Difference between revisions of "Armor"

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(Added history table and previously unused image)
(Reorganized crafting, added data tags section, and removed incorrect information)
Line 4: Line 4:
 
{| class="wikitable"
 
{| class="wikitable"
 
| style="width: 100px;"| '''Types'''
 
| style="width: 100px;"| '''Types'''
| % of damage protection per item worn
+
| '''% of damage protection per item worn'''
 
|-
 
|-
 
| Leather
 
| Leather
Line 26: Line 26:
 
== Crafting ==
 
== Crafting ==
  
=== Helmet crafting ===
+
=== Leather Armor ===
Place the materials as an lowercase "N" (n).
 
  
{| style="margin-top:0.5em; margin-bottom:0.7em; background-color:none; padding:0.5em; border:1px solid #none; overflow: hidden;  text-align:left; position: relative; width:100%; color: none"
+
{| style='padding-left:20px;padding-bottom:20px;border-spacing:10px;'
|-
+
|
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''<span style="font-size: 100%; line-height: normal">Leather Helmet</span>'''</h2>
+
 
{| width="100%"
+
==== Leather Helmet ====
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|1=
 
|1=
Line 57: Line 55:
 
|outputpic=Leather helmet.png
 
|outputpic=Leather helmet.png
 
}}
 
}}
|-
 
|}
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Iron Helmet'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Iron ingot
 
|4pic=Iron_ingot.png
 
|5=Iron ingot
 
|5pic=Iron_ingot.png
 
|6=Iron ingot
 
|6pic=Iron_ingot.png
 
|7=Iron ingot
 
|7pic=Iron_ingot.png
 
|9=Iron ingot
 
|9pic=Iron_ingot.png
 
|output=Armor
 
|outputname=Iron helmet
 
|outputpic=Iron helmet.png
 
}}
 
|}
 
|-
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Gold Helmet'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Gold ingot
 
|4pic=Gold ingot.png
 
|5=Gold ingot
 
|5pic=Gold ingot.png
 
|6=Gold ingot
 
|6pic=Gold ingot.png
 
|7=Gold ingot
 
|7pic=Gold ingot.png
 
|9=Gold ingot
 
|9pic=Gold ingot.png
 
|output=Armor
 
|outputname=Gold helmet
 
|outputpic=Gold helmet.png
 
}}
 
|}
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Diamond Helmet'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Diamond
 
|4pic=Diamond.png
 
|5=Diamond
 
|5pic=Diamond.png
 
|6=Diamond
 
|6pic=Diamond.png
 
|7=Diamond
 
|7pic=Diamond.png
 
|9=Diamond
 
|9pic=Diamond.png
 
|output=Armor
 
|outputname=Diamond helmet
 
|outputpic=Diamond helmet.png
 
}}
 
|}
 
|}
 
  
 +
|
  
=== Chestplates ===
+
==== Leather Chestplate ====
Place six blocks of the material on the middle and bottom row of the [[crafting table]]. Place two pieces of material: One on each side. Leave the upper middle space empty.
 
 
 
{| style="margin-top:0.5em; margin-bottom:0.7em; background-color:none; padding:0.5em; border:1px solid #none; overflow: hidden;  text-align:left; position: relative; width:100%; color: none"
 
|-
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''<span style="font-size: 100%; line-height: normal">Leather Chestplate</span>'''</h2>
 
{| width="100%"
 
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|1=Leather
 
|1=Leather
Line 149: Line 80:
 
|outputpic=Leather chestplate.png
 
|outputpic=Leather chestplate.png
 
}}
 
}}
 +
 
|-
 
|-
 +
|
 +
 +
==== Leather Leggings ====
 +
{{BigCrafting
 +
|1=Leather
 +
|1pic=Leather.png
 +
|2=Leather
 +
|2pic=Leather.png
 +
|3=Leather
 +
|3pic=Leather.png
 +
|4=Leather
 +
|4pic=Leather.png
 +
|6=Leather
 +
|6pic=Leather.png
 +
|7=Leather
 +
|7pic=Leather.png
 +
|9=Leather
 +
|9pic=Leather.png
 +
|output=Armor
 +
|outputname=Leather leggings
 +
|outputpic=Leather leggings.png
 +
}}
 +
 +
|
 +
 +
==== Leather Boots ====
 +
{{BigCrafting
 +
|4=Leather
 +
|4pic=Leather.png
 +
|6=Diamond
 +
|6pic=Leather.png
 +
|7=Leather
 +
|7pic=Leather.png
 +
|9=Leather
 +
|9pic=Leather.png
 +
|output=Armor
 +
|outputname=Leather boots
 +
|outputpic=Leather boots.png
 +
}}
 +
 
|}
 
|}
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Iron Chestplate'''</h2>
+
 
