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Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!
Below is a table of (possibly) planned additions and their projected release version.
Version
|
Planned Additions
|
Speculations
|
Mine Blocks 1.2 Release
|
Confirmed
Changes
- Flash game engine replaced by a Haxe engine Source
- Will be virtually identical to Mine Blocks Classic 1.30.3 Source
- Some visual differences may be present Source
- Doubled framerate from 25fps to 50fps See "Doubled FPS" section
- Stairs/slabs will finally match the texture of the blocks around them, regardless of orientation Source
- Stars rotate around the centre now Source
- Faster world generation Source
- Fixed lava particles not being visible See "Particles" section
New Textures
- Torch, redstone torch, and odd torch graphics now use raster images, including flame particle Source
- Buttons and pressure plates have new textures Source
- Reticle, crosshair, and block selector UI elements are no longer vector Source
- Snow and moss textures are no longer vector
|
Speculated
- Wide screen aspect ratio Source
|
In the Future
|
Confirmed
- More options with spawnskins Source
- Backdrops separated from foreground blocks Source
- Better commands, (possibly modding)Source
|
Speculated
- Continuing to add Minecraft's mobs, commands, blocks, and items
|
Links
- The Early Access version of Mine Blocks 1.2 can be accessed here.
See Also