Difference between revisions of "Creeper"

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|name=Creeper
 
|name=Creeper
 
|type=Hostile
 
|type=Hostile
 +
|drops=0-2 [[Gun powder]]
 
}}
 
}}
Creepers are hostile [[mobs]]. They will spawn in any dark area, such as underground or during nighttime. Unlike [[Zombie|Zombies]] and [[Skeleton|Skeletons]], they will not catch fire during daytime. They will drop 0-2 [[Gun Powder]] when killed.
 
  
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
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Creepers are hostile [[mobs]] that explode when close to the [[player]].
 +
 
 +
== Spawning ==
 +
Creepers spawn in any dark area, such as underground or on the surface at [[Times of day#Night|night]].
 +
 
 +
== Drops ==
 +
Creepers drop 0-2 [[gun powder]] and some [[experience]] when killed. They do not drop anything if they explode.
  
 
== Behavior ==
 
== Behavior ==
If a creeper gets close to a player, they will make a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill them first), they will explode, turning much of the environment around them into collectible items (but not all, some blocks will be utterly destroyed by this).
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Creepers will attempt to follow the [[player]]. It can jump two blocks high.
 +
 
 +
If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with [[flint and steel]] or if it's head is underwater, it does not explode.  
  
== Pictures ==
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An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
<gallery>
 
File:CreeperExplosion.png|A creeper explosion.
 
  
File: Creeper.png| The old creeper skin before 1.2.6.
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Unlike [[zombie]]s and [[skeleton]]s, creepers do not catch fire in daylight.
  
File:Creeper_New.png|The creeper skin after 1.2.6
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== Tasks ==
 +
{| class="wikitable" width=100%
 +
! style="width:5%;"| '''#'''
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! style="width:40%:"|'''Task'''
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! style="width:40%:"|'''Objective'''
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! style="width:15%:"|<center>'''Needs'''</center>
 +
|-
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|'''22'''
 +
|Slay a Creeper.
 +
|Kill a creeper.
 +
|
 +
|}
  
File:Creeper_egg.png| How the Creeper egg looks like in Creative mode.
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== History ==
 +
{| class="wikitable"
 +
|-
 +
!Version
 +
!Date
 +
!Changes
 +
|-
 +
! [[Version History#1.7|1.7]]
 +
!''Unknown release date''
 +
|
 +
* Added the creeper
 +
|-
 +
! [[Version History#1.26.5|1.26.5]]
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! Jul 03, 2014
 +
|
 +
* Updated the texture of the creeper
 +
|}
  
 +
== Gallery ==
 +
<gallery>
 +
File:CreeperExplosion.png|A creeper explosion.
 +
File: Creeper.png|The old creeper skin before 1.26.5.
 +
File:Creeper_New.png|The creeper skin after 1.26.5
 +
File:Creeper_egg.png|How the Creeper egg looks like in Creative mode.
 +
File:Creeper OLD.jpg|A creeper outside a player's house (pre 1.26.5 texture).
 
</gallery>
 
</gallery>
 
== Bugs and Skins ==
 
''No bugs detected''
 
 
From 1.2.6 onwards, the creeper skin has changed to a new Minecraft creeper skin.
 
  
 
== See Also ==
 
== See Also ==
 
*[[Mobs]]
 
*[[Mobs]]
*[[Gun Powder]]
+
*[[Gun powder]]
 
*[[TNT]]
 
*[[TNT]]
  
[[Category:Mobs]][[Category:Monsters]]
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[[Category:Hostile mobs]][[Category:Overworld mobs]]

Latest revision as of 21:42, 20 April 2019

Creeper

Creeper New.png







Name:Creeper
Type:Hostile
Drops:0-2 Gun powder

Creepers are hostile mobs that explode when close to the player.

Spawning

Creepers spawn in any dark area, such as underground or on the surface at night.

Drops

Creepers drop 0-2 gun powder and some experience when killed. They do not drop anything if they explode.

Behavior

Creepers will attempt to follow the player. It can jump two blocks high.

If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with flint and steel or if it's head is underwater, it does not explode.

An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.

Unlike zombies and skeletons, creepers do not catch fire in daylight.

Tasks

# Task Objective
Needs
22 Slay a Creeper. Kill a creeper.

History

Version Date Changes
1.7 Unknown release date
  • Added the creeper
1.26.5 Jul 03, 2014
  • Updated the texture of the creeper

Gallery

See Also