{| width="100%"
+
=== Dyed Leader Armor ===
! width="50%" |
+
Leader armor can be dyed by combining a piece of armor with any dye color.
 +
 
 +
The color can be later removed from the item by using it on a [[cauldron]] containing water.
 +
 
 +
=== Iron Armor ===
 +
 
 +
{| style='padding-left:20px;padding-bottom:20px;border-spacing:10px;'
 +
|
 +
 
 +
==== Iron Helmet ====
 +
{{BigCrafting
 +
|4=Iron ingot
 +
|4pic=Iron_ingot.png
 +
|5=Iron ingot
 +
|5pic=Iron_ingot.png
 +
|6=Iron ingot
 +
|6pic=Iron_ingot.png
 +
|7=Iron ingot
 +
|7pic=Iron_ingot.png
 +
|9=Iron ingot
 +
|9pic=Iron_ingot.png
 +
|output=Armor
 +
|outputname=Iron helmet
 +
|outputpic=Iron helmet.png
 +
}}
 +
 
 +
|
 +
 
 +
==== Iron Chestplate ====
 
{{BigCrafting
 
{{BigCrafting
 
|1=Iron ingot
 
|1=Iron ingot
Line 175: Line 175:
 
|outputpic=Iron chestplate.png
 
|outputpic=Iron chestplate.png
 
}}
 
}}
 +
 +
|-
 +
|
 +
 +
==== Iron Leggings ====
 +
{{BigCrafting
 +
|1=Iron ingot
 +
|1pic=Iron_ingot.png
 +
|2=Iron ingot
 +
|2pic=Iron_ingot.png
 +
|3=Iron ingot
 +
|3pic=Iron_ingot.png
 +
|4=Iron ingot
 +
|4pic=Iron_ingot.png
 +
|6=Iron ingot
 +
|6pic=Iron_ingot.png
 +
|7=Iron ingot
 +
|7pic=Iron_ingot.png
 +
|9=Iron ingot
 +
|9pic=Iron_ingot.png
 +
|output=Armor
 +
|outputname=Iron leggings
 +
|outputpic=Iron leggings.png
 +
}}
 +
 +
|
 +
 +
==== Iron Boots ====
 +
{{BigCrafting
 +
|4=Iron ingot
 +
|4pic=Iron_ingot.png
 +
|6=Iron ingot
 +
|6pic=Iron_ingot.png
 +
|7=Iron ingot
 +
|7pic=Iron_ingot.png
 +
|9=Iron ingot
 +
|9pic=Iron_ingot.png
 +
|output=Armor
 +
|outputname=Iron boots
 +
|outputpic=Iron boots.png
 +
}}
 +
 
|}
 
|}
|-
+
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Gold Chestplate'''</h2>
+
=== Gold Armor ===
{| width="100%"
+
 
! width="50%" |
+
{| style='padding-left:20px;padding-bottom:20px;border-spacing:10px;'
 +
|
 +
 
 +
==== Gold Helmet ====
 +
{{BigCrafting
 +
|4=Gold ingot
 +
|4pic=Gold ingot.png
 +
|5=Gold ingot
 +
|5pic=Gold ingot.png
 +
|6=Gold ingot
 +
|6pic=Gold ingot.png
 +
|7=Gold ingot
 +
|7pic=Gold ingot.png
 +
|9=Gold ingot
 +
|9pic=Gold ingot.png
 +
|output=Armor
 +
|outputname=Gold helmet
 +
|outputpic=Gold helmet.png
 +
}}
 +
 
