Difference between revisions of "Swords"
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− | Swords are a [[ | + | {{Item |
+ | | image1 = Wooden Sword.png | ||
+ | | image2 = Stone Sword.png | ||
+ | | image3 = Iron Sword.png | ||
+ | | image4 = Golden Sword.png | ||
+ | | image5 = Diamond Sword.png | ||
+ | | durability = Wooden: 60 | ||
+ | | durability2 = Stone: 132 | ||
+ | | durability3 = Iron: 251 | ||
+ | | durability4 = Golden: 30 | ||
+ | | durability5 = Diamond: 1562 | ||
+ | | stackable = No | ||
+ | | id = wooden_sword | ||
+ | | id2 = stone_sword | ||
+ | | id3 = iron_sword | ||
+ | | id4 = golden_sword | ||
+ | | id5 = diamond_sword | ||
+ | }} | ||
+ | Swords in Mine Blocks are available in 5 different types: [[wood]]en, [[stone]], [[iron]], [[gold]]en, and [[diamond]] - each of which have different [[durability]] and damage. To use a sword, simply click in the direction of a [[mobs|mob]] (in reach). The mob will take damage if hit and the sword will have increased damage. | ||
+ | |||
+ | == Obtaining == | ||
+ | === Natural Generation === | ||
+ | A stone sword can be found in 21.8% of [[loot chest]]s with 50-100 damage to durability. | ||
+ | |||
+ | === Crafting === | ||
+ | {{CraftingTable | ||
+ | | name-1 = Sword | ||
+ | | ingredients-1 = A [[Stick]] or [[Bamboo]] and<br/>two [[Wooden Planks]] or<br/>[[Cobblestone]] or<br/>[[Iron Ingot]] or<br/>[[Gold Ingot]] or<br/>[[Diamond]] | ||
+ | | recipe-1 = {{CraftBig | ||
+ | | animation-sync = true | ||
+ | | A2-animated = true | ||
+ | | A2-name1 = Wooden Planks | ||
+ | | A2-name2 = Cobblestone | ||
+ | | A2-name3 = Iron Ingot | ||
+ | | A2-name4 = Gold ingot | ||
+ | | A2-name5 = Diamond | ||
+ | | B2-animated = true | ||
+ | | B2-name1 = Wooden Planks | ||
+ | | B2-name2 = Cobblestone | ||
+ | | B2-name3 = Iron Ingot | ||
+ | | B2-name4 = Gold ingot | ||
+ | | B2-name5 = Diamond | ||
+ | | C2-animated = true | ||
+ | | C2-name1 = Stick | ||
+ | | C2-name2 = Bamboo | ||
+ | | output-animated = true | ||
+ | | output-name1 = Wooden Sword | ||
+ | | output-name2 = Stone Sword | ||
+ | | output-name3 = Iron Sword | ||
+ | | output-name4 = Golden Sword | ||
+ | | output-name5 = Diamond Sword | ||
+ | }} | ||
+ | | description-1 = Put a stick or bamboo in the bottom center cell of the crafting grid, then put two wooden planks, or cobblestone, or iron ingots, or gold ingots, or diamonds in the two cells above the stick, one per cell if you are making one sword. | ||
+ | }} | ||
+ | |||
+ | === Repairing === | ||
+ | Two swords of the same material can be combined in the crafting grid to combine their durability. | ||
+ | |||
+ | {{CraftBig | ||
+ | | animation-sync = true | ||
+ | | A1-animated = true | ||
+ | | A1-name1 = Wooden Sword | ||
+ | | A1-durability1 = 50 | ||
+ | | A1-name2 = Stone Sword | ||
+ | | A1-durability2 = 50 | ||
+ | | A1-name3 = Iron Sword | ||
+ | | A1-durability3 = 50 | ||
+ | | A1-name4 = Golden Sword | ||
+ | | A1-durability4 = 50 | ||
+ | | A1-name5 = Diamond Sword | ||
+ | | A1-durability5 = 50 | ||
+ | | A2-animated = true | ||
+ | | A2-name1 = Wooden Sword | ||
+ | | A2-durability1 = 50 | ||
+ | | A2-name2 = Stone Sword | ||
+ | | A2-durability2 = 50 | ||
+ | | A2-name3 = Iron Sword | ||
+ | | A2-durability3 = 50 | ||
+ | | A2-name4 = Golden Sword | ||
+ | | A2-durability4 = 50 | ||
+ | | A2-name5 = Diamond Sword | ||
+ | | A2-durability5 = 50 | ||
+ | | output-animated = true | ||
+ | | output-name1 = Wooden Sword | ||
