Difference between revisions of "Enchantment Table"

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The enchantment table allow players to give armor and tools special abilities and strength. This feature can be looked at as trading experience for enchantments. Enchantment tables are expensive to make as it requires 2 [[diamond|diamonds]], 4 [[obsidian]] and 1 [[book]]. There are a total of 22 enchantments available, although there are several tiers (strengths) to many of the enchantments. Some enchantments may only be given to certain tools.
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{{Object
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|image=Enchantment table.png
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|name=Enchantment Table
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|type=Block
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|mine with= Hand,[[Pickaxes]]
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|drops= itself
 +
|renewable=Yes
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|found naturally=No
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|id=enchantment_table
 +
}}
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The enchantment table allows the player to [[Enchanting|enchant]] certain [[items]].
 +
 
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== Obtaining ==
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The enchantment table can be mined with anything, but a [[Pickaxes|pickaxe]] is fastest.
  
== Crafting ==
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=== Crafting ===
To craft you need 3 obsidian blocks at the bottom, 1 obsidian block in the middle and 2 diamonds on the left and right of the middle obsidian block and on top of the middle obsidian block a book.
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Enchantment tables are expensive to make. To craft it you need 3 [[obsidian]] blocks at the bottom, 1 obsidian block in the middle, 2 [[diamond]]s on each sides in the middle, and on top middle, is a [[book]].
  
{{BigCrafting
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{{CraftBig
|2=Book
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|A2=Book
|2pic=Book.png
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|B1=Diamond
|4=Diamond
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|B2=Obsidian
|4pic=Diamond.png
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|B3=Diamond
|5=Obsidian
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|C1=Obsidian
|5pic=Obsidian.png
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|C2=Obsidian
|6=Diamond
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|C3=Obsidian
|6pic=Diamond.png
 
|7=Obsidian
 
|7pic=Obsidian.png
 
|8=Obsidian
 
|8pic=Obsidian.png
 
|9=Obsidian
 
|9pic=Obsidian.png
 
 
|output=Enchantment Table
 
|output=Enchantment Table
|outputpic=EnchantmentTable.png
 
 
}}
 
}}
  
== Stronger Enchantments ==
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== Usage ==
To increase the quality and tier of the enchantments, [[bookshelves]] (and bookshelf [[backdrops]]) may be placed in the area around the enchantment table. The more the bookshelves, the more chance of receiving better enchantments. However, more XP will be required to get these higher end enchantments.
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The player is able to walk though the enchantment table.
  
==Types of Enchantments==
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The enchantment table can be used to enchant  [[tools]], [[book]]s, [[armor]], and the [[Potions|empty bottle]].
  
*Knockback
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=== Enchanting ===
Knockback is a sword enchantment that is used to keep mobs away. If a mobs is hit with this enchantment it sends them flying.
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''See the related page for [[enchanting]] for details about enchantments and their effects.''
*Efficiency
 
This is a tool only enchant. It increases the speed at which things are mined.
 
*Unbreaking
 
Increases the uses for your tool.
 
*Flame
 
Sets enemies on fire.
 
*Power
 
*Punch
 
*Fire Protection
 
Protects you from fire.
 
*Protection
 
Protects you.
 
*Blast Protection
 
Protects you from explosions.
 
*Sharpness
 
Increases damage that is dealt.
 
*Bane of Arthropods
 
Increases damage dealt to spiders.
 
*Smite
 
Increases damage dealt to the undead.
 
*Fortune
 
*Respiration
 
*Silk Touch
 
When a block is mined, you get the original block, like diamond ore drops off diamond ore, instead of diamonds. Is not recommended to mine redstone, lapis lazuli, and other ore that gives you more than one drop.
 
*Infinity
 
The bow uses no arrows, but requires at least one arrow in the inventory.
 
*Thorns
 
When wearing armor enchanted with this, attackers will be hurt as well.
 
*Feather Falling
 
Reduces fall damage.
 
  
== Experience Bar ==
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The enchantment table gives three options, each usually costing a different level of [[experience]] points to obtain, which typically results in better enchantments.
The XP or Experience Bar shows how much experience the player has. Experience can be found by killing mobs and mining the following ores, [[Coal]], [[Odd rock]] and Diamonds. Experience can be cheated in using the xp command (xp value|add amount), but the command will only give a total of 100 levels. Using Experience in a Bottle will bring the level up by 2.
 
 
 
== Trivia ==
 
* Once an armor or item is enchanted with something, it can't be enchanted anymore.
 
