Pig
Pig | |
---|---|
Type: | Passive |
Drops: | Raw porkchop, Raw bacon(when not on fire), Cooked porkchop, Cooked bacon (when on fire) |
A pig is a commonly found passive mob.
Spawning
The pig only spawns in the day time on grass tiles.
Drops
When the pig is killed, it will drop 0-2 raw porkchops, along with 0-2 raw bacon.
Behavior
The pig will wonder around aimlessly, avoiding hazards in its direction. It can jump up to two blocks high.
The pig is not hostile, so it will not attack, even if it has been hit. If hit, it will run back and forth for a couple of seconds, like other passive mobs.
The pig can be made rideable for the player by placing a saddle on its back. While riding the pig, the player can control the pig's movement using a carrot on a stick, however this is limited to sideways movement, as the pig will jump by itself. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.
Tasks
# | Task | Objective | |
---|---|---|---|
13 | Slay a Pig. | Kill a pig. | None |
History
Version | Date | Changes |
---|---|---|
1.6 | Jul 20, 2011 |
|
1.26 | May 31, 2014 |
|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 8, 2016 |
|
Bugs
- 1.28 - Using a carrot on a stick while riding a pig does not deplete its durability.
Trivia
- If a pig is struck by lightning, it will turn into a zombie pigman.
Gallery
- Pig2.jpeg
A pig found in the wild.
- Pig3.jpeg
A pig with a saddle attached on it.
A pig with a saddle.