Difference between revisions of "Enchantment Table"
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{{Object | {{Object | ||
− | |image=Enchantment | + | |image=Enchantment table.png |
− | |name=Enchantment | + | |name=Enchantment Table |
|type=Block | |type=Block | ||
+ | |mine with= Hand,[[Pickaxes]] | ||
+ | |drops= itself | ||
|renewable=Yes | |renewable=Yes | ||
|found naturally=No | |found naturally=No | ||
Line 8: | Line 10: | ||
}} | }} | ||
− | The enchantment table allows the player to [[Enchanting|enchant]] [[ | + | The enchantment table allows the player to [[Enchanting|enchant]] certain [[items]]. |
− | ==Obtaining== | + | == Obtaining == |
+ | The enchantment table can be mined with anything, but a [[Pickaxes|pickaxe]] is fastest. | ||
− | + | === Crafting === | |
+ | Enchantment tables are expensive to make. To craft it you need 3 [[obsidian]] blocks at the bottom, 1 obsidian block in the middle, 2 [[diamond]]s on each sides in the middle, and on top middle, is a [[book]]. | ||
− | + | {{CraftBig | |
− | + | |A2=Book | |
− | + | |B1=Diamond | |
− | {{ | + | |B2=Obsidian |
− | + | |B3=Diamond | |
− | | | + | |C1=Obsidian |
− | | | + | |C2=Obsidian |
− | | | + | |C3=Obsidian |
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
|output=Enchantment Table | |output=Enchantment Table | ||
− | |||
}} | }} | ||
− | ==Usage== | + | == Usage == |
− | + | The player is able to walk though the enchantment table. | |
− | |||
− | + | The enchantment table can be used to enchant [[tools]], [[book]]s, [[armor]], and the [[Potions|empty bottle]]. | |
− | + | === Enchanting === | |
+ | ''See the related page for [[enchanting]] for details about enchantments and their effects.'' | ||
− | + | The enchantment table gives three options, each usually costing a different level of [[experience]] points to obtain, which typically results in better enchantments. | |
These items can be enchanted using an enchantment table: | These items can be enchanted using an enchantment table: | ||
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*[[Shovels]] | *[[Shovels]] | ||
*[[Armor]] | *[[Armor]] | ||
− | *[[Bow]] | + | *[[Bow]]s |
− | *[[ | + | *[[Shears]] |
− | *[[Flint and | + | *[[Flint and steel]] |
− | *[[Fishing rod]] | + | *[[Fishing rod]]s |
− | *[[ | + | *[[Book]]s |
− | *[[ | + | *[[Balloon]]s |
− | ===Empty Bottle=== | + | ==== Empty Bottle ==== |
− | The empty bottle can also be enchanted, which turns it into a [[bottle of enchanting]]. It | + | The [[empty bottle]] can also be enchanted, which turns it into a [[bottle of enchanting]]. It is a effective a way of storing [[experience|XP]]. This is useful, because when the player dies they only drop half of the [[experience|XP]] in their experience bar. When enchanting a [[empty bottle]], the levels needed shown is the levels needed to enchant the bottle but not the levels used when enchanting. Enchanting a bottle always uses 10 levels, and if the player enchanting has less than 10 levels, the enchantment only takes the total [[experience|XP]] the player has. Meaning that if a player with less than 10 levels enchants a bottle and uses it afterwards, the player will have 10 levels, more than the player originally had. |
− | == | + | === Increasing the Quality of Enchantments === |
− | + | To increase the quality and tier of the enchantments, [[Bookshelf|bookshelves]] (and/or bookshelf [[backdrops]]) may be placed in the area around the enchantment table. The bookshelves must be placed so that the enchantment table is in the middle of the bottom row. The more bookshelves around the table, the more XP levels you can use per enchantment, which results in higher enchantment. It takes 27 bookshelves in order to enchant with 54 levels at once, which is the highest possible tier (therefore, more than 27 bookshelves would be redundant). | |
− | == | + | == History == |
− | * | + | {|class="wikitable" |
+ | !Version | ||
+ | !Date | ||
+ | !Changes | ||
+ | |- | ||
+ | ![[Version History#1.25|1.25]] | ||
+ | !May 11, 2013 | ||
+ | | | ||
+ | *The enchantment table was added | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
− | *The code used in the enchantment table can be decoded. | + | * The code used in the enchantment table can be decoded. It uses the standard galactic alphabet. |
+ | * The appearance of the enchantment table used to better match obsidian's, but that was changed in update 1.27. | ||
− | == | + | == Gallery == |
<gallery> | <gallery> | ||
File:Complete enchantment table.png|An enchantment table with highest possible level. | File:Complete enchantment table.png|An enchantment table with highest possible level. | ||
File:Enchantment table interface.png|The interface of an enchantment table, with three available options. | File:Enchantment table interface.png|The interface of an enchantment table, with three available options. | ||
+ | EnchantmentTable.png|The enchantment table. | ||
</gallery> | </gallery> | ||
− | ==See | + | == See also == |
*[[Enchanting]] | *[[Enchanting]] | ||
*[[Experience]] | *[[Experience]] | ||
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[[Category:Blocks]] | [[Category:Blocks]] | ||
− |
Latest revision as of 04:46, 27 November 2023
Enchantment Table | |
---|---|
Type: | Block |
Mine with: | Hand,Pickaxes |
Drops: | itself |
Found naturally: | No |
Renewable: | Yes |
Identifier: | enchantment_table |
The enchantment table allows the player to enchant certain items.
Contents
Obtaining
The enchantment table can be mined with anything, but a pickaxe is fastest.
Crafting
Enchantment tables are expensive to make. To craft it you need 3 obsidian blocks at the bottom, 1 obsidian block in the middle, 2 diamonds on each sides in the middle, and on top middle, is a book.
Usage
The player is able to walk though the enchantment table.
The enchantment table can be used to enchant tools, books, armor, and the empty bottle.
Enchanting
See the related page for enchanting for details about enchantments and their effects.
The enchantment table gives three options, each usually costing a different level of experience points to obtain, which typically results in better enchantments.
These items can be enchanted using an enchantment table:
Empty Bottle
The empty bottle can also be enchanted, which turns it into a bottle of enchanting. It is a effective a way of storing XP. This is useful, because when the player dies they only drop half of the XP in their experience bar. When enchanting a empty bottle, the levels needed shown is the levels needed to enchant the bottle but not the levels used when enchanting. Enchanting a bottle always uses 10 levels, and if the player enchanting has less than 10 levels, the enchantment only takes the total XP the player has. Meaning that if a player with less than 10 levels enchants a bottle and uses it afterwards, the player will have 10 levels, more than the player originally had.
Increasing the Quality of Enchantments
To increase the quality and tier of the enchantments, bookshelves (and/or bookshelf backdrops) may be placed in the area around the enchantment table. The bookshelves must be placed so that the enchantment table is in the middle of the bottom row. The more bookshelves around the table, the more XP levels you can use per enchantment, which results in higher enchantment. It takes 27 bookshelves in order to enchant with 54 levels at once, which is the highest possible tier (therefore, more than 27 bookshelves would be redundant).
History
Version | Date | Changes |
---|---|---|
1.25 | May 11, 2013 |
|
Trivia
- The code used in the enchantment table can be decoded. It uses the standard galactic alphabet.
- The appearance of the enchantment table used to better match obsidian's, but that was changed in update 1.27.