 +
|
 +
 
 +
==== Gold Chestplate ====
 
{{BigCrafting
 
{{BigCrafting
 
|1=Gold ingot
 
|1=Gold ingot
Line 201: Line 265:
 
|outputpic=Gold chestplate.png
 
|outputpic=Gold chestplate.png
 
}}
 
}}
 +
 +
|-
 +
|
 +
 +
==== Gold Leggings ====
 +
{{BigCrafting
 +
|1=Gold ingot
 +
|1pic=Gold ingot.png
 +
|2=Gold ingot
 +
|2pic=Gold ingot.png
 +
|3=Gold ingot
 +
|3pic=Gold ingot.png
 +
|4=Gold ingot
 +
|4pic=Gold ingot.png
 +
|6=Gold ingot
 +
|6pic=Gold ingot.png
 +
|7=Gold ingot
 +
|7pic=Gold ingot.png
 +
|9=Gold ingot
 +
|9pic=Gold ingot.png
 +
|output=Armor
 +
|outputname=Gold leggings
 +
|outputpic=Gold leggings.png
 +
}}
 +
 +
|
 +
 +
==== Gold Boots ====
 +
{{BigCrafting
 +
|4=Gold ingot
 +
|4pic=Gold ingot.png
 +
|6=Gold ingot
 +
|6pic=Gold ingot.png
 +
|7=Gold ingot
 +
|7pic=Gold ingot.png
 +
|9=Gold ingot
 +
|9pic=Gold ingot.png
 +
|output=Armor
 +
|outputname=Gold boots
 +
|outputpic=Gold boots.png
 +
}}
 +
 
|}
 
|}
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Diamond Chestplate'''</h2>
+
 
{| width="100%"
+
=== Diamond Armor ===
! width="50%" |
+
 
 +
{| style='padding-left:20px;padding-bottom:20px;border-spacing:10px;'
 +
|
 +
 
 +
==== Diamond Helmet ====
 +
{{BigCrafting
 +
|4=Diamond
 +
|4pic=Diamond.png
 +
|5=Diamond
 +
|5pic=Diamond.png
 +
|6=Diamond
 +
|6pic=Diamond.png
 +
|7=Diamond
 +
|7pic=Diamond.png
 +
|9=Diamond
 +
|9pic=Diamond.png
 +
|output=Armor
 +
|outputname=Diamond helmet
 +
|outputpic=Diamond helmet.png
 +
}}
 +
 
 +
|
 +
 
 +
==== Diamond Chestplate ====
 
{{BigCrafting
 
{{BigCrafting
 
|1=Diamond
 
|1=Diamond
Line 226: Line 355:
 
|outputpic=Diamond chestplate.png
 
|outputpic=Diamond chestplate.png
 
}}
 
}}
|}
 
|}
 
  
 +
|-
 +
|
  
===Leggings===
+
==== Diamond Leggings ====
Place seven materials as an upside-down U.
 
 
 
{| style="margin-top:0.5em; margin-bottom:0.7em; background-color:none; padding:0.5em; border:1px solid #none; overflow: hidden;  text-align:left; position: relative; width:100%; color: none"
 
|-
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Leather Leggings'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|1=Leather
 
|1pic=Leather.png
 
|2=Leather
 
|2pic=Leather.png
 
|3=Leather
 
|3pic=Leather.png
 
|4=Leather
 
|4pic=Leather.png
 
|6=Leather
 
|6pic=Leather.png
 
|7=Leather
 
|7pic=Leather.png
 
|9=Leather
 
|9pic=Leather.png
 
|output=Armor
 
|outputname=Leather leggings
 
|outputpic=Leather leggings.png
 
}}
 
|-
 
|}
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Iron Leggings'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|1=Iron ingot
 
|1pic=Iron_ingot.png
 
|2=Iron ingot
 
|2pic=Iron_ingot.png
 
|3=Iron ingot
 
|3pic=Iron_ingot.png
 
|4=Iron ingot
 
|4pic=Iron_ingot.png
 
|6=Iron ingot
 
|6pic=Iron_ingot.png
 
|7=Iron ingot
 
|7pic=Iron_ingot.png
 
|9=Iron ingot
 
|9pic=Iron_ingot.png
 
|output=Armor
 
|outputname=Iron leggings
 
|outputpic=Iron leggings.png
 
}}
 
|}
 
|-
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Gold Leggings'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|1=Gold ingot
 
|1pic=Gold ingot.png
 
|2=Gold ingot
 
|2pic=Gold ingot.png
 
|3=Gold ingot
 
|3pic=Gold ingot.png
 
|4=Gold ingot
 
|4pic=Gold ingot.png
 
|6=Gold ingot
 
|6pic=Gold ingot.png
 
|7=Gold ingot
 
|7pic=Gold ingot.png
 
|9=Gold ingot
 
|9pic=Gold ingot.png
 
|output=Armor
 
|outputname=Gold leggings
 
|outputpic=Gold leggings.png
 
}}
 
|}
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Diamond Leggings'''</h2>
 
{| width="100%"
 
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|1=Diamond
 
|1=Diamond
Line 328: Line 379:
 
|outputpic=Diamond leggings.png
 
|outputpic=Diamond leggings.png
 
}}
 
}}
|}
 
|}
 
  
=== Boots ===
+
|
Place four pieces of materials on either side of the crafting table.
 
