Difference between revisions of "Arrow"

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|renewable=Yes
 
|renewable=Yes
 
|stackable=Yes(64)
 
|stackable=Yes(64)
|found naturally=Only dropped by skeletons
+
|found naturally=No
 
|id=arrow
 
|id=arrow
 
}}
 
}}
  
The arrow is an [[Items|item]] fired out of a [[bow]].
+
The arrow is an [[Items|item]] that can be fired out of a [[bow]] or a [[dispenser]], dealing damage upon contact with a [[Mobs|mob]] or [[the player]].
  
 
== Obtaining ==
 
== Obtaining ==
=== Skeletons ===
+
[[Skeleton]]s can drop up to 2 arrows upon death, which makes the item renewable. It is also possible to obtain it through [[crafting]] in the [[Crafting table]]. Four arrows can be crafted with a piece of [[flint]], a [[stick]], and a [[feather]], which are put in the previous order in the same column of the crafting grid, from top to bottom.
[[Skeleton]]s drop 0-2 arrows upon death. This makes them renewable.
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{{CraftBig
 
+
|A1=Flint
=== Crafting ===
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|B1-animated=true
Four arrows can be crafted with a piece of [[flint]], a [[stick]], and a [[feather]].
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|B1-name1=Stick
{{BigCrafting
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|B1-name2=Bamboo
|1=Flint
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|C1=Feather
|1pic=Flint.png
 
|4=Stick
 
|4pic=Stick.png
 
|7=Feather
 
|7pic=Feather.png
 
 
|output=Arrow
 
|output=Arrow
|outputpic=Arrow.png
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|output-amount=4
 
}}
 
}}
  
=== Retrieving ===
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Arrows shot by the player with a bow can be retrieved. This excludes arrows shot with a bow [[Enchanting|enchanted]] with [[Enchanting#Infinity|infinity]], as using an infinity bow does not use arrows from the [[inventory]].<sup>[''as of [[Version History#1.29.0|1.29.0]]'']</sup>
Arrows shot by the player with a [[bow]] can be retrieved. This excludes arrows shot with a bow [[Enchanting|enchanted]] with [[Enchanting#Infinity|infinity]], as using an infinity bow does not us up arrows from the inventory.''(Currently can be picked up, due to a [[#Bugs|bug]])''
 
  
 
== Usage ==
 
== Usage ==
''See also: [[Bow]]''
+
{{See also|[[Bow]]}}
 
 
If the player has at least one arrow in their inventory, when they shift left-click with a bow, it fires. This removes the arrow from the player's inventory, unless the bow is enchanted with [[Enchanting#Infinity|infinity]]. Arrows are also shot by skeletons.
 
  
When the arrow hits an [[entity]], it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with [[blocks]], though, due to a [[#Bugs|bug]], can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.
+
If the player has at least one arrow in their inventory, when they right-click and hold with a bow, it loads the arrow onto the bow and fires when they let go. Both the speed and the damage of the arrow will increase depending on how much the shot was charged before shooting.
  
If an arrow is shot from a bow enchanted with [[Enchanting#Flame|flame]] or if it is shot through [[lava]], it is on [[fire]]. This causes it to set any entity it hits on fire.
+
When the arrow hits an entity, it will deal 1.5 hearts of damage, and the arrow will stick to it. It stops moving if it comes into contact with [[blocks]], though, bug, it can pass through them if it is travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the their bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.
  
=== Redstone Circuits ===
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If an arrow is shot from a bow enchanted with [[Enchanting#Flame|flame]] or if it is shot through [[lava]], it will be set on [[fire]]. This causes it to set any entity it hits on fire, and thus can spawn a [[flaming chicken]]. If the arrow kills a meat bearing mob the meat that drops will be cooked.
Arrows can activate [[wooden pressure plate]]s, causing them to give redstone power. ''(Currently doesn't work, due to a [[#Bugs|bug]])''
 
  
Arrows can be placed in a [[dispenser]], and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable (could be a bug).
+
Arrows can activate [[wooden pressure plate]]s, causing them to give redstone power. They can also be placed in a [[dispenser]], and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable.
  
 
== Tasks ==
 
== Tasks ==
{| class="wikitable" width=100%
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{| class="wikitable"
! style="width:5%;"| '''#'''
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! #
! style="width:40%:"|'''Task'''
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! Task
! style="width:40%:"|'''Objective'''
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! Objective
! style="width:15%:"|<center>'''Needs'''</center>
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! Requirements
 
|-
 
|-
|'''34'''
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| 34
|Fire a Bow.
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| Fire a Bow.
|Use a bow to shot an arrow.
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| Use a bow to shot an arrow.
|<center>{{User:Tobias Alcaraz/Tip|[[File:Bow.png|20px]]|This task requires a Bow.}} {{User:Tobias Alcaraz/Tip|[[File:Arrow.png|20px]]|This task requires an Arrow.}}</center>
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| style="text-align: center;"| [[File:Bow.png|20px|This task requires a Bow.]] [[File:Arrow.png|20px|This task requires an Arrow.]]
 
|}
 
|}
  
 
== History ==
 
== History ==
 
{| class="wikitable"
 
{| class="wikitable"
!Version
+
! Version
!Date
+
! Date
!Changes
+
! Changes
 
|-
 
|-
 
! [[Version History#1.15|1.15]]
 
! [[Version History#1.15|1.15]]
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! May 11, 2013
 
