Difference between revisions of "Zombie"
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|name=Zombie | |name=Zombie | ||
|type=Hostile | |type=Hostile | ||
− | |drops=[[Rotten flesh]], [[Potato]], [[Carrot]], [[Iron | + | |drops=[[Rotten flesh]], [[Potato]], [[Carrot]], [[Iron ingot]] ''(Potatoes, Carrots, and Iron Ingot are very rare drops, around 1-2%)''. |
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If a zombie gets close enough to the player, it will start following them until it starts causing damage. This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player. | If a zombie gets close enough to the player, it will start following them until it starts causing damage. This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player. | ||
− | When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun. Besides spawning randomly, zombies will also spawn from [[ | + | When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun. Besides spawning randomly, zombies will also spawn from [[monster spawner]]s, making mob spawners a convenient way to get their drops. |
== Drops == | == Drops == | ||
− | When killed, zombies drop 1-2 [[rotten flesh]] and/or | + | When killed, zombies drop 1-2 [[rotten flesh]] and/or rare item's such as [[potato]]es, [[carrot]]s. |
== Tasks == | == Tasks == |
Revision as of 06:32, 18 February 2018
Zombie | |
---|---|
Type: | Hostile |
Drops: | Rotten flesh, Potato, Carrot, Iron ingot (Potatoes, Carrots, and Iron Ingot are very rare drops, around 1-2%). |
Zombies are hostile mobs found in dark places, and at night. They look very similar to the player, but their colors are different.
Contents
Behavior
If a zombie gets close enough to the player, it will start following them until it starts causing damage. This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player.
When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun. Besides spawning randomly, zombies will also spawn from monster spawners, making mob spawners a convenient way to get their drops.
Drops
When killed, zombies drop 1-2 rotten flesh and/or rare item's such as potatoes, carrots.
Tasks
# | Task | Objective | |
---|---|---|---|
16 | Slay a Zombie. | Kill a zombie. |
Bugs
None
Trivia
- Zombies sometimes drop rare items, such as iron ingots, potatoes, and carrots