Difference between revisions of "Rabbit"

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== Drops ==
 
== Drops ==
It can drop [[raw rabbit]], [[rabbit's foot]], a [[brewing]] ingredient, [[rabbit hide]] and rarely, a [[carrot]].
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It can drop [[raw rabbit]], [[rabbit's foot]] (a [[brewing]] ingredient), [[rabbit hide]] and rarely, a [[carrot]].
  
 
== Behavior ==
 
== Behavior ==

Revision as of 07:44, 23 June 2020





Rabbit
Rabbit.png
Type:Passive
Drops:Raw rabbit, Rabbit hide, Rabbit's foot

Rabbits are passive animal mobs.

Spawning

Rabbits spawn in forest and plains biomes.

There is a small chance of a rabbit spawning with the name "Porcupine".

Drops

It can drop raw rabbit, rabbit's foot (a brewing ingredient), rabbit hide and rarely, a carrot.

Behavior

Rabbits jump around aimlessly unless they have been hit and are trying to escape a player.

Rabbits are able to jump higher than most mobs.

Variations

There are certain skins a rabbit can only have if named "Moose" or "Toast".

Rabbits called "Porcupine" can spawn naturally and have strange behavior.

History

Version Date Changes
1.27 Nov 13, 2015
  • Added rabbits
1.28 Oct 08, 2016
  • Fixed the "Porcupine" bug, and then readded it as an official Easter egg
  • Fixed rabbits ignoring lonely mode

Trivia

  • If you name a rabbit "Porcupine", the rabbit will freeze in place.
  • There is a small chance a rabbit named "Porcupine" will spawn naturally. This was originally a bug that Zanzlanz decided to leave in the game as an Easter Egg, due to how random it was.

See also