Difference between revisions of "Commands"
m (→summon) |
(God the wikitext was bad in here lol) |
||
Line 1: | Line 1: | ||
− | |||
− | |||
Commands (also known as Cheats) are scripted codes that the player can write in the game console that change the game directly. | Commands (also known as Cheats) are scripted codes that the player can write in the game console that change the game directly. | ||
− | ==Using Commands== | + | == Using Commands == |
In order to use commands, the world must have cheats enabled. This option can only be enabled on the world creation screen, and cannot be enabled after a world has already been created. | In order to use commands, the world must have cheats enabled. This option can only be enabled on the world creation screen, and cannot be enabled after a world has already been created. | ||
Line 14: | Line 12: | ||
Note that <code>[~]</code> is an optional modifier that can be added to coordinates, which makes it relative the player's location. | Note that <code>[~]</code> is an optional modifier that can be added to coordinates, which makes it relative the player's location. | ||
− | ==List of Commands== | + | == List of Commands == |
− | + | {| class="wikitable" style="width: 100%;" | |
− | {| | + | |- |
− | | | ||
!width="100"|Command | !width="100"|Command | ||
!width="250"|Description | !width="250"|Description | ||
!width="400"|Definition | !width="400"|Definition | ||
!Examples | !Examples | ||
− | | | + | |- |
− | + | ! help | |
− | + | | This command is always available, even if cheats are disabled. | |
− | | | ||
Lists all of the possible commands. | Lists all of the possible commands. | ||
− | | | + | | <code>/help</code> |
− | <code>/help</code> | + | | <code>/help</code> |
− | | | + | |- |
− | + | ! seed | |
− | |- | + | | This command is always available, even if cheats are disabled. |
− | |||
− | |||
− | | | ||
Shows the seed number of the current world. | Shows the seed number of the current world. | ||
− | | | + | | <code>/seed</code> |
− | <code>/seed</code> | + | | <code>/seed</code> |
− | | | ||
− | |||
|- | |- | ||
− | + | ! cheats | |
− | + | | This command will only exist if the world was created prior to 1.26.5 (when cheats were added to the game). | |
− | |||
− | |||
− | |||
− | | | ||
It allows players to permanently enable or disable cheats in their world. | It allows players to permanently enable or disable cheats in their world. | ||
| | | | ||
<code>/cheats <enable|disable></code> | <code>/cheats <enable|disable></code> | ||
− | | | + | | <code>/cheats enable</code><br> |
− | + | <code>/cheats disable</code> | |
|- | |- | ||
− | + | ! clear | |
− | |||
− | |||
− | |||
− | |||
| Removes items from the inventory, but also returns a message if the specified item is present. | | Removes items from the inventory, but also returns a message if the specified item is present. | ||
| | | | ||
Line 70: | Line 53: | ||
| | | | ||
*<code>/clear</code> | *<code>/clear</code> | ||
− | + | **Removes all items from the inventory. | |
*<code>/clear wool 0</code> | *<code>/clear wool 0</code> | ||
− | + | **Does not remove any items, but returns a message saying "Found a match" if the player has wool in their inventory. | |
*<code>/clear wool -1 0 {type:"rainbow"}</code> | *<code>/clear wool -1 0 {type:"rainbow"}</code> | ||
− | + | ** Removes all rainbow wool from the inventory | |
*<code>/clear wool 1 0 {type:"red"}</code> | *<code>/clear wool 1 0 {type:"red"}</code> | ||
− | + | ** Removes 1 red wool from the inventory | |
− | + | |- | |
− | |- | + | ! clone |
− | |||
− | |||
| Clones part of the world and pastes it somewhere else, with data tags for blocks. | | Clones part of the world and pastes it somewhere else, with data tags for blocks. | ||
| | | | ||
Line 91: | Line 72: | ||
* <code>block_mask</code>: The blocks to clone. | * <code>block_mask</code>: The blocks to clone. | ||
| | | | ||
− | + | |- | |
− | |- | + | ! cls |
− | |||
− | |||
