Difference between revisions of "Potions"

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(Finished the table)
(Reorganized the page a bit)
Line 1: Line 1:
 +
{{Object
 +
|image=Empty bottle.png
 +
|name=Potion
 +
|type=Item
 +
|renewable=No
 +
|id=potion
 +
}}
 +
 
Potions are [[Brewing|brewable]] items that can give the player [[potion effects]] for an amount of time.
 
Potions are [[Brewing|brewable]] items that can give the player [[potion effects]] for an amount of time.
  
 
== Obtaining ==
 
== Obtaining ==
 +
The empty bottle is returned when any type of potion is drunk.
 +
 
=== Crafting ===
 
=== Crafting ===
Empty bottles, which are a type of potion, can be crafted using three pieces of [[glass]].
+
Three empty bottles, which are a type of potion, can be crafted using three pieces of [[glass]].
 
{{BigCrafting
 
{{BigCrafting
 
|4=Glass
 
|4=Glass
Line 16: Line 26:
  
 
=== Filling Bottles ===
 
=== Filling Bottles ===
An empty bottle can be filled using a [[water]] block or filled [[cauldron]] to create a bottle of water, another type of potion.
+
An empty bottle can be filled using a [[water]] block or filled [[cauldron]] to create a bottle of water, another type of potion. It also uses up a third of the water in a cauldron, however it doesn't affect water source blocks.
  
 
=== Fishing ===
 
=== Fishing ===
Line 25: Line 35:
  
 
Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.
 
Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.
 
=== Commands ===
 
This table shows what different types of potions will give. Not specifying a type will give a "potion" which cannot be drunk or used as a base.
 
 
For example, to obtain a strength II potion the player would type: <code>/give potion 1 0 {type:"strength2"}</code>
 
{| class="wikitable"
 
! style="width: 100px;"| Data tag (type)
 
! Result
 
|-
 
| "empty"
 
| Empty Bottle
 
|-
 
| "water"
 
| Water Bottle
 
|-
 
| "healing"
 
| Healing Potion
 
|-
 
| "healing2"
 
| Healing Potion II
 
|-
 
| "harming"
 
| Harming Potion
 
|-
 
| "harming2"
 
| Harming Potion II
 
|-
 
| "swiftness"
 
| Swiftness Potion
 
|-
 
| "swiftness+"
 
| Swiftness Potion +
 
|-
 
| "swiftness2"
 
| Swiftness Potion II
 
|-
 
| "slowness"
 
| Slowness Potion
 
|-
 
| "slowness+"
 
| Slowness Potion +
 
|-
 
| "poison"
 
| Poison Potion
 
|-
 
| "poison+"
 
| Poison Potion +
 
|-
 
| "poison2"
 
| Poison Potion II
 
|-
 
| "regeneration"
 
| Regeneration Potion
 
|-
 
| "regeneration+"
 
| Regeneration Potion +
 
|-
 
| "regeneration2"
 
| Regeneration Potion II
 
|-
 
| "strength"
 
| Strength Potion
 
|-
 
| "strength+"
 
| Strength Potion +
 
|-
 
| "strength2"
 
| Strength Potion II
 
|-
 
| "weakness"
 
| Weakness Potion
 
|-
 
| "weakness+"
 
| Weakness Potion +
 
|-
 
| "fireresistance"
 
| Fire Resistance Potion
 
|-
 
| "fireresistance+"
 
| Fire Resistance Potion +
 
|-
 
| "waterbreathing"
 
| Water Breathing Potion
 
|-
 
| "waterbreathing+"
 
| Water Breathing Potion +
 
|-
 
| "leaping"
 
| Leaping Potion
 
|-
 
| "leaping+"
 
| Leaping Potion +
 
|-
 
| "leaping2"
 
| Leaping Potion II
 
|-
 
| "invisibility"
 
| Invisibility Potion
 
|-
 
| "invisibility+"
 
| Invisibility Potion +
 
|-
 
| "nightvision"
 
| Night Vision Potion
 
|-
 
| "nightvision+"
 
| Night Vision Potion +
 
|}
 
  
 