+ | | output-name2 = Stone Sword | ||
+ | | output-name3 = Iron Sword | ||
+ | | output-name4 = Golden Sword | ||
+ | | output-name5 = Diamond Sword | ||
+ | }} | ||
+ | |||
+ | This can also be done through use of the anvil, to preserve [[Enchanting#Enchantments|enchantments]]. | ||
+ | |||
+ | {{Anvil | ||
+ | | animation-sync = true | ||
+ | | input-animated = true | ||
+ | | input-name1 = Wooden Sword | ||
+ | | input-name2 = Stone Sword | ||
+ | | input-name3 = Iron Sword | ||
+ | | input-name4 = Golden Sword | ||
+ | | input-name5 = Diamond Sword | ||
+ | | input-minetip-text1 = Sharpness III | ||
+ | | input-minetip-text2 = Sharpness III | ||
+ | | input-minetip-text3 = Sharpness III | ||
+ | | input-minetip-text4 = Sharpness III | ||
+ | | input-minetip-text5 = Sharpness III | ||
+ | | input-durability1 = 50 | ||
+ | | input-durability2 = 50 | ||
+ | | input-durability3 = 50 | ||
+ | | input-durability4 = 50 | ||
+ | | input-durability5 = 50 | ||
+ | | input2-animated = true | ||
+ | | input2-name1 = Wooden Sword | ||
+ | | input2-name2 = Stone Sword | ||
+ | | input2-name3 = Iron Sword | ||
+ | | input2-name4 = Golden Sword | ||
+ | | input2-name5 = Diamond Sword | ||
+ | | input2-durability1 = 50 | ||
+ | | input2-durability2 = 50 | ||
+ | | input2-durability3 = 50 | ||
+ | | input2-durability4 = 50 | ||
+ | | input2-durability5 = 50 | ||
+ | | output-animated = true | ||
+ | | output-name1 = Wooden Sword | ||
+ | | output-name2 = Stone Sword | ||
+ | | output-name3 = Iron Sword | ||
+ | | output-name4 = Golden Sword | ||
+ | | output-name5 = Diamond Sword | ||
+ | | output-minetip-text1 = Sharpness III | ||
+ | | output-minetip-text2 = Sharpness III | ||
+ | | output-minetip-text3 = Sharpness III | ||
+ | | output-minetip-text4 = Sharpness III | ||
+ | | output-minetip-text5 = Sharpness III | ||
+ | }} | ||
+ | |||
+ | == Usage == | ||
+ | === Attacking === | ||
+ | The sword can be used to attack [[mobs]] or [[entities]] by left-clicking with the cursor on them. | ||
+ | |||
+ | === Damage === | ||
+ | The base damage is used to calculate the total damage considering potion [[effects]], [[Enchanting#Enchantments|enchantments]], and making a [[Combat#Critical Hit|critical hit]]. However, the damage dealt is always rounded down, so for an unenchanted sword hit which is not critical the damage dealt would be the base damage rounded down. | ||
+ | |||
+ | The durability (amount of uses until the tool breaks) for swords is calculated just like the rest of the [[tools]]. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Durability (uses) | ||
+ | ! Base Damage | ||
+ | |- | ||
+ | | Wooden | ||
+ | | 60 | ||
+ | | {{Health|3}} | ||
+ | |- | ||
+ | | Stone | ||
+ | | 132 | ||
+ | | {{Health|4}} | ||
+ | |- | ||
+ | | Iron | ||
+ | | 251 | ||
+ | | {{Health|5.5}} | ||
+ | |- | ||
+ | | Golden | ||
+ | | 30 | ||
+ | | {{Health|4.5}} | ||
+ | |- | ||
+ | | Diamond | ||
+ | | 1562 | ||
+ | | {{Health|7}} | ||
+ | |} | ||
+ | |||
+ | === Mining === | ||
+ | Swords can be used to break [[lemon block]]s and [[cobweb]]s more quickly. | ||
+ | |||
+ | === Enchanting === | ||
+ | Swords can be enchanted directly through the [[enchantment table]]. | ||
+ | |||
+ | [[Enchanting#Enchantments|Enchantments]] applicable to swords include: | ||
+ | |||
+ | * Fire Aspect | ||
+ | * Knockback | ||
+ | * Looting | ||
+ | * Bane of Arthropods | ||
+ | * Smite | ||
+ | * Sharpness | ||
+ | * Unbreaking | ||
+ | |||
+ | === Fuel === | ||
