User:Minelol5/sandbox
In general, Mine Blocks redstone circuits are assumed to behave like 2 dimensional Minecraft circuits, and Minecraft guides are applicable where this wiki is deficient.
This page is provided for Mine Blocks-specific details, special cases, and links to related topics.
Contents
Major Differences Between Minecraft and Mine Blocks
Limited Components
There are way fewer Redstone components in Mine Blocks compared to those in Minecraft.
Phantom Power
The block updating order and internal states are not described here but it can have unexpected and temporary side-effects. It is easy to create "phantom" power in ways other than shown above. An off-switch attached to such positions then removed is a reliable remedy unless there is an active source causing it. It is also common for tiles that should be powered to remain inactive, or be made inactive by touching unpowered dust for example. The remedy is to force the update to work differently either by resetting power or partial rebuilding.
Downward Signals
A redstone torch placed on the side of a block does NOT power the block below it as in Minecraft.
To get downward signals in Mine Blocks without moving parts, you can use the following arrangement.
Redstone Components
A list of all the Redstone components and their intended functions
Inputs
These components are used as a way for the player to interact with the redstone contraption.
Lever
WIP
Button
WIP
Wooden Pressure Plate
WIP
Pressure Plate
WIP
Transmissions
These components are mainly used to turn the inputs into outputs.
Redstone Dust
WIP
Redstone Torch
WIP
Outputs
These components are usually the end result of a redstone contraption.
Piston
WIP
= Sticky Piston
WIP
Dispenser
WIP
Dropper
WIP
Redstone Lamp
WIP
Note Block
WIP
TNT
WIP
Basic Power Configurations
This is to be used if you have a hard time understanding the complex technical aspects of this page.
Redstone Dust
WIP
Redstone Torch
WIP
Top-mounted Inputs
WIP
Side-mounted Inputs
WIP
Complex Power Configurations
This is used for a more technical understanding of the game's redstone mechanics.
Legend
Symbols for significant power levels with distinct effects.
Redstone Dust
The green blocks act as relays when present, causing the target tile states to be updated according to the dust state, otherwise they stay at their last state. The left version overrides the right.
Redstone Torch
Top-mounted Inputs
Side-mounted Inputs
The circled tile remains charged after power is removed, and activates the tile above it, unless explicitly depowered by other means.
Anomalies
The above scheme is simplified for practical use, but there are configurations that it can't describe.