  
{| style="margin-top:0.5em; margin-bottom:0.7em; background-color:none; padding:0.5em; border:1px solid #none; overflow: hidden;  text-align:left; position: relative; width:100%; color: none"
+
==== Diamond Boots ====
|-
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Leather Boots'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Leather
 
|4pic=Leather.png
 
|6=Diamond
 
|6pic=Leather.png
 
|7=Leather
 
|7pic=Leather.png
 
|9=Leather
 
|9pic=Leather.png
 
|output=Armor
 
|outputname=Leather boots
 
|outputpic=Leather boots.png
 
}}
 
|-
 
|}
 
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Iron Boots'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Iron ingot
 
|4pic=Iron_ingot.png
 
|6=Iron ingot
 
|6pic=Iron_ingot.png
 
|7=Iron ingot
 
|7pic=Iron_ingot.png
 
|9=Iron ingot
 
|9pic=Iron_ingot.png
 
|output=Armor
 
|outputname=Iron boots
 
|outputpic=Iron boots.png
 
}}
 
|}
 
|-
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Gold Boots'''</h2>
 
{| width="100%"
 
! width="50%" |
 
{{BigCrafting
 
|4=Gold ingot
 
|4pic=Gold ingot.png
 
|6=Gold ingot
 
|6pic=Gold ingot.png
 
|7=Gold ingot
 
|7pic=Gold ingot.png
 
|9=Gold ingot
 
|9pic=Gold ingot.png
 
|output=Armor
 
|outputname=Gold boots
 
|outputpic=Gold boots.png
 
}}
 
|}
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Diamond Helmet'''</h2>
 
{| width="100%"
 
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|4=Diamond
 
|4=Diamond
Line 405: Line 396:
 
|outputpic=Diamond boots.png
 
|outputpic=Diamond boots.png
 
}}
 
}}
|}
+
 
 
|}
 
|}
  
 
=== Dragon Scale Armor ===
 
=== Dragon Scale Armor ===
Place the materials on the shown sides.
 
  
{| style="margin-top:0.5em; margin-bottom:0.7em; background-color:none; padding:0.5em; border:1px solid #none; overflow: hidden;  text-align:left; position: relative; width:100%; color: none"
+
{| style='padding-left:20px;padding-bottom:20px;border-spacing:10px;'
|-
+
|
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Dragon Scale Boots'''</h2>
+
 
{| width="100%"
+
==== Dragon Scale Boots ====
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|4=Dragon scale
 
|4=Dragon scale
Line 429: Line 418:
 
|outputpic=Dragon Scale Boots.png
 
|outputpic=Dragon Scale Boots.png
 
}}
 
}}
|-
+
 
|}
+
|
| class="tleft" style="width:50%;" |<h2 style="text-align: center;">'''Dragon Scale Leggings'''</h2>
+
 
{| width="100%"
+
==== Dragon Scale Leggings ====
! width="50%" |
 
 
{{BigCrafting
 
{{BigCrafting
 
|1=Dragon scale
 
|1=Dragon scale
Line 453: Line 441:
 
|outputpic=Dragon Scale Leggings.png
 
|outputpic=Dragon Scale Leggings.png
 
}}
 
}}
|}
+
 
 
|-
 
|-
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Dragon Scale Chestplate'''</h2>
+
|
{| width="100%"
+
 
! width="50%" |
+
==== Dragon Scale Chestplate ====
 
{{BigCrafting
 
{{BigCrafting
 
|1=Dragon scale
 
|1=Dragon scale
Line 479: Line 467:
 
|outputpic=Dragon Scale Chestplate.png
 
|outputpic=Dragon Scale Chestplate.png
 
}}
 
}}
|}
+
 
| class="tleft" style="width: 200px;" |<h2 style="text-align: center;">'''Dragon Scale Helmet'''</h2>
+
|
{| width="100%"
+
 
! width="50%" |
+
==== Dragon Scale Helmet ====
 
{{BigCrafting
 
{{BigCrafting
 
|4=Dragon scale
 
|4=Dragon scale
Line 498: Line 486:
 
|outputpic=Dragon Scale Helmet.png
 
|outputpic=Dragon Scale Helmet.png
 
}}
 
}}
|}
+
 
 
|}
 
|}
 
== Armor Points ==
 
Each armor piece has a certain value.
 
