Difference between revisions of "Fire"

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Fire is a block that can catch other flammable blocks on fire as well. It can be made by having lava next to a flammable block, igniting a flammable block with [[flint and steel]], and can be made when a [[flaming chicken]] touches a flammable block. Some examples of blocks fire can catch on to are: [[wood]], [[leaves]], [[bookshelf]], [[grass]], [[flowers]], [[bamboo]], etc. Fire will infinitely burn on [[netherrack]] as long as the player is within 12 blocks of it. [[Flint and steel is required to ignite fire to activate the [[nether portal]]. Fire will despawn when the player is not within 12 blocks of the fire when it burns. If the block ignited using [[flint and steel]] isn't flammable, fire will appear for a brief second before disappearing. In 1.28, fire can be put on [[Mobs]] using [[flint and steel]], and will continue to burn them until they die, unless they are resistant to fire (Most [[Nether]] [[Mobs]]). Mobs with raw [[food]] drops will have their meat cooked upon fire death.
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Fire is an effect that can catch other flammable blocks on fire as well.
  
==Cheats==
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Fire can be started on nearby flammable blocks in the following cases:
*Fire can be paused completely, won't spread and will not naturally put out if the following cheat is input: gamerule dofiretick false
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* [[Lava]] is within two blocks nearby, without other blocks imbetween
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* Using a [[flint and steel]]
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* When a [[flaming chicken]] is in close proximity
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* A block on fire is nearby, and fire spreading is enabled (as it is by default)
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Most wooden blocks are flammable, such as [[wood]], [[leaves]], [[bookshelf|bookshelves]], [[grass]], [[flowers]], and [[bamboo]].
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Fire will burn indefinitely on [[netherrack]].
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If the block ignited using [[flint and steel]] isn't flammable, fire will appear for a brief second before disappearing.
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Fire can be placed on [[mobs]] using [[flint and steel]], and will continue to burn them until they die, unless they enter water. Certain mobs are immune to fire damage, including most [[nether]] [[mobs]]. Mobs with raw [[food]] drops will have their meat cooked upon fire death.
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== Commands ==
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*Fire spread can be toggled via the gamerule "dofiretick" via [[commands]]. To disable the spreading of fire, use <code>gamerule dofiretick false</code>
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== Bugs ==
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*1.28: Fires are not properly retained when the blocks are unloaded.{{citation needed}}
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== See Also ==
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* [[Flint and steel]]
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* [[Lava]]
  
==Bugs==
 
*When a fire is made using [[flint and steel]], as long as the fire still burns, a lighter spot can be seen on the screen where the fire was ignited. If the fire spreads, part of the screen will also dimly light up, even when not on screen.
 
 
[[Category:Unfinished]]
 
[[Category:Unfinished]]

Revision as of 12:40, 20 July 2018

Fire is an effect that can catch other flammable blocks on fire as well.

Fire can be started on nearby flammable blocks in the following cases:

  • Lava is within two blocks nearby, without other blocks imbetween
  • Using a flint and steel
  • When a flaming chicken is in close proximity
  • A block on fire is nearby, and fire spreading is enabled (as it is by default)

Most wooden blocks are flammable, such as wood, leaves, bookshelves, grass, flowers, and bamboo. Fire will burn indefinitely on netherrack.

If the block ignited using flint and steel isn't flammable, fire will appear for a brief second before disappearing.

Fire can be placed on mobs using flint and steel, and will continue to burn them until they die, unless they enter water. Certain mobs are immune to fire damage, including most nether mobs. Mobs with raw food drops will have their meat cooked upon fire death.

Commands

  • Fire spread can be toggled via the gamerule "dofiretick" via commands. To disable the spreading of fire, use gamerule dofiretick false

Bugs

  • 1.28: Fires are not properly retained when the blocks are unloaded.[Citation needed]

See Also