== Usage ==
 
== Usage ==
Line 171: Line 73:
 
}}
 
}}
  
 +
=== Brewing ===
 +
''Main Article: [[Brewing]]''
  
=== Brewing Base ===
+
==== Modifiers ====
''Main Article: [[Brewing]]''
+
Potions can be modified in three ways. The first is by adding [[glowstone dust]] to enhance the effect level. The second is by adding [[redstone dust]] to extend the duration of the effect. The third is by adding a [[fermented spider eye]] to corrupt the effect, turning it into a different one. The result of a corruption is usually the inverse of the original effect (for example: swiftness to slowness). Some potions cannot be modified in some ways, for example, the weakness potion cannot be enhanced with glowstone dust, and no potion can be enhanced and have an extended duration.
  
The bottle of water and all other unmodified potions can be used as base potions in brewing.
+
==== Base Potions ====
 +
Base potions are potions that are created first to brew into other potions.
 +
{| class="wikitable" style="text-align: center;"
 +
! '''Name'''
 +
! '''Use'''
 +
|-
 +
| Bottle of Water
 +
| The starting point for every potion
 +
|-
 +
| Awkward Potion
 +
| The base for all effect potions  
 +
(weakness can also be brewed directly from the bottle of water)
 +
|-
 +
| Thick Potion
 +
| ''No use''
 +
|-
 +
| Mundane Potion
 +
| ''No use''
 +
|}
  
 
=== Drinking ===
 
=== Drinking ===
This table shows the [[potion effects]] given by different potions.
+
Apart from the empty bottle and potion item which both cannot be drunk, potions can be drunk by shift-clicking. They give off the slurp sound effect and also give back an empty bottle.
{| class="wikitable"
+
 
 +
These tables show the effects of potions which can be drunk:
 +
==== Potions with No Effects ====
 +
{| class="wikitable" style="text-align: center;"
 
! Name
 
! Name
 +
! Duration
 
! Effect
 
! Effect
! Duration
 
 
|-
 
|-
| Empty Bottle
+
| Bottle of Water
| None
+
| N/A
 +
| ''None''
 +
|-
 +
| Awkward Potion
 +
| N/A
 +
| ''None''
 +
|-
 +
| Thick Potion
 
| N/A
 
| N/A
 +
| ''None''
 
|-
 
|-
| Water Bottle
+
| Mundane Potion
| None
 
 
| N/A
 
| N/A
 +
| ''None''
 +
|}
 +
 +
==== Potions with Positive Effects ====
 +
{| class="wikitable" style="text-align: center;"
 +
! Name
 +
! Duration
 +
! Effect
 
|-
 
|-
 
| Healing Potion
 
| Healing Potion
 +
| Instant
 
| +2 Hearts
 
| +2 Hearts
| N/A
 
 
|-
 
|-
 
| Healing Potion II
 
| Healing Potion II
 +
| Instant
 
| +4 Hearts
 
| +4 Hearts
| N/A
 
|-
 
| Harming Potion
 
| -3 Hearts
 
| N/A
 
|-
 
| Harming Potion II
 
| -6 Hearts
 
| N/A
 
 
|-
 
|-
 
| Swiftness Potion
 
| Swiftness Potion
 +
| 3:00
 
| Speed 1 (+20%)
 
| Speed 1 (+20%)
| 3:00
 
 
|-
 
|-
 
| Swiftness Potion +
 
| Swiftness Potion +
 +
| 8:00
 
| Speed 1 (+20%)
 
| Speed 1 (+20%)
| 8:00
 
 
|-
 
|-
 
| Swiftness Potion II
 
| Swiftness Potion II
 +
| 1:30
 
| Speed 2 (+40%)
 
| Speed 2 (+40%)
| 1:30
 
 
|-
 
|-
| Slowness Potion
+
| Regeneration Potion
| Slowness 1 (-20%)
 
| 1:30
 
|-
 
| Slowness Potion +
 
| Slowness 1 (-20%)
 
