Difference between revisions of "Creeper"
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== Spawning == | == Spawning == | ||
Creepers spawn in any dark area, such as underground or on the surface at [[Times of day#Night|night]]. | Creepers spawn in any dark area, such as underground or on the surface at [[Times of day#Night|night]]. | ||
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+ | == Drops == | ||
+ | Creepers drop 0-2 [[gun powder]] and some [[experience]] when killed. They do not drop anything if they explode. | ||
== Behavior == | == Behavior == | ||
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Unlike [[zombie]]s and [[skeleton]]s, creepers do not catch fire in daylight. | Unlike [[zombie]]s and [[skeleton]]s, creepers do not catch fire in daylight. | ||
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== Tasks == | == Tasks == |
Revision as of 18:04, 23 December 2018
Creepers are hostile mobs that explode when close to the player.
Spawning
Creepers spawn in any dark area, such as underground or on the surface at night.
Drops
Creepers drop 0-2 gun powder and some experience when killed. They do not drop anything if they explode.
Behavior
Creepers will attempt to follow the player. It can jump two blocks high.
If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with flint and steel, it does not explode.
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
Unlike zombies and skeletons, creepers do not catch fire in daylight.
Tasks
# | Task | Objective | |
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22 | Slay a Creeper. | Kill a creeper. |
History
Version | Date | Changes |
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1.7 | Unknown release date |
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1.26.5 | Jul 03, 2014 |
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