Here is a list of all the defense values:
 
* Leather:4 armor points (1 helmet,1 chestplate,1 leggings,1 boots)
 
* Iron:7 armor points (2 helmet,2 chestplate,2 leggings,1 boots)
 
* Gold:6 armor points (2 helmet,1 chestplate,2 leggings,1 boots)
 
* Diamond:9 armor points (3 helmet,2 chestplate,2 leggings,2 boots)
 
* Dragon Scale:10 armor points (3 helmet,3 chestplate,2 leggings,2 boots)
 
  
 
== History ==
 
== History ==
Line 542: Line 521:
 
|  
 
|  
 
* Shift-clicking armor on the hotbar equips it  
 
* Shift-clicking armor on the hotbar equips it  
* Option to hide armor (Suggested by indianajames99)
+
* Option to hide armor
 
* Skin and armor changes show instantly  
 
* Skin and armor changes show instantly  
 
* The armor bar shows and hides properly in different game modes  
 
* The armor bar shows and hides properly in different game modes  
Line 550: Line 529:
 
|  
 
|  
 
* Leather armor can be dyed
 
* Leather armor can be dyed
* Armor enchantments are no longer lost on respawn - Post from @toshavan
+
* Armor enchantments are no longer lost on respawn
 
|}
 
|}
  
==Trivia==
+
== Data Tags ==
*Armor can be damaged in a series of ways: preventing damage from a [[cactus]](Full [[Iron]] tier and up), fall damage, [[mobs|mob]] attacks, [[lava]], [[acid]], explosions, Etc.
+
''Main article: [[Data tags]]''
 +
 
 +
{| class='wikitable'
 +
|'''Name'''
 +
|'''Description'''
 +
|-
 +
|<code>color</code>
 +
|''String''
 +
'''For leather armor types only.'''
 +
 
 +
Sets the item to be dyed to any [[Data_tags#Colors_Tags|valid color value]], excluding <code>rainbow</code>.
 +
{{default item tags}}
 +
|}
 +
 
 +
== Trivia ==
 +
*Armor can be damaged in a series of ways: preventing damage from a [[cactus]], fall damage, [[mobs|mob]] attacks, [[lava]], [[acid]], explosions, etc.
 
*In 1.28, fall damage can greatly damage armor depending on the height.
 
*In 1.28, fall damage can greatly damage armor depending on the height.
*Armor can gradually get less effective the more it takes damage. This means the less durability, the less armor points it gives off.
 
[[Category:Gameplay]]
 
  
 
== Gallery ==
 
== Gallery ==
Line 565: Line 557:
  
 
== See Also ==
 
== See Also ==
 +
* [[Health]]
 +
* [[Enchanting#Armor_Enchantments|Armor enchantments]]
 
* [[Leather]]
 
* [[Leather]]
 
* [[Iron ingot]]
 
* [[Iron ingot]]
Line 570: Line 564:
 
* [[Diamond]]
 
* [[Diamond]]
 
* [[Dragon scale]]
 
* [[Dragon scale]]
 +
 +
[[Category:Items]][[Category:Gameplay]]

Revision as of 18:24, 29 December 2018

Armor isn't necessary for Mine Blocks, but it makes survival easier by shielding damage dealt by mobs. By placing it in the armor slots in the inventory menu, armor can be worn. There are 5 types of armor in the game thus far: leather, iron, gold, diamond and the dragon scale tier.

Armor provides a random amount of protection (based off of its tier), so calculating the exact amount of damage with armor isn't possible. However, there is a way to estimate how good a set of armor is by the following chart:

Types % of damage protection per item worn
Leather 7 ±2%
Iron 13 ±5%
Gold 10 ±4%
Diamond 15 ±7%
Dragon scale 15 ±9%


Crafting

Leather Armor

Leather Helmet

Empty Empty Empty
Leather Leather Leather
Leather Empty Leather
Leather helmet

Leather Chestplate

Leather Empty Leather
Leather Leather Leather
Leather Leather Leather
Leather chestplate

Leather Leggings

Leather Leather Leather
Leather Empty Leather
Leather Empty Leather
Leather leggings

Leather Boots

Empty Empty Empty
Leather Empty Diamond
Leather Empty Leather
Leather boots

Dyed Leader Armor

Leader armor can be dyed by combining a piece of armor with any dye color.