| 4:00
 
|-
 
| Poison Potion
 
| Poison 1
 
 
| 0:45
 
| 0:45
|-
+
| Regeneration 1 (+30 Hearts in total)
| Poison Potion +
 
| Poison 1
 
| 1:30
 
|-
 
| Poison Potion II
 
| Poison 2
 
| 0:21
 
|-
 
| Regeneration Potion
 
| Regeneration 1
 
| 0:45 (+30 Hearts in total)
 
 
|-
 
|-
 
| Regeneration Potion +
 
| Regeneration Potion +
| Regeneration 1  
+
| 1:30
| 1:30 (+60 Hearts in total)
+
| Regeneration 1 (+60 Hearts in total)
 
|-
 
|-
 
| Regeneration Potion II
 
| Regeneration Potion II
| Regeneration 2
+
| 0:21  
| 0:21 (+60 Hearts in total)
+
| Regeneration 2 (+60 Hearts in total)
 
|-
 
|-
 
| Strength Potion
 
| Strength Potion
 +
| 3:00
 
| Strength 1 (+3 Damage)
 
| Strength 1 (+3 Damage)
| 3:00
 
 
|-
 
|-
 
| Strength Potion +
 
| Strength Potion +
 +
| 8:00
 
| Strength 2 (+3 Damage)
 
| Strength 2 (+3 Damage)
| 8:00
 
 
|-
 
|-
 
| Strength Potion II
 
| Strength Potion II
 +
| 1:30
 
| Strength 2 (+6 Damage)
 
| Strength 2 (+6 Damage)
| 1:30
 
|-
 
| Weakness Potion
 
| Weakness 1 (-4 Damage)
 
| 1:30
 
|-
 
| Weakness Potion +
 
| Weakness 1 (-4 Damage)
 
