Difference between revisions of "Creeper"
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Creepers are hostile [[mobs]] that explode when close to the [[player]]. | Creepers are hostile [[mobs]] that explode when close to the [[player]]. | ||
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+ | This mob has {{Health|20}} Health and will drop [[gun powder]] when killed. | ||
== Spawning == | == Spawning == | ||
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== Drops == | == Drops == | ||
− | Creepers drop 0-2 [[gun powder]] | + | Creepers drop {{I|Experience_orb_2}} [[experience]] points when killed. |
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+ | It will also drop 0-2 {{I|Gun powder}} [[gun powder]]. They do not drop anything if they explode. | ||
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+ | === Crafting === | ||
+ | Crafting with the creeper drop: | ||
+ | |||
+ | {{CraftBig | ||
+ | | A1 = Gun powder | ||
+ | | A2 = Sand | ||
+ | | A3 = Gun powder | ||
+ | | B1 = Sand | ||
+ | | B2 = Gun powder | ||
+ | | B3 = Sand | ||
+ | | C1 = Gun powder | ||
+ | | C2 = Sand | ||
+ | | C3 = Gun powder | ||
+ | | output = TNT | ||
+ | }} | ||
== Behavior == | == Behavior == | ||
− | Creepers will | + | Creepers will try to follow [[the player]] to kill him with their explosion, on top of that they can jump two [[blocks]] high. |
− | If a creeper | + | If a creeper approaches a player, it makes a hissing sound of a lit fuse. If the player doesn't back up far enough (or kill them first), it explodes destroying some blocks in its environment and drops some blocks as [[items]]. |
− | + | If a creeper is set on fire with {{I|flint and steel}} [[flint and steel]], it will explode even if the player hasn't hit it or if its head is underwater, it won't explode. | |
− | + | An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. | |
+ | |||
+ | This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs. | ||
== Tasks == | == Tasks == | ||
− | {| | + | {{Tasks|22=}} |
− | + | mobGriefing for creepers properly matches gamerule by default | |
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== History == | == History == | ||
− | { | + | {{HistoryTable |
− | + | | [[Version History#1.7|1.7]] | |
− | + | | [[First 30 days#Day 28|Day 28]] | |
− | + | |*Added the creeper. | |
− | + | | [[Version History#1.26.5|1.26.5]] | |
− | | | + | | Jul 03, 2014 |
− | + | |*Updated the texture of the creeper. | |
− | + | | [[Version History#1.29.0|1.29.0]] | |
− | | | + | | Sep 27, 2019 |
− | * Added the creeper | ||
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− | * | + | *MobGriefing for creepers properly matches gamerule by default. |
− | + | *Added Charged creeper | |
+ | }} | ||
== Trivia == | == Trivia == | ||
− | In [[Minecraft]], creepers are effective at killing players due to the first-person camera, as well as their quiet nature. Mine Blocks creepers end up at a disadvantage compared to their Minecraft counterparts because [[The player]] can easily see behind them before they have a chance to get close. | + | *In [[Minecraft]], creepers are effective at killing players due to the first-person camera, as well as their quiet nature. Mine Blocks creepers end up at a disadvantage compared to their Minecraft counterparts because [[The player]] can easily see behind them before they have a chance to get close. |
+ | *Unlike [[zombie]]s and [[skeleton]]s, creepers do not catch fire in daylight. | ||
== Gallery == | == Gallery == |
Revision as of 08:14, 22 July 2023
Creepers are hostile mobs that explode when close to the player.
This mob has 20 ( × 10) Health and will drop gun powder when killed.
Spawning
Creepers spawn in any dark area, such as underground or on the surface at night. It only spawns in the Overworld.
Drops
Creepers drop experience points when killed.
It will also drop 0-2 gun powder. They do not drop anything if they explode.
Crafting
Crafting with the creeper drop:
Behavior
Creepers will try to follow the player to kill him with their explosion, on top of that they can jump two blocks high.
If a creeper approaches a player, it makes a hissing sound of a lit fuse. If the player doesn't back up far enough (or kill them first), it explodes destroying some blocks in its environment and drops some blocks as items.
If a creeper is set on fire with flint and steel, it will explode even if the player hasn't hit it or if its head is underwater, it won't explode.
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side.
This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
Tasks
Number | Icon[ng] | Name | Newgrounds name | Description [ng] | Objective | Points[ng] | Requirements |
---|---|---|---|---|---|---|---|
22 | Slay a creeper | Kill a Creeper | They explode if you fail! | Kill a creeper | 5 |
mobGriefing for creepers properly matches gamerule by default
History
Version | Date | Changes |
---|---|---|
1.7 | Day 28 |
|
1.26.5 | Jul 03, 2014 |
|
1.29.0 | Sep 27, 2019 |
|
Trivia
- In Minecraft, creepers are effective at killing players due to the first-person camera, as well as their quiet nature. Mine Blocks creepers end up at a disadvantage compared to their Minecraft counterparts because The player can easily see behind them before they have a chance to get close.
- Unlike zombies and skeletons, creepers do not catch fire in daylight.