Difference between revisions of "Zombie"

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Zombies are hostile [[mobs]] found in dark places, and at night. They look very similar to [[the player]], but their colors are different. If a zombie gets close enough to the player, it will start following them until it starts causing damage.  This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts).  When killed, they drop 1-2 [[rotten flesh]] and/or Rare Item's such as [[Potato|potatoes]], [[carrots]]. They also are one of the smartest mobs. However, like most mobs, if you are under them in a tunnel, they will just get on top of the tunnel and start jumping. They can jump about 2 blocks to get to you.
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Zombies are hostile [[mobs]] found in dark places, and at night. They look very similar to [[the player]], but their colors are different.
When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.Besides spawning randomly, zombies will also spawn from [[mob spawner]]s, making mob spawners a convenient way to get their drops.Once you kill a zombie it will drop rotten flesh which is pretty much useless. You can eat it but it doesn't do much other then give you a hunger effect.
 
  
<gallery>
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== Behavior ==
File:ZombieSun.png|A zombie taking damage from the sun.
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If a zombie gets close enough to the player, it will start following them until it starts causing damage.  This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player.
</gallery>
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When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun. Besides spawning randomly, zombies will also spawn from [[mob spawner]]s, making mob spawners a convenient way to get their drops.  
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== Drops ==
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When killed, zombies drop 1-2 [[rotten flesh]] and/or Rare Item's such as [[Potato|potatoes]], [[carrots]].
  
== Trivia ==
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== Tasks ==
*Zombies sometimes drop rare items, such as [[Iron ingot]]s, [[potato]]es, and [[carrot]]s
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{| class="wikitable" width=100%
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! style="width:5%;"| '''#'''
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! style="width:40%:"|'''Task'''
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! style="width:40%:"|'''Objective'''
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! style="width:15%:"|<center>'''Needs'''</center>
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|-
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|'''16'''
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|Slay a Zombie.
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|Kill a [[zombie]].
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|
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|}
  
 
== Bugs ==
 
== Bugs ==
 
''None''
 
''None''
  
== See Also ==
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== Trivia ==
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*Zombies sometimes drop rare items, such as [[iron ingot]]s, [[potato]]es, and [[carrot]]s
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== Pictures ==
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<gallery>
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File:ZombieSun.png|A zombie taking damage from the sun.
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</gallery>
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== See also ==
 
*[[Skeleton]]
 
*[[Skeleton]]
 
*[[Mobs]]
 
*[[Mobs]]
  
 
[[category:mobs]][[Category:Hostiles]]
 
[[category:mobs]][[Category:Hostiles]]

Revision as of 17:25, 7 November 2017





Zombie
Zombie.png
Type:Hostile
Drops:Rotten flesh, Potato, Carrot, Iron Ingot (Potatoes, Carrots, and Iron Ingot are very rare drops, around 1-2%).

Zombies are hostile mobs found in dark places, and at night. They look very similar to the player, but their colors are different.

Behavior

If a zombie gets close enough to the player, it will start following them until it starts causing damage. This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player.

When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun. Besides spawning randomly, zombies will also spawn from mob spawners, making mob spawners a convenient way to get their drops.

Drops

When killed, zombies drop 1-2 rotten flesh and/or Rare Item's such as potatoes, carrots.

Tasks

# Task Objective
Needs
16 Slay a Zombie. Kill a zombie.

Bugs

None

Trivia

Pictures

See also