Difference between revisions of "Cliff"
Jump to navigation
Jump to search
If you find a typo, inconsistency, or error, please sign up and help out the wiki! We can't do it without your help! :D Thank you!
m |
FututreOwl36 (talk | contribs) m |
||
Line 5: | Line 5: | ||
== Bugs == | == Bugs == | ||
*1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically. | *1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Cliff.png|A player next to a cliff on a desert biome | ||
+ | </gallery> | ||
[[Category:Unfinished]] | [[Category:Unfinished]] |
Latest revision as of 22:05, 31 July 2023
Cliffs are naturally generated steep drop-offs that are 7-10 blocks tall.
They generate at random, averaging one cliff per 50 blocks, in all biomes except the water and plain biomes.
Bugs
- 1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically.