Difference between revisions of "Cliff"

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Cliffs are naturally generated steep drop-offs that are 7-10 blocks tall.
 
Cliffs are naturally generated steep drop-offs that are 7-10 blocks tall.
  
They generate at random, averaging one cliff per 50 blocks, in all [[biomes]] except the [[Biomes#Water|water]] and [[Biomes#Plain|plain]] [[biomes]].
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They generate at random, averaging one cliff per 50 blocks, in all [[biomes]] except the [[Biomes#Water|water]] and [[Biomes#Plain|plain]] biomes.
  
 
== Bugs ==
 
== Bugs ==
 
*1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically.
 
*1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically.
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== Gallery ==
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<gallery>
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File:Cliff.png|A player next to a cliff on a desert biome
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</gallery>
  
 
[[Category:Unfinished]]
 
[[Category:Unfinished]]

Latest revision as of 22:05, 31 July 2023

Cliffs are naturally generated steep drop-offs that are 7-10 blocks tall.

They generate at random, averaging one cliff per 50 blocks, in all biomes except the water and plain biomes.

Bugs

  • 1.28: Caves are suppose to generate at random in cliffs. Due to an oversight, the cave generates twice as far vertically.

Gallery