Difference between revisions of "Zombie"

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|name=Zombie
 
|name=Zombie
 
|type=Hostile
 
|type=Hostile
 +
|drops=[[Rotten flesh]]
 +
|rare drops=[[Potato]], [[Carrot]], [[Iron ingot]]
 
}}
 
}}
  
Zombies are hostile [[mobs]] found in dark places, and at night. They look very similar to [[the player]], but their colors are different.
+
Zombies are hostile undead [[mobs]]. They look very similar to [[the player]], but their colors are different.
 +
 
 +
== Spawning ==
 +
Zombies spawn in dark places in the [[Overworld]], which includes the surface at [[Times of day#Night|night]].
 +
 
 +
Besides spawning randomly, zombies will also spawn from [[monster spawner]]s, making monster spawners a convenient way to get their drops.
 +
 
 +
== Drops ==
 +
When killed, zombies drop 1-2 [[rotten flesh]]. They also have a chance of dropping rare items such as [[iron ingot]]s, [[potato]]es, and [[carrot]]s.
  
 
== Behavior ==
 
== Behavior ==
If a zombie gets close enough to the player, it will start following them until it starts causing damage.  This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts).  When killed, they drop 1-2 [[rotten flesh]] and/or Rare Item's such as [[potatoes]], [[carrots]]. They also are one of the smartest mobs. However, like most mobs, if you are under them in a tunnel, they will just get on top of the tunnel and start jumping. They can jump about 2 blocks to get to you.
+
If a zombie gets close enough to the player, it will start following them in order to attack them.  This isn't too much of a problem since zombies walk fairly slow and they have 20 health points (10 hearts). They are able to jump 2 blocks high, like the player.
  
When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.
+
When a zombie comes in contact with light from the sun, it catches fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.
  
Besides spawning randomly, zombies will also spawn from [[mob spawner]]s, making mob spawners a convenient way to get their drops.
+
== Tasks ==
 +
{| class="wikitable"
 +
! style="width:5%;"| '''#'''
 +
! style="width:40%:"|'''Task'''
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! style="width:40%:"|'''Objective'''
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! style="width:15%:"|<center>'''Needs'''</center>
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|-
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|'''16'''
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|Slay a Zombie.
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|Kill a zombie.
 +
|
 +
|}
  
Once you kill a zombie it will drop rotten flesh which is pretty much useless. You can eat it but it doesn't do much other then give you a hunger effect.
+
== History ==
 +
{| class="wikitable"
 +
!Version
 +
!Date
 +
!Changes
 +
|-
 +
! [[Version History#1.6|1.6]]
 +
!Jul 20, 2011
 +
|
 +
* Added the zombie
 +
:* Drops [[feather]]
 +
|-
 +
! [[Version History#1.24|1.24]]
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! Dec 22, 2012
 +
|
 +
* Zombie drops changed
 +
:* Rotten flesh
 +
:* Zombies drop other items (iron ingots, potatoes, carrots)
 +
* Decreased zombie/skeleton sunlight check time
 +
|-
 +
! [[Version History#1.25|1.25]]
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! May 11, 2013
 +
|
 +
* Fixed [[zombie]]s and [[skeleton]]s crashing the game if they are under a block during the day
 +
|-
 +
! [[Version History#1.27|1.27]]
 +
! Nov 13, 2015
 +
|
 +
* Made use of a previously unused zombie death sound
 +
|}
  
== Pictures ==
+
== Bugs ==
 +
* 1.28: Zombies drop rare drops even if not killed by the player [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 10:30, 22 December 2018 (CST)
 +
 
 +
== Trivia ==
 +
''None''
 +
 
 +
== Gallery ==
 
<gallery>
 
<gallery>
 
File:ZombieSun.png|A zombie taking damage from the sun.
 
File:ZombieSun.png|A zombie taking damage from the sun.
 +
Survival.png|A zombie above the player.
 
</gallery>
 
</gallery>
 
== Trivia ==
 
*Zombies sometimes drop rare items, such as [[Gold Ingot]]s, [[Iron Ingot]]s, [[potato]]es, and [[carrot]]s
 
 
== Bugs ==
 
''None''
 
  
 
== See Also ==
 
== See Also ==
Line 31: Line 82:
 
*[[Mobs]]
 
*[[Mobs]]
  
[[category:mobs]]
+
[[Category:Hostile mobs]][[Category:Overworld mobs]]

Latest revision as of 10:55, 31 December 2018

Zombie

Zombie.png






Name:Zombie
Type:Hostile
Drops:Rotten flesh
Rare drops:Potato, Carrot, Iron ingot

Zombies are hostile undead mobs. They look very similar to the player, but their colors are different.

Spawning

Zombies spawn in dark places in the Overworld, which includes the surface at night.

Besides spawning randomly, zombies will also spawn from monster spawners, making monster spawners a convenient way to get their drops.

Drops

When killed, zombies drop 1-2 rotten flesh. They also have a chance of dropping rare items such as iron ingots, potatoes, and carrots.

Behavior

If a zombie gets close enough to the player, it will start following them in order to attack them. This isn't too much of a problem since zombies walk fairly slow and they have 20 health points (10 hearts). They are able to jump 2 blocks high, like the player.

When a zombie comes in contact with light from the sun, it catches fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.

Tasks

# Task Objective
Needs
16 Slay a Zombie. Kill a zombie.

History

Version Date Changes
1.6 Jul 20, 2011
  • Added the zombie
1.24 Dec 22, 2012
  • Zombie drops changed
  • Rotten flesh
  • Zombies drop other items (iron ingots, potatoes, carrots)
  • Decreased zombie/skeleton sunlight check time
1.25 May 11, 2013
  • Fixed zombies and skeletons crashing the game if they are under a block during the day
1.27 Nov 13, 2015
  • Made use of a previously unused zombie death sound

Bugs

  • 1.28: Zombies drop rare drops even if not killed by the player TheTopazRobot (talk) 10:30, 22 December 2018 (CST)

Trivia

None

Gallery

See Also