+ | Wooden swords can be used as fuel in a [[furnace]], smelting up to 3 items. | ||
+ | |||
+ | == Smelting == | ||
+ | Both iron and gold swords can be smelted, giving one nugget. | ||
+ | |||
+ | == History == | ||
+ | {{HistoryTable | ||
+ | | 1.26.0 | ||
+ | | Mar 28, 2014 | ||
+ | |When holding a sword in creative, blocks have normal breaking speeds | ||
+ | | 1.27 | ||
+ | | Nov 13, 2015 | ||
+ | |Pet dogs can no longer be punched or hit with swords | ||
+ | | 1.29.0 | ||
+ | | Sep 27, 2019 | ||
+ | |Wooden and stone sword base damage reduced by 1; iron by .5; and gold increased by .5 | ||
+ | }} | ||
+ | |||
+ | |||
+ | |||
+ | == See Also == | ||
+ | * [[Tools]] | ||
+ | * [[Axes]] | ||
+ | * [[Combat]] | ||
+ | |||
+ | {{Items|Tools}} | ||
+ | [[category:tools]] | ||
+ | [[category:unfinished]] |
Latest revision as of 20:25, 31 July 2023
Swords | |
---|---|
Durabilities: | Wooden: 60 Stone: 132 Iron: 251 Golden: 30 Diamond: 1562 |
Stackable: | No |
Identifiers: | wooden_sword stone_sword iron_sword golden_sword diamond_sword |
Swords in Mine Blocks are available in 5 different types: wooden, stone, iron, golden, and diamond - each of which have different durability and damage. To use a sword, simply click in the direction of a mob (in reach). The mob will take damage if hit and the sword will have increased damage.
Contents
Obtaining
Natural Generation
A stone sword can be found in 21.8% of loot chests with 50-100 damage to durability.
Crafting
Name | Ingredients | Recipe | Description |
---|---|---|---|
Sword | A Stick or Bamboo and two Wooden Planks or Cobblestone or Iron Ingot or Gold Ingot or Diamond |
Put a stick or bamboo in the bottom center cell of the crafting grid, then put two wooden planks, or cobblestone, or iron ingots, or gold ingots, or diamonds in the two cells above the stick, one per cell if you are making one sword. |
Repairing
Two swords of the same material can be combined in the crafting grid to combine their durability.
This can also be done through use of the anvil, to preserve enchantments.
Anvil - Repair & Rename
Usage
Attacking
The sword can be used to attack mobs or entities by left-clicking with the cursor on them.
Damage
The base damage is used to calculate the total damage considering potion effects, enchantments, and making a critical hit. However, the damage dealt is always rounded down, so for an unenchanted sword hit which is not critical the damage dealt would be the base damage rounded down.
The durability (amount of uses until the tool breaks) for swords is calculated just like the rest of the tools.
Type | Durability (uses) | Base Damage |
---|---|---|
Wooden | 60 | 3 () |
Stone | 132 | 4 () |
Iron | 251 | 5.5 ( × 2.75) |
Golden | 30 | 4.5 ( × 2.25) |
Diamond | 1562 | 7 () |
Mining
Swords can be used to break lemon blocks and cobwebs more quickly.
Enchanting
Swords can be enchanted directly through the enchantment table.
Enchantments applicable to swords include:
- Fire Aspect
- Knockback
- Looting
- Bane of Arthropods
- Smite
- Sharpness
- Unbreaking
Fuel
Wooden swords can be used as fuel in a furnace, smelting up to 3 items.
Smelting
Both iron and gold swords can be smelted, giving one nugget.
History
Version | Date | Changes |
---|---|---|
1.26.0 | Mar 28, 2014 |
When holding a sword in creative, blocks have normal breaking speeds |
1.27 | Nov 13, 2015 |
Pet dogs can no longer be punched or hit with swords |
1.29.0 | Sep 27, 2019 |
Wooden and stone sword base damage reduced by 1; iron by .5; and gold increased by .5 |