| "cls" stands for "clear screen". This command clears console messages from the screen. | | "cls" stands for "clear screen". This command clears console messages from the screen. | ||
− | | | + | | <code>/cls</code> |
− | <code>/cls</code> | + | | <code>/cls</code> |
− | | | + | |- |
− | + | ! difficulty | |
− | |- | ||
− | |||
− | |||
− | |||
| Sets the difficulty mode of the world. | | Sets the difficulty mode of the world. | ||
| | | | ||
Line 110: | Line 85: | ||
*<code>/difficulty normal</code> | *<code>/difficulty normal</code> | ||
*: Sets the game to normal difficulty | *: Sets the game to normal difficulty | ||
− | + | |- | |
− | |- | + | ! enchant |
− | |||
− | |||
| Applies an enchantment to the player's equipped item. | | Applies an enchantment to the player's equipped item. | ||
| | | | ||
Line 123: | Line 96: | ||
* <code>/enchant LuckOfTheSeaII</code> | * <code>/enchant LuckOfTheSeaII</code> | ||
*: Enchants the held item with the Luck of the Sea 2 enchantment. | *: Enchants the held item with the Luck of the Sea 2 enchantment. | ||
− | + | |- | |
− | |- | + | ! explode |
− | |||
− | |||
| Creates an explosion. | | Creates an explosion. | ||
| | | | ||
Line 135: | Line 106: | ||
* <code>/explode 5 ~ ~-3</code> | * <code>/explode 5 ~ ~-3</code> | ||
*: Performs a size 5 explosion, 3 blocks below the player. | *: Performs a size 5 explosion, 3 blocks below the player. | ||
− | + | |- | |
− | |- | + | ! fill |
− | |||
− | |||
| Fills a region of blocks with the specified block type | | Fills a region of blocks with the specified block type | ||
| | | | ||
Line 157: | Line 126: | ||
* <code>/fill air ~-10 ~-10 21 21 replace stone</code> | * <code>/fill air ~-10 ~-10 21 21 replace stone</code> | ||
*: Replaces stone around the player with air. | *: Replaces stone around the player with air. | ||
− | + | |- | |
− | |- | + | ! gamemode |
− | |||
− | |||
− | |||
| Switches between the game modes. | | Switches between the game modes. | ||
| | | | ||
Line 178: | Line 144: | ||
*: Switches to spectator mode. | *: Switches to spectator mode. | ||
*: <code>/gamemode 3</code> and <code>/gamemode p</code> will also work. | *: <code>/gamemode 3</code> and <code>/gamemode p</code> will also work. | ||
− | + | |- | |
− | |- | + | ! gamerule |
− | |||
− | |||
− | |||
| Sets global variables in the game world, such as the ability for players to keep their inventory when they die. | | Sets global variables in the game world, such as the ability for players to keep their inventory when they die. | ||
| | | | ||
Line 199: | Line 162: | ||
* <code>/gamerule sendcommandfeedback false</code> | * <code>/gamerule sendcommandfeedback false</code> | ||
*: Stops commands from returning feedback into chat if they are run successfully. | *: Stops commands from returning feedback into chat if they are run successfully. | ||
− | + | |- | |
− | |- | + | ! give |
− | |||
− | |||
| Gives the player any block or item. | | Gives the player any block or item. | ||
| | | | ||
Line 219: | Line 180: | ||
* <code>/give wooden_shovel 1 0 {enchantments:["unbreaking3"]}</code> | * <code>/give wooden_shovel 1 0 {enchantments:["unbreaking3"]}</code> | ||
*: Gives a wooden shovel with an unbreaking enchantment. | *: Gives a wooden shovel with an unbreaking enchantment. | ||
− | + | |- | |
− | |- | + | ! heal |
− | |||
− | |||
| Instantly heals the player. | | Instantly heals the player. | ||
− | | | + | | <code>/heal</code> |
− | <code>/heal</code> | + | | <code>/heal</code> |
− | + | |- | |
− | |- | + | ! home |
− | |||
− | |||
| Teleports to the player's spawn point. | | Teleports to the player's spawn point. | ||
| | | | ||
Line 240: | Line 197: | ||
* <code>/home set 5 3</code> | * <code>/home set 5 3</code> | ||
*: Sets the player's spawn point to the block at x=5 and y=3. | *: Sets the player's spawn point to the block at x=5 and y=3. | ||
− | + | |- | |
− | |- | + | ! kill |
− | |||
− | |||
| Instantly kills the player. | | Instantly kills the player. | ||