The color can be later removed from the item by using it on a cauldron containing water.

Iron Armor

Iron Helmet

Empty Empty Empty
Iron ingot Iron ingot Iron ingot
Iron ingot Empty Iron ingot
Iron helmet

Iron Chestplate

Iron ingot Empty Iron ingot
Iron ingot Iron ingot Iron ingot
Iron ingot Iron ingot Iron ingot
Iron chestplate

Iron Leggings

Iron ingot Iron ingot Iron ingot
Iron ingot Empty Iron ingot
Iron ingot Empty Iron ingot
Iron leggings

Iron Boots

Empty Empty Empty
Iron ingot Empty Iron ingot
Iron ingot Empty Iron ingot
Iron boots

Gold Armor

Gold Helmet

Empty Empty Empty
Gold ingot Gold ingot Gold ingot
Gold ingot Empty Gold ingot
Gold helmet

Gold Chestplate

Gold ingot Empty Gold ingot
Gold ingot Gold ingot Gold ingot
Gold ingot Gold ingot Gold ingot
Gold chestplate

Gold Leggings

Gold ingot Gold ingot Gold ingot
Gold ingot Empty Gold ingot
Gold ingot Empty Gold ingot
Gold leggings

Gold Boots

Empty Empty Empty
Gold ingot Empty Gold ingot
Gold ingot Empty Gold ingot
Gold boots

Diamond Armor

Diamond Helmet

Empty Empty Empty
Diamond Diamond Diamond
Diamond Empty Diamond
Diamond helmet

Diamond Chestplate

Diamond Empty Diamond
Diamond Diamond Diamond
Diamond Diamond Diamond
Diamond chestplate

Diamond Leggings

Diamond Diamond Diamond
Diamond Empty Diamond
Diamond Empty Diamond
Diamond leggings

Diamond Boots

Empty Empty Empty
Diamond Empty Diamond
Diamond Empty Diamond
Diamond boots

Dragon Scale Armor

Dragon Scale Boots

Empty Empty Empty
Dragon scale Empty Dragon scale
Dragon scale Empty Dragon scale
Dragon scale boots

Dragon Scale Leggings

Dragon scale Dragon scale Dragon scale
Dragon scale Empty Dragon scale
Dragon scale Empty Dragon scale
Dragon scale leggings

Dragon Scale Chestplate

Dragon scale Empty Dragon scale
Dragon scale Dragon scale Dragon scale
Dragon scale Dragon scale Dragon scale
Dragon scale chestplate

Dragon Scale Helmet

Empty Empty Empty
Dragon scale Dragon scale Dragon scale
Dragon scale Empty Dragon scale
Dragon scale helmet

History

Version Date Changes
1.21 May 17, 2012
  • Added armor
  • Iron, leather, and diamond
1.23 Oct 31, 2012
  • Added dragon scale armor
  • Golden armor
  • Added the armor bar to HUD
  • Armor deletion bug fixed
  • Swapping items in the shoe armor spot fixed
  • Fixed armor not disappearing on the player
1.25 May 11, 2013
  • Tweaked damage, health, and armor
    • Fixed diamond and dragon scale armor protection values
1.27 Nov 13, 2015
  • Shift-clicking armor on the hotbar equips it
  • Option to hide armor
  • Skin and armor changes show instantly
  • The armor bar shows and hides properly in different game modes
1.28 Oct 08, 2016
  • Leather armor can be dyed
  • Armor enchantments are no longer lost on respawn

Data Tags

Main article: Data tags

Name Description
color String

For leather armor types only.

Sets the item to be dyed to any valid color value, excluding rainbow.

Main article: Data tags
Name Description
name String

Renames the item.

enchantments Array of Strings

Enchants the item (see enchanting).

anvilUses Integer

Number of times an anvil was used on the item.

Trivia

  • Armor can be damaged in a series of ways: preventing damage from a cactus, fall damage, mob attacks, lava, acid, explosions, etc.
  • In 1.28, fall damage can greatly damage armor depending on the height.

Gallery

See Also