Difference between revisions of "Bugs"

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* 1.29.2 If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 
* 1.29.2 If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 
* 1.29.2 If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 
* 1.29.2 If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.29.2 Damaged anvils have a non-damaged anvil falling animation. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
+
* 1.29.2 Damaged anvils have the non-damaged anvil falling animation. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
  
 
== Balance and Fine-tuning ==
 
== Balance and Fine-tuning ==

Revision as of 12:58, 12 July 2020

This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.

Bugs in bold require more detail on how to reproduce them.


Inventory Bugs

Item and block bugs

  • 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. Myreportingaccountyes (talk)

Bow and Arrows

  • 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.29.2: If the player is hit with arrows and then dies, the arrows will still be on the player. Deathgood543 (talk)
  • 1.29.2: Charged bows don't do any more damage than non-charged bows Deathgood543 (talk)

Mob Bugs

Miscellaneous Bugs

  • 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
  • 1.28: Water does not negate fall damage like in Minecraft. TheTopazRobot (talk) 14:16, 2 November 2017 (CDT)
  • 1.29.2 If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. Deathgood543 (talk)
  • 1.29.2 If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. Deathgood543 (talk)
  • 1.29.2 If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. Deathgood543 (talk)
  • 1.29.2 Damaged anvils have the non-damaged anvil falling animation. Deathgood543 (talk)

Balance and Fine-tuning

  • 1.28: The Thunder weather comes too often. It should be less often, or least let the player use the bed in thunder weather at daytime. --M1 (talk) 02:57, 25 February 2018 (CST)

See Also