− | | | + | | <code>/kill</code> |
− | <code>/kill</code> | + | | <code>/kill</code> |
− | | | + | |- |
− | + | ! lightning | |
− | |- | ||
− | |||
− | |||
| Generates lightning | | Generates lightning | ||
| | | | ||
Line 260: | Line 212: | ||
* <code>/lightning ~-5 ~</code> | * <code>/lightning ~-5 ~</code> | ||
*: Generates lightning 5 blocks to the left of the player. | *: Generates lightning 5 blocks to the left of the player. | ||
− | + | |- | |
− | |- | + | ! say |
− | |||
− | |||
| Returns the specified message in chat | | Returns the specified message in chat | ||
− | | | + | | <code>/say message</code> |
− | <code>/say message</code> | ||
| | | | ||
*<code>/say hello world</code> | *<code>/say hello world</code> | ||
− | + | **Returns the message "hello world" in chat. | |
− | + | |- | |
− | |- | + | ! setblock |
− | |||
− | |||
| Replaces the existing block with the specified block. | | Replaces the existing block with the specified block. | ||
| | | | ||
Line 286: | Line 233: | ||
| | | | ||
* <code>/setblock diamond_block ~ ~</code> | * <code>/setblock diamond_block ~ ~</code> | ||
− | + | ** Replaces the block under the player with a diamond block. | |
* <code>/setblock dirt ~2 ~2 keep</code> | * <code>/setblock dirt ~2 ~2 keep</code> | ||
− | + | ** Replaces the block two blocks to the right and two blocks above the player to dirt, so long as it is an air block. | |
* <code>/setblock anvil 10 10 destroy {damage:2}</code> | * <code>/setblock anvil 10 10 destroy {damage:2}</code> | ||
− | + | ** Creates an anvil that has been damaged at position x=10 and y=10 in the world, first destroying any block that might have been there. | |
− | |- | + | |- |
− | + | ! spawnskin | |
− | |||
| Spawns in an NPC (non-player character) into the game. You need to have a skin ID for the NPC, which can be found on skin information in the skin database. | | Spawns in an NPC (non-player character) into the game. You need to have a skin ID for the NPC, which can be found on skin information in the skin database. | ||
| | | | ||
Line 304: | Line 250: | ||
* <code>/spawnskin 58300 1 ~-5 ~3</code> | * <code>/spawnskin 58300 1 ~-5 ~3</code> | ||
*: Spawns 1 of them, 5 blocks to the left, and three blocks above the player. | *: Spawns 1 of them, 5 blocks to the left, and three blocks above the player. | ||
− | + | |- | |
− | + | ! summon | |
− | |- | ||
− | |||
− | |||
− | |||
| Spawns in a mob. | | Spawns in a mob. | ||
| | | | ||
Line 315: | Line 257: | ||
| | | | ||
* <code>summon pig</code> | * <code>summon pig</code> | ||
− | + | ** Summons 1 pig, at the players position | |
* <code>summon cow 5 ~1 ~-2</code> | * <code>summon cow 5 ~1 ~-2</code> | ||
− | + | ** Summons 5 cows one block to the right, and two blocks below the player | |
* <code>summon spawnskin 1 ~ ~ {skin:1327,name:"Notch",health:1,drops:[{item:{id:"mob_head",type:1327}}]}</code> | * <code>summon spawnskin 1 ~ ~ {skin:1327,name:"Notch",health:1,drops:[{item:{id:"mob_head",type:1327}}]}</code> | ||
− | + | ** Summons one notch spawnskin at the players position with the name "Notch", which has half a heart of health and drops its head upon death. | |
* | * | ||
− | * <code>summon spawnskin 1 ~ ~ {skin:6273, aggro:"hostile"} | + | * <code>summon spawnskin 1 ~ ~ {skin:6273, aggro:"hostile"}</code> |
− | + | ** Summons a spawnskin that will instantly start attacking the player; other possible data tags are neutral and passive. | |
− | |- | + | |- |
− | + | ! time | |
− | |||
− | |||
| Sets/shows the current time of the day, which is a value between 1 and 100. | | Sets/shows the current time of the day, which is a value between 1 and 100. | ||
| | | | ||
Line 337: | Line 277: | ||
* <code>/time set day</code> | * <code>/time set day</code> | ||
*: Sets time to 0. | *: Sets time to 0. | ||
− | + | |- | |
− | + | ! tp | |
− | |- | ||
− | |||
− | |||
| Teleports (TPs) the player to a specific location. | | Teleports (TPs) the player to a specific location. | ||
| | | | ||
Line 350: | Line 287: | ||
