar

1.14

Aug 24, 2011

Additions

  • 'T' to open interface

Tweaks

  • You don't take damage from a three block fall

1.11

Aug 05, 2011

Additions

(Probably)

1.8 (after 1.8.8)

Jul 29, 2011

Additions

  • Crafted with glass, redstone, and an iron ingot
  • Reverted all textures to original ones

Bug fixes

  • Fixed more mob glitches


Prior to 1.8.8

The First 30 Days of Development Progress Log

See Also