Difference between revisions of "Pig"

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== Behavior ==
 
== Behavior ==
Pigs will wonder around aimlessly, avoiding hazards in their direction.  They are not hostile, so they will not attack, even if they have been hit.  
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Pigs will wonder around aimlessly, avoiding hazards in their direction.  They can jump up to two blocks high.
  
[[Saddle]]s can be placed on their backs, making them rideable by [[the player]]. While riding the pig, the player can control the pig's movement using a [[carrot on a stick]], however this is limited to sideways movement, as the pig will jump by itself, up to two blocks high. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.
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They are not hostile, so they will not attack, even if they have been hit.
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[[Saddle]]s can be placed on their backs, making them rideable by [[the player]]. While riding the pig, the player can control the pig's movement using a [[carrot on a stick]], however this is limited to sideways movement, as the pig will jump by itself. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.
  
 
== Tasks ==
 
== Tasks ==

Revision as of 06:58, 11 February 2018





Pig
Pig.png
Type:Passive
Drops:Raw porkchop, Raw bacon(when not on fire), Cooked porkchop, Cooked bacon (when on fire)

A pig is a commonly found passive mob.

Spawning

Pigs only spawn in the day time on grass tiles.

Drops

When a pig is killed, it will drop 0-2 raw porkchops, along with 0-2 raw bacon.

Behavior

Pigs will wonder around aimlessly, avoiding hazards in their direction. They can jump up to two blocks high.

They are not hostile, so they will not attack, even if they have been hit.

Saddles can be placed on their backs, making them rideable by the player. While riding the pig, the player can control the pig's movement using a carrot on a stick, however this is limited to sideways movement, as the pig will jump by itself. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.

Tasks

# Task Objective
Needs
13 Slay a Pig. Kill a pig. None

History

Version Date Changes
1.28 Oct 8, 2016
  • Pigs turn into zombie pigmen when struck by lightning.

Bugs

  • 1.28 - Using a carrot on a stick while riding a pig does not deplete its durability.

Trivia

  • Pigs don't attack you, even if being hit, however they do run in circles for a few moments like all passive mobs.
  • If a pig is struck by lightning, it will turn into a zombie pigman.

Pictures

See also