Difference between revisions of "Skeleton"
Doomquokka (talk | contribs) m (Recategorized; apparently, one of my edits reverted a previous edit) |
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|type=Hostile | |type=Hostile | ||
|drops=[[Arrow]], [[Bone]] | |drops=[[Arrow]], [[Bone]] | ||
+ | |rare drops=[[Bow]] | ||
}} | }} | ||
− | Skeletons are hostile [[Mobs|mobs]] | + | Skeletons are hostile undead [[Mobs|mobs]]. |
+ | |||
+ | == Spawning == | ||
+ | Skeletons spawn in dark places in the [[Overworld]], which includes the surface at [[Times of day#Night|night]]. | ||
+ | |||
+ | Besides spawning randomly, skeletons will also spawn from [[monster spawner]]s, making monster spawners a convenient way to get their drops. | ||
+ | |||
+ | == Drops == | ||
+ | When killed, skeletons drop 0-2 [[arrow]] and 0-2 [[Bone|bones]]. They also have a chance of dropping a [[bow]] | ||
== Behavior == | == Behavior == | ||
− | If a skeleton gets close enough to the player, it will start following them around. They will also attempt to shoot arrows at the player at regular intervals. They usually have good aim, but good maneuvering can help avoid their attacks. They walk a bit faster than [[Zombie|zombies]] and they have 20 health points (10 hearts) | + | If a skeleton gets close enough to the player, it will start following them around. They will also attempt to shoot arrows at the player at regular intervals. They usually have good aim, but good maneuvering can help avoid their attacks. They walk a bit faster than [[Zombie|zombies]] and they have 20 health points (10 hearts). |
− | As with zombies, when skeletons come in contact with | + | As with zombies, when skeletons come in contact with sunlight, they catch on fire and take damage. Waiting until the morning to hunt for skeletons can be a good tactic because they will already be taking damage from the sun. |
== Tasks == | == Tasks == | ||
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|'''17''' | |'''17''' | ||
|Slay a Skeleton. | |Slay a Skeleton. | ||
− | |Kill a | + | |Kill a skeleton. |
| | | | ||
|} | |} | ||
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!Changes | !Changes | ||
|- | |- | ||
− | ! [[Version History#1.22 | + | ! [[Version History#1.22|1.22]] |
− | ! | + | ! Jul 29, 2012 |
| | | | ||
*Added the skeleton | *Added the skeleton | ||
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== Trivia == | == Trivia == | ||
− | + | ''None'' | |
== Bugs == | == Bugs == | ||
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</gallery> | </gallery> | ||
− | == See | + | == See Also == |
*[[Creeper]] | *[[Creeper]] | ||
*[[Zombie]] | *[[Zombie]] | ||
*[[Mobs]] | *[[Mobs]] | ||
− | + | [[Category:Hostile mobs]][[Category:Overworld mobs]] |
Revision as of 11:53, 24 December 2018
Skeletons are hostile undead mobs.
Spawning
Skeletons spawn in dark places in the Overworld, which includes the surface at night.
Besides spawning randomly, skeletons will also spawn from monster spawners, making monster spawners a convenient way to get their drops.
Drops
When killed, skeletons drop 0-2 arrow and 0-2 bones. They also have a chance of dropping a bow
Behavior
If a skeleton gets close enough to the player, it will start following them around. They will also attempt to shoot arrows at the player at regular intervals. They usually have good aim, but good maneuvering can help avoid their attacks. They walk a bit faster than zombies and they have 20 health points (10 hearts).
As with zombies, when skeletons come in contact with sunlight, they catch on fire and take damage. Waiting until the morning to hunt for skeletons can be a good tactic because they will already be taking damage from the sun.
Tasks
# | Task | Objective | |
---|---|---|---|
17 | Slay a Skeleton. | Kill a skeleton. |
History
Version | Date | Changes |
---|---|---|
1.22 | Jul 29, 2012 |
|
Trivia
None
Bugs
- Occasionally, some of the arrows that the skeleton shoots can pass through blocks.
- 1.28: Skeletons seem to be very inaccurate compared to previous versions, and can even hit itself if the player is really close.
- They hit themselves if they move and shoot