Difference between revisions of "The player"
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'''The player''' can jump about 2 blocks high by pressing the [[Key bindings|up button]], although a higher jump can be achieved by jumping on a [[bed]] or a [[slime block]]. The player can also use the [[Key bindings|movement keys]] up, sneak, left, and right (or W, S, A, and D, respectively) to move on land, and swim through water. To climb [[ladder]]s, the player can use the up button, and the sneak button to stop. '''The player''' can attack [[mobs]] and break blocks using the left click button. They can also enter portals by standing in them, ride entities ([[pig]]s, [[minecart]]s and [[raft]]s) using the use button and left click and then the movement keys, and interact with other items in the world using the use key and left click. The player can also run by pressing the "right/left button" twice, quickly. Furthermore, the player can lose [[health]]. | '''The player''' can jump about 2 blocks high by pressing the [[Key bindings|up button]], although a higher jump can be achieved by jumping on a [[bed]] or a [[slime block]]. The player can also use the [[Key bindings|movement keys]] up, sneak, left, and right (or W, S, A, and D, respectively) to move on land, and swim through water. To climb [[ladder]]s, the player can use the up button, and the sneak button to stop. '''The player''' can attack [[mobs]] and break blocks using the left click button. They can also enter portals by standing in them, ride entities ([[pig]]s, [[minecart]]s and [[raft]]s) using the use button and left click and then the movement keys, and interact with other items in the world using the use key and left click. The player can also run by pressing the "right/left button" twice, quickly. Furthermore, the player can lose [[health]]. | ||
− | In [[survival]] mode, most hostile mobs are in pursuit of '''the player'''. Some mobs, like the [[zombie pigman]], are hostile only when attacked first. In [[creative]], hostile mobs will only pursuit the player if | + | In [[survival]] mode, most hostile mobs are in pursuit of '''the player'''. Some mobs, like the [[zombie pigman]], are hostile only when attacked first. In [[creative]], '''hostile mobs''' will only pursuit the player if '''attacked by the player first''', though they can't deal damage to the player. |
== World effect == | == World effect == | ||
− | The world is only active in a 30x30 box around '''the player'''. However, this is neither centered on the player, nor placed in a fixed grid, so it is necessary to test for every player position you might want to use this for. The most extreme above:below or left:right inequality found so far is 18:11. | + | The world is only active in a 30x30 box around '''the player'''. However, this is neither centered on the player, nor placed in a fixed grid, so it is necessary to test for every player position you might want to use this for. The most extreme above:below or left:right inequality found so far is 18:11. {{citation needed}} |
== Appearance == | == Appearance == | ||
'''The player''' has the same height and size as a [[zombie]]. | '''The player''' has the same height and size as a [[zombie]]. | ||
− | The [[skins|skin]] is the graphics that the player appears as. The | + | The [[skins|skin]] is the graphics that the player appears as. The skin is Frank by default, however this can be customized to any skin from a image file, or from the online skin database. |
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== Trivia == | == Trivia == | ||
− | *[[Prodevus]], the artist who designed the player's default skin, | + | *[[Prodevus]], the artist who designed the player's default skin, asserts that Frank is a teacher. [//dotorius.deviantart.com/art/Frank-s-Application-315425225] |
* '''The Player''' can technically jump 2.5 blocks if jumping from [[slabs]] or a [[stick]] to a full sized block. | * '''The Player''' can technically jump 2.5 blocks if jumping from [[slabs]] or a [[stick]] to a full sized block. | ||
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== Gallery == | == Gallery == | ||
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== See also == | == See also == | ||
+ | *[[Skins]] | ||
*[[Mobs]] | *[[Mobs]] | ||
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[[Category:General]][[Category:Unfinished]] | [[Category:General]][[Category:Unfinished]] |
Latest revision as of 18:35, 25 June 2025
The player of Mine Blocks is also known as Frank, and is the alleged protagonist of the Mine Blocks.
Behavior
The player can jump about 2 blocks high by pressing the up button, although a higher jump can be achieved by jumping on a bed or a slime block. The player can also use the movement keys up, sneak, left, and right (or W, S, A, and D, respectively) to move on land, and swim through water. To climb ladders, the player can use the up button, and the sneak button to stop. The player can attack mobs and break blocks using the left click button. They can also enter portals by standing in them, ride entities (pigs, minecarts and rafts) using the use button and left click and then the movement keys, and interact with other items in the world using the use key and left click. The player can also run by pressing the "right/left button" twice, quickly. Furthermore, the player can lose health.
In survival mode, most hostile mobs are in pursuit of the player. Some mobs, like the zombie pigman, are hostile only when attacked first. In creative, hostile mobs will only pursuit the player if attacked by the player first, though they can't deal damage to the player.
World effect
The world is only active in a 30x30 box around the player. However, this is neither centered on the player, nor placed in a fixed grid, so it is necessary to test for every player position you might want to use this for. The most extreme above:below or left:right inequality found so far is 18:11. [Citation needed]
Appearance
The player has the same height and size as a zombie.
The skin is the graphics that the player appears as. The skin is Frank by default, however this can be customized to any skin from a image file, or from the online skin database.
Trivia
- Prodevus, the artist who designed the player's default skin, asserts that Frank is a teacher. [1]
- The Player can technically jump 2.5 blocks if jumping from slabs or a stick to a full sized block.