Armor
Armor isn't necessary for Mine Blocks, but it makes survival easier by shielding damage dealt by mobs. By placing it in the armor slots in the inventory menu, armor can be worn. There are 5 types of armor in the game thus far: leather, iron, gold, diamond and the dragon scale tier.
Armor provides a random amount of protection (based off of its tier), so calculating the exact amount of damage with armor isn't possible. However, there is a way to estimate how good a set of armor is by the following chart:
Types | % of damage protection per item worn |
Leather | 7 ±2% |
Iron | 13 ±5% |
Gold | 10 ±4% |
Diamond | 15 ±7% |
Dragon scale | 15 ±9% |
Crafting
Helmet crafting
Place the materials as an lowercase "N" (n).
Chestplates
Place six blocks of the material on the middle and bottom row of the crafting table. Place two pieces of material: One on each side. Leave the upper middle space empty.
Leggings
Place seven materials as an upside-down U.
Boots
Place four pieces of materials on either side of the crafting table.
Dragon Scale Armor
Place the materials on the shown sides.
Armor Points
Each armor piece has a certain value. Here is a list of all the defense values:
- Leather:4 armor points (1 helmet,1 chestplate,1 leggings,1 boots)
- Iron:7 armor points (2 helmet,2 chestplate,2 leggings,1 boots)
- Gold:6 armor points (2 helmet,1 chestplate,2 leggings,1 boots)
- Diamond:9 armor points (3 helmet,2 chestplate,2 leggings,2 boots)
- Dragon Scale:10 armor points (3 helmet,3 chestplate,2 leggings,2 boots)
History
In Mine Blocks 1.27 armor can be put on by shift-clicking on it in the items hotbar.
See Also
Trivia
- Armor can be damaged in a series of ways: preventing damage from a cactus(Full Iron tier and up]], fall damage, mob attacks, lava, acid, explosions, Etc.
- In 1.28, fall damage can greatly damage armor depending on the height.
- Armor can gradually get less effective the more it takes damage. This means the less durability, the less armor points it gives off.