* <code>/tp 5 3</code> | * <code>/tp 5 3</code> | ||
*: Teleports the player to the block at x=5 and y=3. | *: Teleports the player to the block at x=5 and y=3. | ||
− | + | |- | |
− | |- | + | ! weather |
− | |||
− | |||
− | |||
| Sets/shows whether it is raining in the world, or not. | | Sets/shows whether it is raining in the world, or not. | ||
| | | | ||
Line 363: | Line 297: | ||
* <code>/weather set rain</code> | * <code>/weather set rain</code> | ||
*: Makes it start raining. | *: Makes it start raining. | ||
− | + | |- | |
− | |- | + | ! xp |
− | |||
− | |||
| Sets the experience points of the player. | | Sets the experience points of the player. | ||
| | | | ||
Line 377: | Line 309: | ||
* <code>/xp add 10L</code> | * <code>/xp add 10L</code> | ||
*: Adds 10 levels to the player's experience. | *: Adds 10 levels to the player's experience. | ||
− | |||
|} | |} | ||
− | ==History== | + | == History == |
− | {|class="wikitable" | + | {| class="wikitable" style="width: 100%;" |
− | !Version | + | ! width="100"| Version |
− | !Date | + | ! width="200"| Date |
− | !Changes | + | ! Changes |
|- | |- | ||
− | ![[Version History#1.26.5|1.26.5]] | + | ! [[Version History#1.26.5|1.26.5]] |
− | + | | Jul 03, 2014 | |
| | | | ||
* Commands were first introduced | * Commands were first introduced | ||
− | + | ** Added commands: cheats, explode, fill, gamemode, gamerule, give, help, home, kill, seed, time, weather, xp | |
|- | |- | ||
− | ![[Version History#1.27|1.27]] | + | ! [[Version History#1.27|1.27]] |
− | + | | Nov 13, 2015 | |
| | | | ||
* Default keybinding to open commands changed from "/" to "T" | * Default keybinding to open commands changed from "/" to "T" | ||
− | * Added commands: | + | * Added commands: heal, spawnskin, tp |
* Added a doFireTick game rule | * Added a doFireTick game rule | ||
* Added "L" modifier to xp | * Added "L" modifier to xp | ||
* Added oldBlockHandling to fill | * Added oldBlockHandling to fill | ||
|- | |- | ||
− | ![[Version History#1.28|1.28]] | + | ! [[Version History#1.28|1.28]] |
− | + | | Oct 08, 2016 | |
| | | | ||
− | * Added commands: | + | * Added commands: difficulty, enchant, lightning |
* Added a passiveMobs game rule | * Added a passiveMobs game rule | ||
* Added durability and data_tags to give | * Added durability and data_tags to give | ||
|- | |- | ||
− | ![[Version History#1.29|1.29]] | + | ! [[Version History#1.29|1.29]] |
− | + | | Sep 27, 2019 | |
| | | | ||
* Removed quick command buttons from creative inventory | * Removed quick command buttons from creative inventory | ||
− | * Added commands: | + | * Added commands: clone, summon, setBlock, say, cls, clear |
* Command history is retained when switching worlds | * Command history is retained when switching worlds | ||
* "Hallow" and "replace" methods of the fill command behave properly | * "Hallow" and "replace" methods of the fill command behave properly | ||
Line 423: | Line 354: | ||
* Moved command output higher to no longer overlap command window and item text | * Moved command output higher to no longer overlap command window and item text | ||
* mobGriefing for creepers properly matches gamerule by default | * mobGriefing for creepers properly matches gamerule by default | ||
− | * New game rules | + | * New game rules doMobLoot and sendCommandFeedback |
* Adventure game mode | * Adventure game mode | ||
* Fill command now takes data tags | * Fill command now takes data tags | ||
Line 429: | Line 360: | ||
== See Also == | == See Also == | ||
− | *[[Identifiers]] | + | * [[Identifiers]] |
− | *[[Data tags]] | + | * [[Data tags]] |
− | *[[Enchantment_table#Commands|Enchantment IDs]] | + | * [[Enchantment_table#Commands|Enchantment IDs]] |
− | *[[Command book]] | + | * [[Command book]] |
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 16:38, 30 November 2021
Commands (also known as Cheats) are scripted codes that the player can write in the game console that change the game directly.