| 4:00
 
 
|-
 
|-
 
| Fire Resistance Potion
 
| Fire Resistance Potion
 +
| 3:00
 
| Fire Resistance 1
 
| Fire Resistance 1
| 3:00
 
 
|-
 
|-
 
| Fire Resistance Potion +
 
| Fire Resistance Potion +
 +
| 8:00
 
| Fire Resistance 1
 
| Fire Resistance 1
| 8:00
 
 
|-
 
|-
 
| Water Breathing Potion
 
| Water Breathing Potion
 +
| 3:00
 
| Water Breathing 1
 
| Water Breathing 1
| 3:00
 
 
|-
 
|-
 
| Water Breathing Potion +
 
| Water Breathing Potion +
 +
| 8:00
 
| Water Breathing 1
 
| Water Breathing 1
| 8:00
 
 
|-
 
|-
 
| Leaping Potion
 
| Leaping Potion
 +
| 3:00
 
| Jump Boost 1
 
| Jump Boost 1
| 3:00
 
 
|-
 
|-
 
| Leaping Potion +
 
| Leaping Potion +
 +
| 8:00
 
| Jump Boost 1
 
| Jump Boost 1
| 8:00
 
 
|-
 
|-
 
| Leaping Potion II
 
| Leaping Potion II
 +
| 1:30
 
| Jump Boost 2
 
| Jump Boost 2
| 1:30
 
 
|-
 
|-
 
| Invisibility Potion
 
| Invisibility Potion
 +
| 3:00
 
| Invisibility 1
 
| Invisibility 1
| 3:00
 
 
|-
 
|-
 
| Invisibility Potion +
 
| Invisibility Potion +
 +
| 8:00
 
| Invisibility 1
 
| Invisibility 1
| 8:00
 
 
|-
 
|-
 
| Night Vision Potion
 
| Night Vision Potion
 +
| 3:00
 
| Night Vision 1
 
| Night Vision 1
| 3:00
 
 
|-
 
|-
 
| Night Vision Potion +
 
| Night Vision Potion +
 +
| 8:00
 
| Night Vision 1
 
| Night Vision 1
| 8:00
+
|}
 +
 
 +
==== Potions with Negative Effects ====
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! Name
 +
! Duration
 +
! Effect
 +
|-
 +
| Harming Potion
 +
| Instant
 +
| -3 Hearts
 +
|-
 +
| Harming Potion II
 +
| Instant
 +
| -6 Hearts
 +
|-
 +
| Slowness Potion
 +
| 1:30
 +
| Slowness 1 (-20%)
 +
|-
 +
| Slowness Potion +
 +
| 4:00
 +
| Slowness 1 (-20%)
 +
|-
 +
| Poison Potion
 +
| 0:45
 +
| Poison 1
 +
|-
 +
| Poison Potion +
 +
| 1:30
 +
| Poison 1
 +
|-
 +
| Poison Potion II
 +
| 0:21
 +
| Poison 2
 +
|-
 +
| Weakness Potion
 +
| 1:30
 +
| Weakness 1 (-4 Damage)
 +
|-
 +
| Weakness Potion +
 +
| 4:00
 +
| Weakness 1 (-4 Damage)
 +
|}
 +
 
 +
=== Unusable Potion ===
 +
The unusable potion is an item simply called "Potion" that cannot be drunk or used in brewing. It can only be obtained if there is no "type" value given when using the <code>/give</code> or if that value does not exist.
 +
 
 +
== Data Values ==
 +
The id for potions is <code>potion</code>.
 +
 
 +
=== Data Tags ===
 +
Different types of potions can be specified using different values for the "type" data tag.
 +
 
 +
For example, to obtain a strength II potion the player would type: <code>/give potion 1 0 {type:"strength2"}</code>
 +
 
 +
Here is a list of all the values:
 +
{| class="wikitable" style="text-align: center;"
 +
! Potion
 +
! Regular
 +
! Extended(+)
 +
! Enhanced(II)
 +
|-
 +
| Potion
 +
| ''No value''
 +
| -
 +
| -
 +
|-
 +
| Empty Bottle
 +
| "empty"
 +
| -
 +
| -
 +
|-
 +
| Water Bottle
 +
| "water"
 +
| -
 +
| -
 +
|-
 +
| Thick Potion
 +
| "thick"
 +
| -
 +
| -
 +
|-
 +
| Mundane Potion
 +
| "mundane"
 +
| -
 +
| -
 +
|-
 +
| Awkward Potion
 +
| "awkward"
 +
| -
 +
| -
 +
|-
 +
| Healing Potion
 +
| "healing"
 +
| -
 +
| "healing2"
 +
|-
 +
| Harming Potion
 +
| "harming"
 +
| -
 +
| "harming2"
 +
|-
 +
| Swiftness Potion
 +
| "swiftness"
 +
| "swiftness+"
 +
| "swiftness2"
 +
|-
 +
| Slowness Potion
 +
| "slowness"
 +
| "slowness+"
 +
| -
 +
|-
 +
| Poison Potion
 +
| "poison"
 +
| "poison+"
 +
| "poison2"
 +
|-
 +
| Regeneration Potion
 +
| "regeneration"
 +
| "regeneration+"
 +
| "regeneration2"
 +
|-
 +
| Strength Potion
 +
| "strength"
 +
| "strength+"
 +
| "strength2"
 +
|-
 +
| Weakness Potion
 +
| "weakness"
 +
| "weakness+"
 +
| -
 +
|-
 +
| Fire Resistance Potion
 +
| "fireresistance"
 +
| "fireresistance+"
 +
| -
 +
|-
 +
| Water Breathing Potion
 +
| "waterbreathing"
 +
| "waterbreathing+"
 +
| -
 +
|-
 +
| Leaping Potion
 +
| "leaping"
 +
| "leaping+"
 +
| "leaping2"
 +
|-
 +
| Invisibility Potion
 +
| "invisibility"
 +
| "invisibility+"
 +
| -
 +
|-
 +
| Night Vision Potion
 +
| "nightvision"
 +
| "nightvision+"
 +
| -
 +
|}
 +
 
