Difference between revisions of "Health"

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m (Reverted edits by PLumBeR2! (talk) to last revision by Nyennyencat)
Tag: Rollback
m (Changed "Arrow" to "projectile" as being hit from other flying projectiles such as spears, bone shurikens etc. will deal damage to entity too.)
Line 9: Line 9:
 
* Falling into the [[void]].
 
* Falling into the [[void]].
 
* Standing in [[fire]].
 
* Standing in [[fire]].
* Being shot by an [[arrow]].
+
* Being shot by a projectile.
 
* Being damaged by explosions.
 
* Being damaged by explosions.
 
* Not eating.
 
* Not eating.

Revision as of 08:54, 23 October 2021

Health is how much life the player has. The health meter is available in survival mode. Once the bar has completely empty, the player dies. When the player dies, their items will drop and the player will teleport to their spawn point.

Ways of losing health

  • Receiving fall damage.
  • Drowning.
  • Melting in lava or acid.
  • Being attacked by a hostile mob.
  • Suffocating in a block (such as sand).
  • Falling into the void.
  • Standing in fire.
  • Being shot by a projectile.
  • Being damaged by explosions.
  • Not eating.
  • Using wall glitches.
  • Taking damage from a cactus.


Trivia

  • The maximum amount of blocks that you can fall off of without dying, is 55 blocks. If you fall off 56 blocks, say goodbye to half of your xp.

See also