Difference between revisions of "Creeper"
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+ | {{Object | ||
+ | |image=Creeper.png | ||
+ | |name=Creeper | ||
+ | |type=Hostile | ||
+ | }} | ||
Creepers are hostile [[mobs]]. They will spawn in any dark area, such as underground or during nighttime. Unlike [[Zombie|Zombies]] and [[Skeleton|Skeletons]], they will not catch fire during daytime. They will drop 0-2 [[Gun Powder]] when killed. | Creepers are hostile [[mobs]]. They will spawn in any dark area, such as underground or during nighttime. Unlike [[Zombie|Zombies]] and [[Skeleton|Skeletons]], they will not catch fire during daytime. They will drop 0-2 [[Gun Powder]] when killed. | ||
Revision as of 10:02, 7 April 2015
Creeper | |
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Type: | Hostile |
Creepers are hostile mobs. They will spawn in any dark area, such as underground or during nighttime. Unlike Zombies and Skeletons, they will not catch fire during daytime. They will drop 0-2 Gun Powder when killed.
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
Contents
Behavior
If a creeper gets close to a player, they will make a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill them first), they will explode, turning much of the environment around them into collectible items (but not all, some blocks will be utterly destroyed by this).
Pictures
Bugs and Skins
No bugs detected
From 1.2.6 onwards, the creeper skin has changed to a new Minecraft creeper skin.