 
 
== Stuff That Can Be Enchanted==
 
  
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These items can be enchanted using an enchantment table:
 
*[[Swords]]
 
*[[Swords]]
 
 
*[[Axes]]
 
*[[Axes]]
 
 
*[[Pickaxes]]
 
*[[Pickaxes]]
 
 
*[[Hoes]]
 
*[[Hoes]]
 
 
*[[Shovels]]
 
*[[Shovels]]
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*[[Armor]]
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*[[Bow]]s
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*[[Shears]]
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*[[Flint and steel]]
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*[[Fishing rod]]s
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*[[Book]]s
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*[[Balloon]]s
  
*[[Armor]]
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==== Empty Bottle ====
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The [[empty bottle]] can also be enchanted, which turns it into a [[bottle of enchanting]]. It is a effective a way of storing [[experience|XP]]. This is useful, because when the player dies they only drop half of the [[experience|XP]] in their experience bar. When enchanting a [[empty bottle]], the levels needed shown is the levels needed to enchant the bottle but not the levels used when enchanting. Enchanting a bottle always uses 10 levels, and if the player enchanting has less than 10 levels, the enchantment only takes the total [[experience|XP]] the player has. Meaning that if a player with less than 10 levels enchants a bottle and uses it afterwards, the player will have 10 levels, more than the player originally had.
  
*[[Bow]]
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=== Increasing the Quality of Enchantments ===
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To increase the quality and tier of the enchantments, [[Bookshelf|bookshelves]] (and/or bookshelf [[backdrops]]) may be placed in the area around the enchantment table. The bookshelves must be placed so that the enchantment table is in the middle of the bottom row. The more bookshelves around the table, the more XP levels you can use per enchantment, which results in higher enchantment. It takes 27 bookshelves in order to enchant with 54 levels at once, which is the highest possible tier (therefore, more than 27 bookshelves would be redundant).
  
*[[Shear]]
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== History ==
 +
{|class="wikitable"
 +
!Version
 +
!Date
 +
!Changes
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|-
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![[Version History#1.25|1.25]]
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!May 11, 2013
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|
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*The enchantment table was added
 +
|}
  
*[[Flint and Steel]]
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== Trivia ==
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* The code used in the enchantment table can be decoded. It uses the standard galactic alphabet.
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* The appearance of the enchantment table used to better match obsidian's, but that was changed in update 1.27.
  
*[[Fishing rod]]
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== Gallery ==
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<gallery>
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File:Complete enchantment table.png|An enchantment table with highest possible level.
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File:Enchantment table interface.png|The interface of an enchantment table, with three available options.
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EnchantmentTable.png|The enchantment table.
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</gallery>
  
== See Also ==
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== See also ==
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*[[Enchanting]]
 
*[[Experience]]
 
*[[Experience]]
 
*[[Tools]]
 
*[[Tools]]
  
 
[[Category:Blocks]]
 
[[Category:Blocks]]
[[Category:Unfinished]]
 

Latest revision as of 04:46, 27 November 2023



Enchantment Table
Enchantment table.png
Type:Block
Mine with:Hand,Pickaxes
Drops:itself
Found naturally:No
Renewable:Yes
Identifier:enchantment_table

The enchantment table allows the player to enchant certain items.

Obtaining

The enchantment table can be mined with anything, but a pickaxe is fastest.

Crafting

Enchantment tables are expensive to make. To craft it you need 3 obsidian blocks at the bottom, 1 obsidian block in the middle, 2 diamonds on each sides in the middle, and on top middle, is a book.

Invisible-sprite Book Invisible-sprite Diamond Obsidian Diamond Obsidian Obsidian Obsidian Enchantment Table

Usage

The player is able to walk though the enchantment table.

The enchantment table can be used to enchant tools, books, armor, and the empty bottle.

Enchanting

See the related page for enchanting for details about enchantments and their effects.

The enchantment table gives three options, each usually costing a different level of experience points to obtain, which typically results in better enchantments.

These items can be enchanted using an enchantment table:

Empty Bottle

The empty bottle can also be enchanted, which turns it into a bottle of enchanting. It is a effective a way of storing XP. This is useful, because when the player dies they only drop half of the XP in their experience bar. When enchanting a empty bottle, the levels needed shown is the levels needed to enchant the bottle but not the levels used when enchanting. Enchanting a bottle always uses 10 levels, and if the player enchanting has less than 10 levels, the enchantment only takes the total XP the player has. Meaning that if a player with less than 10 levels enchants a bottle and uses it afterwards, the player will have 10 levels, more than the player originally had.

Increasing the Quality of Enchantments

To increase the quality and tier of the enchantments, bookshelves (and/or bookshelf backdrops) may be placed in the area around the enchantment table. The bookshelves must be placed so that the enchantment table is in the middle of the bottom row. The more bookshelves around the table, the more XP levels you can use per enchantment, which results in higher enchantment. It takes 27 bookshelves in order to enchant with 54 levels at once, which is the highest possible tier (therefore, more than 27 bookshelves would be redundant).

History

Version Date Changes
1.25 May 11, 2013
  • The enchantment table was added

Trivia

  • The code used in the enchantment table can be decoded. It uses the standard galactic alphabet.
  • The appearance of the enchantment table used to better match obsidian's, but that was changed in update 1.27.

Gallery

See also