Difference between revisions of "Grass"
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|image= DirtGrass.png | |image= DirtGrass.png | ||
|name= Grass | |name= Grass | ||
− | |type= | + | |type= Block, Natural, Plant |
− | |mine with= Hand | + | |mine with=Hand, [[Shovels|Shovel]] |
− | |drops= [[Dirt]] | + | |drops=Itself (with [[Enchanting#Silk touch|Silk Touch]])<br>[[Dirt]] |
− | |stackable= Yes | + | |stackable=Yes, 64 |
− | |flammable= No | + | |flammable=No |
− | |physics= None | + | |physics=None |
− | |found naturally= Yes | + | |backdrop=No |
− | |renewable= Yes | + | |found naturally=Yes |
− | |id= grass | + | |renewable=Yes |
+ | |id=grass | ||
}} | }} | ||
− | Grass is a very common resource in Mine Blocks | + | Grass is a very common resource in Mine Blocks. |
== Obtaining == | == Obtaining == | ||
− | + | Grass can be broken using any tool or by hand, but the [[Shovels|shovel]] is the quickest. It can be obtained using a [[Tools|tool]] with [[Enchanting#Silk Touch|silk touch]]; if broken with anything else, it will drop [[dirt]] instead. | |
− | === Natural | + | === Natural generation === |
Grass is located at the surface of the world and can grow on dirt if it has nothing above it. | Grass is located at the surface of the world and can grow on dirt if it has nothing above it. | ||
It is found naturally in [[Biomes#Forest|forest biomes]], [[Biomes#Plain|plain biomes]], and [[Biomes#Mountain|mountain biomes]]. Instead of grass being generated in [[Biomes#Mushroom|mushroom biomes]], [[Mycelium|mycelium]] is generated. | It is found naturally in [[Biomes#Forest|forest biomes]], [[Biomes#Plain|plain biomes]], and [[Biomes#Mountain|mountain biomes]]. Instead of grass being generated in [[Biomes#Mushroom|mushroom biomes]], [[Mycelium|mycelium]] is generated. | ||
+ | |||
+ | === Endermen === | ||
+ | The [[Enderman]] is able to pick up and place grass. If it is killed while holding one, it has a chance of dropping it. | ||
+ | |||
+ | == Growth == | ||
+ | A [[dirt]] block that has five blocks of air or other non solid blocks above it eventually turns into grass. | ||
+ | |||
+ | === Death === | ||
+ | Grass will die and change to dirt after a random time if directly covered by any opaque block less than five blocks above it. | ||
== Usage == | == Usage == | ||
− | Tilling grass with a [[Hoes|hoe]] | + | Tilling grass with a [[Hoes|hoe]] turns it into [[Farmland|farmland]]. |
+ | |||
+ | [[Sheep]] can eat grass, turning it into [[dirt]] and regrowing their [[wool]]. | ||
− | + | === Bone meal === | |
+ | Using [[bone meal]] on grass can grow [[long grass]], [[shrub]]s, [[flowers]], [[sugarcane]], [[sapling]]s, and [[mushrooms]]. | ||
+ | |||
+ | === Spawning === | ||
+ | Grass is the only block passive mobs can spawn on. Leaving grass somewhere means that animals have a chance of spawning there, which can be useful when building animal farms. | ||
== History == | == History == | ||
Line 74: | Line 90: | ||
|} | |} | ||
− | == See | + | == Gallery == |
+ | |||
+ | == See also == | ||
*[[Dirt]] | *[[Dirt]] | ||
*[[Farmland]] | *[[Farmland]] | ||
Line 81: | Line 99: | ||
*[[Gravel]] | *[[Gravel]] | ||
− | [[Category:Blocks]][[Category:Unfinished]] | + | [[Category:Blocks]][[Category:Plants]][[Category:Unfinished]] |
Latest revision as of 21:13, 5 February 2024
Grass | |
---|---|
Type: | Block, Natural, Plant |
Mine with: | Hand, Shovel |
Drops: | Itself (with Silk Touch) Dirt |
Stackable: | Yes, 64 |
Flammable: | No |
Physics: | None |
Backdrop: | No |
Found naturally: | Yes |
Renewable: | Yes |
Identifier: | grass |
Grass is a very common resource in Mine Blocks.
Contents
Obtaining
Grass can be broken using any tool or by hand, but the shovel is the quickest. It can be obtained using a tool with silk touch; if broken with anything else, it will drop dirt instead.
Natural generation
Grass is located at the surface of the world and can grow on dirt if it has nothing above it. It is found naturally in forest biomes, plain biomes, and mountain biomes. Instead of grass being generated in mushroom biomes, mycelium is generated.
Endermen
The Enderman is able to pick up and place grass. If it is killed while holding one, it has a chance of dropping it.
Growth
A dirt block that has five blocks of air or other non solid blocks above it eventually turns into grass.
Death
Grass will die and change to dirt after a random time if directly covered by any opaque block less than five blocks above it.
Usage
Tilling grass with a hoe turns it into farmland.
Sheep can eat grass, turning it into dirt and regrowing their wool.
Bone meal
Using bone meal on grass can grow long grass, shrubs, flowers, sugarcane, saplings, and mushrooms.
Spawning
Grass is the only block passive mobs can spawn on. Leaving grass somewhere means that animals have a chance of spawning there, which can be useful when building animal farms.
History
Version | Date | Changes |
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First 30 days | Day 8 |
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First 30 days | Day 9 |
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First 30 days | Day 11 |
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1.19 | Nov 19, 2011 |
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1.23 | Oct 31, 2012 |
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1.24 | Dec 22, 2012 |
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1.25 | May 11, 2013 |
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1.27 | Nov 13, 2015 |
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