Difference between revisions of "Chest"

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== Usage ==
 
== Usage ==
Chests can be moved using [[piston]]s and [[sticky piston]]s, keeping their stored items.
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Chests can be moved using [[piston]]s and [[sticky piston]]s.
  
 
=== Container ===
 
=== Container ===
A chest is a useful block to a new player running out of inventory space, and for a player that wants to store and sort excess blocks and items. It is also a good way for storing valuable items, as the player won't lose them upon death if they are not in the player's [[inventory]].
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A chest is a useful block to store and sort excess blocks and items, preventing loss of items on death as they will not be in the player's [[inventory]].
  
The chest has 27 storage slots, each of which can contain a stack of the same block or item (this is limited by the certain item, e.g. [[dirt]] can stack up to 64 but a [[bucket]] only up to 1).  
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The chest has 27 storage slots, each of which can contain a stack of the same block or item (this is limited by the certain item, e.g. [[dirt]] can stack up to 64 but a [[bucket]] only up to 1).
  
 
== History ==
 
== History ==

Revision as of 17:31, 19 November 2023



Chest
Chest.png
Type:Solid
Mine with:Hands, Axes
Physics:None
Found naturally:Yes
Renewable:Yes
Identifier:chest

The chest is a crafted block that can contain items.

Obtaining

Chests can be obtained by crafting, or by breaking previously-placed chests or generated chests.

Breaking

A chest can be broken using anything, but an axe is the fastest. Breaking a chest will drop the chest and all the items it contains onto the block below where the chest was previously located.

Crafting

Wooden Planks Wooden Planks Wooden Planks Wooden Planks Invisible-sprite Wooden Planks Wooden Planks Wooden Planks Wooden Planks Chest

Natural Generation

Chests naturally generate as a bonus chest and loot chests.

The bonus chest generates near the world spawnpoint if the option is toggled on. It contains the items listed below.

Loot chests generate in dungeons, skyholds, and ruins. The list of items they can contain is on the loot chests page.

Bonus Chest

Bonus chest is a regular chest that is spawned in the overworld containing a small set of randomized starting materials.

It can be enabled or disabled when creating a new world.

The chest generates based on the world's seed number. Up to 8 slots can be filled with starting materials, which is randomly chosen from the list below:

Usage

Chests can be moved using pistons and sticky pistons.

Container

A chest is a useful block to store and sort excess blocks and items, preventing loss of items on death as they will not be in the player's inventory.

The chest has 27 storage slots, each of which can contain a stack of the same block or item (this is limited by the certain item, e.g. dirt can stack up to 64 but a bucket only up to 1).

History

Version Date Changes
Prior to 1.4.34 Day 13
  • Added chests
Prior to 1.7 Day 23
  • Furnaces and chests drop their contents when removed
  • Chests can be removed
1.23 Oct 31, 2012
  • Saving and loading bugs fixed
    • Chests, furnaces, etc. work in the Nether
1.24 Dec 22, 2012
  • Decreased loot in prize chests
  • Possibility for 2 chests in a dungeon
1.25 May 11, 2013
  • Updated inventory GUI
  • New chest interface
1.27 Nov 13, 2015
  • Enchantments of items in chests no longer wander
1.28 Oct 08, 2016
  • Added bonus chest

Trivia

  • Chests and furnaces are crafted similarly, with the only difference being in the type of block used in the crafting pattern (craft a chest with wood planks, craft a furnace with cobblestone).

Gallery

See Also