Difference between revisions of "Mobs"

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A mob (short for 'mobile' creature), or monster, is an entity that appears in Mine Blocks.  
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A mob, short for 'mobile' creature, is a type of entity with a proper AI that allows it walk/jump/fly. There are three types of mobs: passive, aggressive/hostile, and neutral. Mobs may be hunted for mob drops, used as decoration, or kept as a pet, although the only one that can be properly tamed is the [[wolf]].
There are three types of mobs: passive,aggressive/hostile and neutral.
 
These mobs are used mainly for mob farms, mob drops, decorations, as a pet(only the wolf) etc.
 
  
 
== Passive Mobs ==
 
== Passive Mobs ==
Passive mobs are entities that do not harm [[the player]], even if attacked. They spawn on [[grass]] and [[dirt]]. These mobs spawn in peaceful. Such mobs are:
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Passive mobs are entities that do not harm [[the player]], even if attacked. These mobs spawn in peaceful. Such mobs are:
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* [[Sheep]]
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* [[Cow]]
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* [[Mooshroom]]
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* [[Pig]]
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* [[Chicken]]
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* [[Rabbit]]
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* [[Squid]]
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* [[Dog]]
  
*[[Sheep]]
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These mobs, apart from the [[dog]] (which is spawned by taming a [[wolf]]), spawn naturally on [[grass]] and [[dirt]].
*[[Cow]]
 
*[[Mooshroom]]
 
*[[Pig]]
 
*[[Chicken]]
 
*[[Rabbit]]
 
*[[Squid]]
 
  
== [[Monsters|Aggressive Mobs]] ==
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== Aggressive mobs ==
Aggressive (or hostile) mobs are entities that pursue and harm the player. They spawn in poorly lit or non lighted areas such as night or in underground caverns or in [[mob spawner]]s. These mobs do not spawn in peaceful. Such mobs are:
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[[Monsters|Aggressive or hostile mobs]] (or monsters) are mobs that pursue and harm the player. These mobs do not spawn in peaceful. Here is a list of them, divided up according to where they spawn.
  
*[[Zombie]]
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These monsters spawn in overworld in poorly lit or dark areas such underground [[caves]] or in [[mob spawner]]s. They can spawn on the surface at night when it is dark.
*[[Creeper]]
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* [[Zombie]]
*[[Skeleton]]
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* [[Creeper]]
*[[Nethereye]]
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* [[Skeleton]]
*[[Spider]]
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* [[Spider]]
*[[Flaming chicken]]
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* [[Enderman]]
*[[Enderman]]
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* [[Nethereye]]
*[[Slime]]
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* [[Slime]]
*[[Magma cube]]
 
*[[Blaze]]
 
*[[Ghast]]
 
Also mobs like creepers, spiders, nethereyes and the Flaming Chicken do not burn when it is day unlike zombie, skeletons. Enderman do not burn when it is day, However, it doesn't like day, so it teleports away until it is night.The Flaming chicken can be made into a normal passive chicken by pouring water on it. If in creative mode you spawn Magma cube, slime, blaze, ghast in the overworld they do not get affected whether it is day or night.
 
  
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These spawn in [[the nether]]:
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* [[Magma cube]]
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* [[Blaze]]
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* [[Ghast]]
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* [[Nethereye]]
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These spawn in the end:
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* [[Ender dragon]]
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* [[Enderman]]
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The flaming chicken spawn when a chicken is set on fire:
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* [[Flaming chicken]]
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Undead mobs (the skeleton and zombie) will burn during the day time, eventually dying if they do not find either cover underneath blocks or [[water]].
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The enderman does not burn during the day, however, it usually teleports away, eventually despawning when it gets too far away from the player.
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The flaming chicken can be made into a normal passive chicken by pouring water on it.
  
 
== Neutral ==
 
== Neutral ==
Mobs that are are not aggressive but harm you when being attacked.
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Mobs that are are not aggressive but harm you when being attacked. These include:
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* [[Wolf]]
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* [[Snow golem]]
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* [[Zombie pigman]]
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The wolf, when attacked by the player, will follow them around, doing damage. It is an overworld mob.
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When a zombie pigman is attacked by the player, others will be alerted. This means they will all chase the player in order to inflict damage, and will not stop until the player dies or leaves the nether. The only spawn in the nether.
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The snow golem, when attacked, will throw [[snow ball]]s at the player. These do not cause any damage. It is spawned using two [[snow block]]s and a [[pumpkin]].
  
*[[Wolf]]
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== See Also ==
*[[Snow golem]]
 
*[[Zombie pigman]]
 
In the case of wolf, when you attack it, it doesn't follow you in terms of revenge. But if you stand with it you receive damage. When one Zombie pigman is attacked the others get warned and go in herds against you. The zombie pigman in herds are deadly so it's better if you don't make it angry.
 
== See also ==
 
 
* [[Mob spawner]]
 
* [[Mob spawner]]
* [[Spawn eggs]]
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* [[Spawn egg]]
 
* [[The player]]
 
* [[The player]]
  
 
[[category:Mobs]][[category:General]][[category:Gameplay]]
 
[[category:Mobs]][[category:General]][[category:Gameplay]]

Revision as of 11:28, 8 July 2018

A mob, short for 'mobile' creature, is a type of entity with a proper AI that allows it walk/jump/fly. There are three types of mobs: passive, aggressive/hostile, and neutral. Mobs may be hunted for mob drops, used as decoration, or kept as a pet, although the only one that can be properly tamed is the wolf.

Passive Mobs

Passive mobs are entities that do not harm the player, even if attacked. These mobs spawn in peaceful. Such mobs are:

These mobs, apart from the dog (which is spawned by taming a wolf), spawn naturally on grass and dirt.

Aggressive mobs

Aggressive or hostile mobs (or monsters) are mobs that pursue and harm the player. These mobs do not spawn in peaceful. Here is a list of them, divided up according to where they spawn.

These monsters spawn in overworld in poorly lit or dark areas such underground caves or in mob spawners. They can spawn on the surface at night when it is dark.

These spawn in the nether:

These spawn in the end:

The flaming chicken spawn when a chicken is set on fire:

Undead mobs (the skeleton and zombie) will burn during the day time, eventually dying if they do not find either cover underneath blocks or water.

The enderman does not burn during the day, however, it usually teleports away, eventually despawning when it gets too far away from the player.

The flaming chicken can be made into a normal passive chicken by pouring water on it.

Neutral

Mobs that are are not aggressive but harm you when being attacked. These include:

The wolf, when attacked by the player, will follow them around, doing damage. It is an overworld mob.

When a zombie pigman is attacked by the player, others will be alerted. This means they will all chase the player in order to inflict damage, and will not stop until the player dies or leaves the nether. The only spawn in the nether.

The snow golem, when attacked, will throw snow balls at the player. These do not cause any damage. It is spawned using two snow blocks and a pumpkin.

See Also