 +
== Tasks ==
 +
{| class="wikitable" width=100%
 +
! style="width:5%;"| '''#'''
 +
! style="width:40%:"|'''Task'''
 +
! style="width:40%:"|'''Objective'''
 +
! style="width:15%:"|<center>'''Needs'''</center>
 +
|-
 +
|'''44'''
 +
|Brew a potion
 +
|Create a potion by adding an ingredient to a bottle of water.
 +
|{{User:Tobias Alcaraz/Tip|[[File:brewing Stand.png|center|20px]]|This task requires a brewing stand.}}
 +
|-
 
|}
 
|}
  
Line 332: Line 408:
 
! Oct 8, 2016
 
! Oct 8, 2016
 
|
 
|
* Added all the potions which give effects
+
* Added potions
 +
:* Swiftness
 +
:* Slowness
 +
:* Harming
 +
:* Healing
 +
:* Poison
 +
:* Regeneration
 +
:* Strength
 +
:* Weakness
 +
:* Fire resistance
 +
:* Water breathing
 +
:* Leaping
 +
:* Invisibility
 +
:* Night vision
 +
:* As well as potions with extended time and increased power
 
|}
 
|}
  
Line 339: Line 429:
 
* 1.28 (to be fixed in 1.29): Currently, there is no way of obtaining a regeneration II potion, not even with commands
 
* 1.28 (to be fixed in 1.29): Currently, there is no way of obtaining a regeneration II potion, not even with commands
 
* 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
 
* 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
* 1.28: Potions obtained from the Creative inventory do not show the effects they will have
+
* 1.28: Potions obtained from the creative inventory do not show the effects they will have
  
 
== Trivia ==
 
== Trivia ==

Revision as of 14:01, 21 July 2018





Potion
Empty bottle.png
Type:Item
Renewable:No
Identifier:potion

Potions are brewable items that can give the player potion effects for an amount of time.

Obtaining

The empty bottle is returned when any type of potion is drunk.

Crafting

Three empty bottles, which are a type of potion, can be crafted using three pieces of glass.

Empty Empty Empty
Glass Empty Glass
Empty Glass Empty
Empty bottle

Filling Bottles

An empty bottle can be filled using a water block or filled cauldron to create a bottle of water, another type of potion. It also uses up a third of the water in a cauldron, however it doesn't affect water source blocks.

Fishing

It is possible to catch a bottle of water while fishing using a fishing rod.

Brewing

Main article: Brewing

Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.

Usage

Enchanting

The empty bottle can be enchanted to create a bottle of enchanting.

Crafting Ingredient

The bottle of water is used in the crafting recipes of juices, which are lemonade, apple juice and orange juice.

Bottle of water Lemon
Sugar Empty
Lemonade
Bottle of water Orange
Sugar Empty
Orange juice
Bottle of water Apple
Sugar Empty
Apple juice

Brewing

Main Article: Brewing

Modifiers

Potions can be modified in three ways. The first is by adding glowstone dust to enhance the effect level. The second is by adding redstone dust to extend the duration of the effect. The third is by adding a fermented spider eye to corrupt the effect, turning it into a different one. The result of a corruption is usually the inverse of the original effect (for example: swiftness to slowness). Some potions cannot be modified in some ways, for example, the weakness potion cannot be enhanced with glowstone dust, and no potion can be enhanced and have an extended duration.

Base Potions

Base potions are potions that are created first to brew into other potions.

Name Use
Bottle of Water The starting point for every potion
Awkward Potion The base for all effect potions

(weakness can also be brewed directly from the bottle of water)

Thick Potion No use
Mundane Potion No use

Drinking

Apart from the empty bottle and potion item which both cannot be drunk, potions can be drunk by shift-clicking. They give off the slurp sound effect and also give back an empty bottle.