Using Commands
In order to use commands, the world must have cheats enabled. This option can only be enabled on the world creation screen, and cannot be enabled after a world has already been created.
The default key binding for opening the command console is "T". This can be changed in the game settings. When the console is open, the player can write a command, and execute it by pressing Enter.
The command definition includes two different types of brackets. It's important to know the difference between them.
- Parameters between the
<
and>
brackets is a list of options, separated by|
characters. For example, in/gamemode <survival|creative|adventure>
, you can write/gamemode survival
,/gamemode creative
, or/gamemode adventure
. - Parameters between the
[
and]
brackets is an optional parameter. When writing a command, you can omit the parameters. For example, in/lightning [[~]x [~]y]
, you can simply omit the X and Y parameters like so:/lightning
.
Note that [~]
is an optional modifier that can be added to coordinates, which makes it relative the player's location.
List of Commands
Command | Description | Definition | Examples |
---|---|---|---|
help | This command is always available, even if cheats are disabled.
Lists all of the possible commands. |
/help
|
/help
|
seed | This command is always available, even if cheats are disabled.
Shows the seed number of the current world. |
/seed
|
/seed
|
cheats | This command will only exist if the world was created prior to 1.26.5 (when cheats were added to the game).
It allows players to permanently enable or disable cheats in their world. |
|
/cheats enable
|
clear | Removes items from the inventory, but also returns a message if the specified item is present. |
|
|
clone | Clones part of the world and pastes it somewhere else, with data tags for blocks. |
|
|
cls | "cls" stands for "clear screen". This command clears console messages from the screen. | /cls
|
/cls
|
difficulty | Sets the difficulty mode of the world. |
|
|
enchant | Applies an enchantment to the player's equipped item. |
|
|
explode | Creates an explosion. |
|
|
fill | Fills a region of blocks with the specified block type |
|
|
gamemode | Switches between the game modes. |
|
|
gamerule | Sets global variables in the game world, such as the ability for players to keep their inventory when they die. |
|
|
give | Gives the player any block or item. |
|
|
heal | Instantly heals the player. | /heal
|
/heal
|
home | Teleports to the player's spawn point. |
|
|
kill | Instantly kills the player. | /kill
|
/kill
|
lightning | Generates lightning |
|
|
say | Returns the specified message in chat | /say message
|
|
setblock | Replaces the existing block with the specified block. |
|
|
spawnskin | Spawns in an NPC (non-player character) into the game. You need to have a skin ID for the NPC, which can be found on skin information in the skin database. |
|
|
summon | Spawns in a mob. |
|
|
time | Sets/shows the current time of the day, which is a value between 1 and 100. |
|
|
tp | Teleports (TPs) the player to a specific location. |
|
|
weather | Sets/shows whether it is raining in the world, or not. |
|
|
xp | Sets the experience points of the player. |
|
|
History
Version | Date | Changes |
---|---|---|
1.26.5 | Jul 03, 2014 |
|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 08, 2016 |
|
1.29 | Sep 27, 2019 |
|