Difference between revisions of "Grass"

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|image= DirtGrass.png
 
|image= DirtGrass.png
 
|name= Grass
 
|name= Grass
|type= Blocks, Plants
+
|type= Block, Natural, Plant
|mine with= Hand
+
|mine with=Hand, [[Shovels|Shovel]]
|drops= [[Dirt]]
+
|drops=Itself (with [[Enchanting#Silk touch|Silk Touch]])<br>[[Dirt]]
|stackable= Yes (64)
+
|stackable=Yes, 64
|flammable= No
+
|flammable=No
|physics= None
+
|physics=None
|found naturally= Yes
+
|backdrop=No
|renewable= Yes
+
|found naturally=Yes
|id= grass
+
|renewable=Yes
 +
|id=grass
 
}}
 
}}
  
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=== Death ===
 
=== Death ===
 
Grass will die and change to dirt after a random time if directly covered by any opaque block less than five blocks above it.
 
Grass will die and change to dirt after a random time if directly covered by any opaque block less than five blocks above it.
 
Tilling grass with a [[Hoes|hoe]] converts it to [[farmland]].
 
 
Grass blocks also change to dirt when [[sheep]] eat them.
 
  
 
== Usage ==
 
== Usage ==
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=== Bone meal ===
 
=== Bone meal ===
Using [[bone meal]] on grass can grow [[long grass]], [[flowers]], [[sugarcane]], [[sapling]]s, and [[mushrooms]].
+
Using [[bone meal]] on grass can grow [[long grass]], [[shrub]]s, [[flowers]], [[sugarcane]], [[sapling]]s, and [[mushrooms]].
  
 
=== Spawning ===
 
=== Spawning ===

Latest revision as of 21:13, 5 February 2024

Grass
Grass.png
Type:Block, Natural, Plant
Mine with:Hand, Shovel
Drops:Itself (with Silk Touch)
Dirt
Stackable:Yes, 64
Flammable:No
Physics:None
Backdrop:No
Found naturally:Yes
Renewable:Yes
Identifier:grass

Grass is a very common resource in Mine Blocks.

Obtaining

Grass can be broken using any tool or by hand, but the shovel is the quickest. It can be obtained using a tool with silk touch; if broken with anything else, it will drop dirt instead.

Natural generation

Grass is located at the surface of the world and can grow on dirt if it has nothing above it. It is found naturally in forest biomes, plain biomes, and mountain biomes. Instead of grass being generated in mushroom biomes, mycelium is generated.

Endermen

The Enderman is able to pick up and place grass. If it is killed while holding one, it has a chance of dropping it.

Growth

A dirt block that has five blocks of air or other non solid blocks above it eventually turns into grass.

Death

Grass will die and change to dirt after a random time if directly covered by any opaque block less than five blocks above it.

Usage

Tilling grass with a hoe turns it into farmland.

Sheep can eat grass, turning it into dirt and regrowing their wool.

Bone meal

Using bone meal on grass can grow long grass, shrubs, flowers, sugarcane, saplings, and mushrooms.

Spawning

Grass is the only block passive mobs can spawn on. Leaving grass somewhere means that animals have a chance of spawning there, which can be useful when building animal farms.

History

Version Date Changes
First 30 days Day 8
  • Added grass
First 30 days Day 9
  • Grass grows under saplings
First 30 days Day 11
  • Made grass calculation more random
1.19 Nov 19, 2011
  • Re-textured grass
1.23 Oct 31, 2012
  • Re-textured grass
1.24 Dec 22, 2012
  • Grass can be turned into dirt by sheep eating it
1.25 May 11, 2013
  • Added grass to creative inventory
1.27 Nov 13, 2015
  • Re-textured grass

Gallery

See also