Difference between revisions of "Slime"
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− | + | {{Object | |
+ | |image=Slime.png | ||
+ | |name=Slime | ||
+ | |type=Hostile | ||
+ | |drops=2-3 [[Slimeball]]s<br> and [[Experience]] | ||
+ | |id=slime | ||
+ | }} | ||
+ | |||
+ | The {{I|Slime}} [[Slime]] is a hostile bouncing cube-shaped creature that appears in caves around the world. | ||
+ | |||
+ | This mob has {{Health|4}} Health and will drop [[Slimeball]]s when killed | ||
+ | |||
+ | == Spawning == | ||
+ | Slimes spawn deep underground in unlit [[caves]] and mines. They can appear in three different sizes: large, medium and small. | ||
+ | |||
+ | keeping in mind that the bigger the slime, the more damage and more health they have. | ||
+ | |||
+ | === Commands === | ||
+ | A Slime can be spawned in another way besides its respective [[spawn egg]], with the command <code>/summon slime</code> you can spawn it. | ||
+ | |||
+ | In addition to that you can add [[data tags]] to customize the slime. examples: | ||
+ | |||
+ | *<code>/summon slime 1 ~ ~ {name:"space slime", health:100}</code> | ||
+ | |||
+ | *<code>/summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}</code> | ||
+ | |||
+ | == Drops == | ||
+ | Slimes drop {{I|Experience_orb_2}} [[experience]] points when killed or split. | ||
+ | |||
+ | Tiny slimes also drop 2-3 {{Icon link|Slimeball|Slimeball}} upon death. | ||
+ | |||
+ | ===Crafting=== | ||
+ | Crafting with the slime drop: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |+ | ||
+ | ! Slime Block | ||
+ | ! Balloon | ||
+ | ! Sticky Piston | ||
+ | ! Magma Cream | ||
+ | ! Slimeball | ||
+ | |- | ||
+ | | {{CraftBig | ||
+ | | A1 = Slimeball | ||
+ | | A2 = Slimeball | ||
+ | | A3 = Slimeball | ||
+ | | B1 = Slimeball | ||
+ | | B2 = Slimeball | ||
+ | | B3 = Slimeball | ||
+ | | C1 = Slimeball | ||
+ | | C2 = Slimeball | ||
+ | | C3 = Slimeball | ||
+ | | output = Slime Block | ||
+ | }} | ||
+ | | {{CraftBig | ||
+ | | A2 = Slimeball | ||
+ | | B2 = String | ||
+ | | C2 = String | ||
+ | | output = Balloon | ||
+ | }} | ||
+ | | {{CraftBig | ||
+ | | B2 = Slimeball | ||
+ | | C2 = Piston | ||
+ | | output = Sticky Piston | ||
+ | }} | ||
+ | | {{CraftBig | ||
+ | | B2 = Slimeball | ||
+ | | C2 = Blaze Powder | ||
+ | | output = Magma Cream | ||
+ | }} | ||
+ | | {{CraftBig | ||
+ | | B2 = Slime Block | ||
+ | | output = Slimeball | ||
+ | | output-amount = 9 | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | == Behavior == | ||
+ | Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight. | ||
+ | |||
+ | Once they do, they will charge at the {{I|Player_head}} [[player]], bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing. | ||
+ | |||
+ | Big and medium slimes do 1 heart of damage per second ( {{Health|2}} ), but tiny slimes do no damage, though they still chase the player. | ||
+ | |||
+ | When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping {{I|Experience_orb_2}} [[experience]]. | ||
+ | |||
+ | == Tasks == | ||
+ | {{Tasks|38=}} | ||
+ | |||
+ | == History == | ||
+ | {{HistoryTable | ||
+ | | [[Version History#1.26|1.26]] | ||
+ | | May 31, 2014 | ||
+ | |* Added slimes | ||
+ | | [[Version History#1.26.4|1.26.4]] | ||
+ | | May 31, 2014 | ||
+ | | | ||
+ | * Added “Slay a slime” achievement | ||
+ | * Small slimes no longer cause damage | ||
+ | * Fixed mob spawning issues | ||
+ | ** Slimes now spawn underground properly | ||
+ | * Fixed slimes not targeting the player | ||
+ | | [[Version History#1.26.5|1.26.5]] | ||
+ | | Jul 03, 2014 | ||
+ | |*Fixed slimes not dropping slimeballs when killed by the player | ||
+ | | [[Version History#1.27|1.27]] | ||
+ | | Nov 13, 2015 | ||
+ | |*Slimes can no longer take fall damage | ||
+ | | [[Version History#1.28|1.28]] | ||
+ | | Oct 08, 2016 | ||
+ | |*Fixed mob names disappearing on slimes and magma cubes | ||
+ | }} | ||
+ | |||
+ | == Trivia == | ||
+ | * A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4. | ||
+ | * Small slimes will always drop [[slimeball]]s in groups of 2-3. | ||
+ | * The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split. | ||
+ | * Slimes can chase [[player]]s in [[creative]] mode, but will not be able to hurt them on contact. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Player and slime.png|The player standing next to a tiny slime. | ||
+ | </gallery> | ||
+ | |||
+ | == See Also == | ||
+ | *[[Mobs]] | ||
+ | *[[Slimeball]] | ||
+ | *[[Slime block]] | ||
+ | *[[Magma cube]] | ||
+ | |||
+ | [[Category:Hostile mobs]][[Category:Overworld mobs]] |
Latest revision as of 08:39, 26 July 2024
The Slime is a hostile bouncing cube-shaped creature that appears in caves around the world.
This mob has 4 () Health and will drop Slimeballs when killed
Contents
Spawning
Slimes spawn deep underground in unlit caves and mines. They can appear in three different sizes: large, medium and small.
keeping in mind that the bigger the slime, the more damage and more health they have.
Commands
A Slime can be spawned in another way besides its respective spawn egg, with the command /summon slime
you can spawn it.
In addition to that you can add data tags to customize the slime. examples:
/summon slime 1 ~ ~ {name:"space slime", health:100}
/summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}
Drops
Slimes drop experience points when killed or split.
Tiny slimes also drop 2-3 Slimeball upon death.
Crafting
Crafting with the slime drop:
Slime Block | Balloon | Sticky Piston | Magma Cream | Slimeball |
---|---|---|---|---|
Behavior
Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight.
Once they do, they will charge at the player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.
Big and medium slimes do 1 heart of damage per second ( 2 () ), but tiny slimes do no damage, though they still chase the player.
When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping experience.
Tasks
Number | Icon[ng] | Name | Newgrounds name | Description [ng] | Objective | Points[ng] | Requirements |
---|---|---|---|---|---|---|---|
38 | Slay a slime | Kill a Slime | Just make sure to wash your hands after! | Kill a slime | 5 |
History
Version | Date | Changes |
---|---|---|
1.26 | May 31, 2014 |
|
1.26.4 | May 31, 2014 |
|
1.26.5 | Jul 03, 2014 |
|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 08, 2016 |
|
Trivia
- A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4.
- Small slimes will always drop slimeballs in groups of 2-3.
- The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
- Slimes can chase players in creative mode, but will not be able to hurt them on contact.