Difference between revisions of "Water"
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* When it's raining the rain water can fill in 1x1 ground holes. | * When it's raining the rain water can fill in 1x1 ground holes. | ||
* You can make unlimited sources of water, because when there is an empty space between two water sources that space will be filled with a water source. | * You can make unlimited sources of water, because when there is an empty space between two water sources that space will be filled with a water source. | ||
+ | |||
+ | ==Bugs== | ||
+ | You can still take fall damage in 1 block tall (or less) water. | ||
== History == | == History == |
Revision as of 17:04, 19 July 2018
Water | |
---|---|
Type: | liquid, natural |
Physics: | flows |
Found naturally: | Yes, Oceans, Ponds, Underground, Skyhold |
Renewable: | Yes |
Identifier: | water |
Water is an important liquid resource in Mine Blocks. It can be collected with a bucket. Water is found on the surface of the world naturally, as well as found in underground caverns. If it rains, water can be collected in 1x1 holes in the ground. If it snows, water may turn into ice. When ice breaks, it turns back into water.
Water flows with gravity.
Contents
Trivia
- Your player will take damage in increments of 1 heart if you stay in deep water longer than your air bar can hold.
- Water can remove the burning effect from mobs.
- Water disappears into smoke in the Nether.
- When it's raining the rain water can fill in 1x1 ground holes.
- You can make unlimited sources of water, because when there is an empty space between two water sources that space will be filled with a water source.
Bugs
You can still take fall damage in 1 block tall (or less) water.
History
- 1.27: The texture of water was updated.