Difference between revisions of "Health"
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Health is how much life [[the player]] has. The health meter is available in [[survival]] mode. Once the bar has completely empty, the player dies. When the player dies, their items will drop and the player will teleport to their spawn point. | Health is how much life [[the player]] has. The health meter is available in [[survival]] mode. Once the bar has completely empty, the player dies. When the player dies, their items will drop and the player will teleport to their spawn point. | ||
− | == Ways of | + | == Ways of losing health == |
* Fall damage. | * Fall damage. | ||
* Drowning. | * Drowning. | ||
Line 15: | Line 15: | ||
* Taking damage from a [[Cactus]]. | * Taking damage from a [[Cactus]]. | ||
− | == See | + | == See also == |
− | * [[The | + | * [[The player]] |
* [[Hud]] | * [[Hud]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 12:07, 19 February 2018
Health is how much life the player has. The health meter is available in survival mode. Once the bar has completely empty, the player dies. When the player dies, their items will drop and the player will teleport to their spawn point.
Ways of losing health
- Fall damage.
- Drowning.
- Melting in lava or acid.
- Attacked by a hostile mob.
- Suffocating in a block (such as Sand).
- Falling into the void.
- Standing in fire.
- Shot by an arrow.
- Being damaged by explosions.
- Don't eat.
- Using wall glitches.
- Taking damage from a Cactus.