These tables show the effects of potions which can be drunk:

Potions with No Effects

Name Duration Effect
Bottle of Water N/A None
Awkward Potion N/A None
Thick Potion N/A None
Mundane Potion N/A None

Potions with Positive Effects

Name Duration Effect
Healing Potion Instant +2 Hearts
Healing Potion II Instant +4 Hearts
Swiftness Potion 3:00 Speed 1 (+20%)
Swiftness Potion + 8:00 Speed 1 (+20%)
Swiftness Potion II 1:30 Speed 2 (+40%)
Regeneration Potion 0:45 Regeneration 1 (+30 Hearts in total)
Regeneration Potion + 1:30 Regeneration 1 (+60 Hearts in total)
Regeneration Potion II 0:21 Regeneration 2 (+60 Hearts in total)
Strength Potion 3:00 Strength 1 (+3 Damage)
Strength Potion + 8:00 Strength 2 (+3 Damage)
Strength Potion II 1:30 Strength 2 (+6 Damage)
Fire Resistance Potion 3:00 Fire Resistance 1
Fire Resistance Potion + 8:00 Fire Resistance 1
Water Breathing Potion 3:00 Water Breathing 1
Water Breathing Potion + 8:00 Water Breathing 1
Leaping Potion 3:00 Jump Boost 1
Leaping Potion + 8:00 Jump Boost 1
Leaping Potion II 1:30 Jump Boost 2
Invisibility Potion 3:00 Invisibility 1
Invisibility Potion + 8:00 Invisibility 1
Night Vision Potion 3:00 Night Vision 1
Night Vision Potion + 8:00 Night Vision 1

Potions with Negative Effects

Name Duration Effect
Harming Potion Instant -3 Hearts
Harming Potion II Instant -6 Hearts
Slowness Potion 1:30 Slowness 1 (-20%)
Slowness Potion + 4:00 Slowness 1 (-20%)
Poison Potion 0:45 Poison 1
Poison Potion + 1:30 Poison 1
Poison Potion II 0:21 Poison 2
Weakness Potion 1:30 Weakness 1 (-4 Damage)
Weakness Potion + 4:00 Weakness 1 (-4 Damage)

Unusable Potion

The unusable potion is an item simply called "Potion" that cannot be drunk or used in brewing. It can only be obtained if there is no "type" value given when using the /give or if that value does not exist.

Data Values

The id for potions is potion.

Data Tags

Different types of potions can be specified using different values for the "type" data tag.

For example, to obtain a strength II potion the player would type: /give potion 1 0 {type:"strength2"}

Here is a list of all the values:

Potion Regular Extended(+) Enhanced(II)
Potion No value - -
Empty Bottle "empty" - -
Water Bottle "water" - -
Thick Potion "thick" - -
Mundane Potion "mundane" - -
Awkward Potion "awkward" - -
Healing Potion "healing" - "healing2"
Harming Potion "harming" - "harming2"
Swiftness Potion "swiftness" "swiftness+" "swiftness2"
Slowness Potion "slowness" "slowness+" -
Poison Potion "poison" "poison+" "poison2"
Regeneration Potion "regeneration" "regeneration+" "regeneration2"
Strength Potion "strength" "strength+" "strength2"
Weakness Potion "weakness" "weakness+" -
Fire Resistance Potion "fireresistance" "fireresistance+" -
Water Breathing Potion "waterbreathing" "waterbreathing+" -
Leaping Potion "leaping" "leaping+" "leaping2"
Invisibility Potion "invisibility" "invisibility+" -
Night Vision Potion "nightvision" "nightvision+" -

Tasks

# Task Objective
Needs
44 Brew a potion Create a potion by adding an ingredient to a bottle of water.

This page is a candidate for deletion!

Reason: No longer needed here. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.

History

Version Date Changes
1.27 Nov 13, 2015
  • Added the empty bottle
  • Added the bottle of water
1.28 Oct 8, 2016
  • Added potions
  • Swiftness
  • Slowness
  • Harming
  • Healing
  • Poison
  • Regeneration
  • Strength
  • Weakness
  • Fire resistance
  • Water breathing
  • Leaping
  • Invisibility
  • Night vision
  • As well as potions with extended time and increased power

Bugs

  • 1.28 (to be fixed in 1.29): Strength II potions give strength I instead of strength II
  • 1.28 (to be fixed in 1.29): Currently, there is no way of obtaining a regeneration II potion, not even with commands
  • 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
  • 1.28: Potions obtained from the creative inventory do not show the effects they will have

Trivia

  • A unusable potion can be obtained by not specifying the type of potion when using the command, or by giving an unrecognized type.

See Also