! May 11, 2013
 
|  
 
|  
*Fixed arrows in blocks locking the left and right arrow keys
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* Fixed arrows in blocks locking the left and right arrow keys
 
|-
 
|-
 
! [[Version History#1.27|1.27]]
 
! [[Version History#1.27|1.27]]
Line 91: Line 82:
 
* Skeleton arrows disappear after a shorter time
 
* Skeleton arrows disappear after a shorter time
 
* Fixed some skeletons' arrows not alerting the shot mob to attack  
 
* Fixed some skeletons' arrows not alerting the shot mob to attack  
 +
|-
 +
! [[Version History#1.28|1.28]]
 +
! Oct 08, 2019
 +
|
 +
* Arrows, [[spear]]s, and [[bone shuriken]]s stick into mobs when they hit
 +
|-
 +
! [[Version History#1.29.0|1.29]]
 +
! Sep 27, 2019
 +
|
 +
* Arrows have a loading animation now instead of firing instantly
 +
* Arrows, spears, and shurikens now trigger pressure plates
 +
* Killing mobs with arrows now counts as a player kill
 +
* Arrows shot with an Infinity bow can no longer be picked up
 
|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
* Spears are just like arrows, however they do not require a bow to be fired.
 
 
* Arrows getting stuck in entities other than the player is exclusive to Mine Blocks.
 
* Arrows getting stuck in entities other than the player is exclusive to Mine Blocks.
* Although arrows can deal damage entities such as to [[balloon]]s and [[mobs]], they do not do damage to [[minecart]]s and [[raft]]s.
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* Although arrows can deal damage entities such as to [[balloon]]s and [[mobs]], they do not deal damage to [[minecart]]s and [[raft]]s.
  
== Bugs ==
+
== Gallery ==
* 1.28: Arrows shot from infinity bows can be collected, allowing the player to obtain an unlimited number of arrows. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST)
+
<gallery>
* 1.28: Arrows do not activate the wooden pressure plate. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST)
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File:SkeletonArrows.png|A skeleton shooting arrows, with one stuck in the player.
* 1.28: Arrows travelling at extremely high speeds can pass through blocks. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST)
+
</gallery>
* 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST)
 
* 1.28: Arrows shot from dispensers cannot be picked up (could be intentional?). [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST)
 
  
== See Also ==
+
== See also ==
 
* [[Spear]]
 
* [[Spear]]
 
* [[Bow]]
 
* [[Bow]]
  
 
[[Category:Items]]
 
[[Category:Items]]

Latest revision as of 16:37, 19 November 2023


Arrow
Arrow.png
Type:Item, Entity
Stackable:Yes(64)
Physics:Projectile if fired
Found naturally:No
Renewable:Yes
Identifier:arrow

The arrow is an item that can be fired out of a bow or a dispenser, dealing damage upon contact with a mob or the player.

Obtaining

Skeletons can drop up to 2 arrows upon death, which makes the item renewable. It is also possible to obtain it through crafting in the Crafting table. Four arrows can be crafted with a piece of flint, a stick, and a feather, which are put in the previous order in the same column of the crafting grid, from top to bottom.

Flint Invisible-sprite Invisible-sprite StickStick Invisible-sprite Invisible-sprite Feather Invisible-sprite Invisible-sprite Arrow4

Arrows shot by the player with a bow can be retrieved. This excludes arrows shot with a bow enchanted with infinity, as using an infinity bow does not use arrows from the inventory.[as of 1.29.0]

Usage

See also: Bow

If the player has at least one arrow in their inventory, when they right-click and hold with a bow, it loads the arrow onto the bow and fires when they let go. Both the speed and the damage of the arrow will increase depending on how much the shot was charged before shooting.

When the arrow hits an entity, it will deal 1.5 hearts of damage, and the arrow will stick to it. It stops moving if it comes into contact with blocks, though, bug, it can pass through them if it is travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the their bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.

If an arrow is shot from a bow enchanted with flame or if it is shot through lava, it will be set on fire. This causes it to set any entity it hits on fire, and thus can spawn a flaming chicken. If the arrow kills a meat bearing mob the meat that drops will be cooked.

Arrows can activate wooden pressure plates, causing them to give redstone power. They can also be placed in a dispenser, and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable.

Tasks

# Task Objective Requirements
34 Fire a Bow. Use a bow to shot an arrow. This task requires a Bow. This task requires an Arrow.

History

Version Date Changes
1.15 Sep 01, 2011
  • Added the arrow
1.22 Jun 29, 2012
  • Arrows are shot by skeletons
1.23 Oct 31, 2012
  • Skeleton’s arrows are slower
1.25 May 11, 2013
  • Fixed arrows in blocks locking the left and right arrow keys
1.27 Nov 13, 2015
  • Shooting an arrow with a bow has a sound effect
  • Skeleton arrows disappear after a shorter time
  • Fixed some skeletons' arrows not alerting the shot mob to attack
1.28 Oct 08, 2019
1.29 Sep 27, 2019
  • Arrows have a loading animation now instead of firing instantly
  • Arrows, spears, and shurikens now trigger pressure plates
  • Killing mobs with arrows now counts as a player kill
  • Arrows shot with an Infinity bow can no longer be picked up

Trivia

  • Arrows getting stuck in entities other than the player is exclusive to Mine Blocks.
  • Although arrows can deal damage entities such as to balloons and mobs, they do not deal damage to minecarts and rafts.

Gallery

See also