Difference between revisions of "Arrow"
m (Added an image) |
m (Removed outdated bugs, added changes from 1.28 and 1.29) |
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|renewable=Yes | |renewable=Yes | ||
|stackable=Yes(64) | |stackable=Yes(64) | ||
− | |found naturally= | + | |found naturally=No |
|id=arrow | |id=arrow | ||
}} | }} | ||
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== Usage == | == Usage == | ||
+ | === Firing Arrows === | ||
''See also: [[Bow]]'' | ''See also: [[Bow]]'' | ||
− | |||
If the player has at least one arrow in their inventory, when they shift left-click with a bow, it fires. This removes the arrow from the player's inventory, unless the bow is enchanted with [[Enchanting#Infinity|infinity]]. Arrows are also shot by skeletons. | If the player has at least one arrow in their inventory, when they shift left-click with a bow, it fires. This removes the arrow from the player's inventory, unless the bow is enchanted with [[Enchanting#Infinity|infinity]]. Arrows are also shot by skeletons. | ||
− | When the arrow hits an [[entity]], it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with [[blocks]], though, due to a [[#Bugs|bug]], can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear. | + | When the arrow hits an [[Entities|entity]], it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with [[blocks]], though, due to a [[#Bugs|bug]], can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear. |
− | If an arrow is shot from a bow enchanted with [[Enchanting#Flame|flame]] or if it is shot through [[lava]], it is on [[fire]]. This causes it to set any entity it hits on fire. | + | If an arrow is shot from a bow enchanted with [[Enchanting#Flame|flame]] or if it is shot through [[lava]], it is on [[fire]]. This causes it to set any entity it hits on fire, and thus can spawn a [[flaming chicken]]. |
=== Redstone Circuits === | === Redstone Circuits === | ||
− | Arrows can activate [[wooden pressure plate]]s, causing them to give redstone power. | + | Arrows can activate [[wooden pressure plate]]s, causing them to give redstone power. |
Arrows can be placed in a [[dispenser]], and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable (could be a bug). | Arrows can be placed in a [[dispenser]], and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable (could be a bug). | ||
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* Skeleton arrows disappear after a shorter time | * Skeleton arrows disappear after a shorter time | ||
* Fixed some skeletons' arrows not alerting the shot mob to attack | * Fixed some skeletons' arrows not alerting the shot mob to attack | ||
+ | |- | ||
+ | ! [[Version History#1.28|1.28]] | ||
+ | ! Oct 08, 2019 | ||
+ | | | ||
+ | * Arrows, [[spear]]s, and [[bone shuriken]]s stick into mobs when they hit | ||
+ | |- | ||
+ | ! [[Version History#1.29.0|1.29]] | ||
+ | ! Sep 27, 2019 | ||
+ | | | ||
+ | * Arrows, spears, and shurikens now trigger pressure plates | ||
+ | * Killing mobs with arrows now counts as a player kill | ||
+ | * Arrows shot with an Infinity bow can no longer be picked up | ||
|} | |} | ||
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== Bugs == | == Bugs == | ||
− | |||
− | |||
* 1.28: Arrows travelling at extremely high speeds can pass through blocks. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST) | * 1.28: Arrows travelling at extremely high speeds can pass through blocks. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST) | ||
* 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST) | * 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:28, 26 December 2018 (CST) |
Revision as of 17:40, 5 January 2020
Arrow | |
---|---|
Type: | Item, Entity |
Stackable: | Yes(64) |
Physics: | Projectile if fired |
Found naturally: | No |
Renewable: | Yes |
Identifier: | arrow |
The arrow is an item fired out of a bow.
Contents
Obtaining
Skeletons
Skeletons drop 0-2 arrows upon death. This makes them renewable.
Crafting
Four arrows can be crafted with a piece of flint, a stick, and a feather.
|
|
Retrieving
Arrows shot by the player with a bow can be retrieved. This excludes arrows shot with a bow enchanted with infinity, as using an infinity bow does not us up arrows from the inventory.(Currently can be picked up, due to a bug)
Usage
Firing Arrows
See also: Bow If the player has at least one arrow in their inventory, when they shift left-click with a bow, it fires. This removes the arrow from the player's inventory, unless the bow is enchanted with infinity. Arrows are also shot by skeletons.
When the arrow hits an entity, it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with blocks, though, due to a bug, can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.
If an arrow is shot from a bow enchanted with flame or if it is shot through lava, it is on fire. This causes it to set any entity it hits on fire, and thus can spawn a flaming chicken.
Redstone Circuits
Arrows can activate wooden pressure plates, causing them to give redstone power.
Arrows can be placed in a dispenser, and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable (could be a bug).
Tasks
# | Task | Objective | |||
---|---|---|---|---|---|
34 | Fire a Bow. | Use a bow to shot an arrow. |
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History
Version | Date | Changes |
---|---|---|
1.15 | Sep 01, 2011 |
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1.22 | Jun 29, 2012 |
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1.23 | Oct 31, 2012 |
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1.25 | May 11, 2013 |
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1.27 | Nov 13, 2015 |
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1.28 | Oct 08, 2019 |
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1.29 | Sep 27, 2019 |
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Trivia
- Spears are just like arrows, however they do not require a bow to be fired.
- Arrows getting stuck in entities other than the player is exclusive to Mine Blocks.
- Although arrows can deal damage entities such as to balloons and mobs, they do not do damage to minecarts and rafts.
Bugs
- 1.28: Arrows travelling at extremely high speeds can pass through blocks. TheTopazRobot (talk) 17:28, 26 December 2018 (CST)
- 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. TheTopazRobot (talk) 17:28, 26 December 2018 (CST)
- 1.28: Arrows shot from dispensers cannot be picked up (could be intentional?). TheTopazRobot (talk) 17:28, 26 December 2018 (CST)