Difference between revisions of "Rabbit"
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|name=Rabbit | |name=Rabbit | ||
|type=Passive | |type=Passive | ||
− | |drops=[[Raw rabbit]], [[Rabbit hide]], [[Rabbit's foot]] | + | |drops=[[Raw rabbit]], [[Rabbit hide]], [[Rabbit's foot]] |
+ | |rare drops=[[Carrot]] | ||
}} | }} | ||
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== Behavior == | == Behavior == | ||
− | Rabbits jump around aimlessly | + | Rabbits jump around aimlessly unless they have been hit and are trying to escape a player. |
Rabbits are able to jump higher than most mobs. | Rabbits are able to jump higher than most mobs. |
Revision as of 19:17, 30 April 2019
Rabbits are passive animal mobs.
Spawning
Rabbits spawn in forest and plains biomes.
There is a small chance of a rabbit spawning with the name "Porcupine".
Drops
It can drop raw rabbit, rabbit's foot, a brewing ingredient, rabbit hide and rarely, a carrot.
Behavior
Rabbits jump around aimlessly unless they have been hit and are trying to escape a player.
Rabbits are able to jump higher than most mobs.
Variations
There are certain skins a rabbit can only have if named "Moose" or "Toast".
Rabbits called "Porcupine" can spawn naturally and have strange behavior.
History
Version | Date | Changes |
---|---|---|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 08, 2016 |
|
Trivia
- If you name a rabbit "Porcupine", The rabbit will freeze in place.
- There is a small chance a rabbit named "Porcupine" will spawn naturally. This was originally a bug that Zanzlanz decided to leave in the game as an Easter Egg, due to how random the it was.