Zombie
Zombies are hostile undead mobs. They look very similar to the player, with different coloring.
This mob has 20 ( × 10) Health and will drop Rotten flesh when killed.
Contents
Spawning
Zombies spawn in dark places in the Overworld, which includes the surface at night.
Besides spawning randomly, zombies will also spawn from monster spawners, making monster spawners a convenient way to get their drops.
Armor
Some zombies will spawn wearing armor in difficulties above Easy. The chances of different armor materials are:
Leather | Iron | Gold | Diamond | |
Leather Cap | Iron Helmet | Gold Helmet | Diamond Helmet | |
Leather Tunic | Iron Chestplate | Gold Chestplate | Diamond Chestplate | |
Leather Pants | Iron Leggings | Gold Leggings | Diamond Leggings | |
Leather Boots | Iron Boots | Gold Boots | Diamond Boots | |
Chance | 12.807246% | 25.635% | 48.73% | 12.827754% |
There is a chance that a zombie will spawn in with an Afro (0.1% on Easy, 0.096% on Normal, 0.092% on Hard)
Chances of a zombie spawning with different armor pieces, per difficulty
Armor | Medium | Hard |
Helmet | 4% | 8% |
Helmet and chestplate | 3% | 7.2% |
Helmet, chestplate, and leggings | 2.25% | 6.48% |
Full set | 1.6875% | 5.832% |
Commands
A zombie can be spawned in another way besides its respective spawn egg, with the command /summon zombie
you can spawn it.
In addition to that you can add data tags to customize the zombie. examples:
/summon zombie 1 ~ ~ {name:"zombie", armor:["iron_helmet", "diamond_chestplate", "diamond_leggings", "iron_boots"]}
/summon zombie 1 ~ ~ {name:"zombie miner", drops:[{item:{id:"diamond_pickaxe", name:"mining pickaxe", damage:-3}}]}
Drops
When killed, zombies drop Rotten flesh and 10 experience.
They also have a chance of dropping rare items such as iron ingots, potatoes, and carrots. The drop rates are:
Rotten Flesh | Any individual rare item | |
No Looting | 1-2 | 1.66% |
Looting I | 1-4 | 1.96% |
Looting II | 2-5 | 2.38% |
Looting III | 2-6 | 3.03% |
Behavior
If a zombie gets close enough to the player or is provoked, it will start following the player to attack them. Zombies move slower than the player's walking pace and deal 2 () damage per second. They can jump 2 blocks high, just like the player.
Zombies burn in direct sunlight, unless they are wearing head armor, are in water, or are covered by a block.
Tasks
Number | Icon[ng] | Name | Newgrounds name | Description [ng] | Objective | Points[ng] | Requirements |
---|---|---|---|---|---|---|---|
16 | Slay a zombie | Kill a Zombie | Careful though - you might need a sword | Kill a zombie | 5 |
History
Version | Date | Changes |
---|---|---|
1.6 | Jul 20, 2011 |
|
1.24 | Dec 22, 2012 |
|
1.25 | May 11, 2013 | |
1.27 | Nov 13, 2015 |
|
1.30.0 | Nov 13, 2020 |
|
1.30.2 | Nov 14, 2020 |
|
1.30.3 | Nov 14, 2020 |
|
Bugs
- 1.28: Zombies drop rare drops even if not killed by the player TheTopazRobot (talk) 10:30, 22 December 2018 (CST)
Trivia
- Zombies resemble an undead version of the default Mine Blocks skin.
- Zombies can spawn with all armor in the game except dragon armor.