Difference between revisions of "Slime"
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|name=Slime | |name=Slime | ||
|type=Hostile | |type=Hostile | ||
− | |drops=[[ | + | |drops=2-3 [[slimeball]]s, [[experience]] |
}} | }} | ||
− | Slimes are | + | |
− | ==Behavior== | + | Slimes are hostile mobs which drop [[slimeball]]s. |
− | Slimes will lurk in caves bouncing around at will. | + | |
− | == | + | == Spawning == |
− | : | + | Slimes spawn deep underground in caves and unlit mines. They can spawn in three different sizes: large, medium and small. |
− | : | + | |
− | : | + | == Behavior == |
− | : | + | Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight. Once they do, they will charge at the player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing. |
+ | |||
+ | Big and medium slimes do 1 heart of damage per second, but tiny slimes do no damage, though they still chase the player. | ||
+ | |||
+ | When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping [[experience]]. | ||
+ | |||
+ | == Drops == | ||
+ | Slimes drop experience points when killed or split. | ||
+ | |||
+ | Tiny slimes also drop 2-3 slime balls upon death. | ||
+ | |||
+ | == Tasks == | ||
+ | {| class="wikitable" width=100% | ||
+ | ! style="width:5%;"| '''#''' | ||
+ | ! style="width:40%:"|'''Task''' | ||
+ | ! style="width:40%:"|'''Objective''' | ||
+ | ! style="width:15%:"|<center>'''Needs'''</center> | ||
+ | |- | ||
+ | |'''38''' | ||
+ | |Slay a Slime. | ||
+ | |Kill a slime. | ||
+ | | | ||
+ | |} | ||
== History == | == History == | ||
− | 1.26 | + | {| class="wikitable" |
+ | |- | ||
+ | !Version | ||
+ | !Date | ||
+ | !Changes | ||
+ | |- | ||
+ | ! [[Version History#1.26|1.26]] | ||
+ | ! May 31, 2014 | ||
+ | | | ||
+ | * Added slimes | ||
+ | |- | ||
+ | ! [[Version History#1.26.4|1.26.4]] | ||
+ | ! ''Unknown release date'' | ||
+ | | | ||
+ | * Added “Slay a slime” achievement | ||
+ | * Small slimes no longer cause damage | ||
+ | * Fixed mob spawning issues | ||
+ | ** Slimes now spawn underground properly | ||
+ | * Fixed slimes not targeting the player | ||
+ | |- | ||
+ | ! [[Version History#1.26.5|1.26.5]] | ||
+ | ! Jul 03, 2014 | ||
+ | | | ||
+ | *Fixed slimes not dropping slimeballs when killed by the player | ||
+ | |- | ||
+ | ! [[Version History#1.27|1.27]] | ||
+ | ! Nov 13, 2015 | ||
+ | | | ||
+ | *Slimes can no longer take fall damage | ||
+ | |- | ||
+ | ! [[Version History#1.28|1.28]] | ||
+ | ! Oct 08, 2016 | ||
+ | | | ||
+ | *Fixed mob names disappearing on slimes and magma cubes | ||
+ | |} | ||
+ | |||
+ | == Bugs == | ||
+ | ''There are currently no known bugs with slimes.'' | ||
+ | |||
+ | == Trivia == | ||
+ | * A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4. | ||
+ | * Small slimes will always drop [[slimeball]]s in groups of 2-3. | ||
+ | * The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split. | ||
+ | * Slimes can chase [[player]]s in [[creative]] mode, but will not be able to hurt them on contact. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Player and slime.png|The player standing next to a tiny slime. | ||
+ | </gallery> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
== See Also == | == See Also == | ||
*[[Mobs]] | *[[Mobs]] | ||
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*[[Magma cube]] | *[[Magma cube]] | ||
− | + | [[Category:Hostile mobs]][[Category:Overworld mobs]] |
Revision as of 12:22, 22 December 2018
Slimes are hostile mobs which drop slimeballs.
Spawning
Slimes spawn deep underground in caves and unlit mines. They can spawn in three different sizes: large, medium and small.
Behavior
Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight. Once they do, they will charge at the player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.
Big and medium slimes do 1 heart of damage per second, but tiny slimes do no damage, though they still chase the player.
When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping experience.
Drops
Slimes drop experience points when killed or split.
Tiny slimes also drop 2-3 slime balls upon death.
Tasks
# | Task | Objective | |
---|---|---|---|
38 | Slay a Slime. | Kill a slime. |
History
Version | Date | Changes |
---|---|---|
1.26 | May 31, 2014 |
|
1.26.4 | Unknown release date |
|
1.26.5 | Jul 03, 2014 |
|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 08, 2016 |
|
Bugs
There are currently no known bugs with slimes.
Trivia
- A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4.
- Small slimes will always drop slimeballs in groups of 2-3.
- The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
- Slimes can chase players in creative mode, but will not be able to hurt them on contact.