Difference between revisions of "Bugs"

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== Inventory Bugs ==
 
== Inventory Bugs ==
 +
* 1.29.2: The creative inventory only has the red coloured bed. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.31.1: The trash can in the creative inventory can be used to temporarily store items by pressing a number key while hovering over it with the mouse. The trash can will empty itself when the inventory is closed. [[User:Xyvxpi|Xyvxpi]] ([[User talk:Xyvxpi|talk]]) 05:44, 23 January 2024 (EST)
  
 
== Item and block bugs ==
 
== Item and block bugs ==
 
<!-- Put subcategories for each block or item -->
 
<!-- Put subcategories for each block or item -->
  
 +
=== Pressure Plate ===
 
* 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
 
* 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
 +
 +
=== Piston ===
 +
* 1.29.2: If a player stands next to a piston (as when the piston is activated the piston head will smash player head), when the piston activates the piston head will go through the head and the player will be able to move only in one direction untill both heads lose contact. [[User:Brackets]] ([[User talk:Brackets|talk]])
 +
* 1.31.1: Activate and deactivate a piston. Then, place a pumpkin where the piston head was. The pumpkin will always the same carving. Different carvings appear when the piston is facing different directions. A piston facing upward produces an uncarved pumpkin. A piston facing right produces a pumpkin with the carving that is most commonly encountered. A piston facing downwards produces a pumpkin with a smile. A piston facing left produces a pumpkin with a creeper face. [[User:Xyvxpi|Xyvxpi]] ([[User talk:Xyvxpi|talk]]) 05:53, 24 January 2024 (EST)
 +
 +
=== Furnace ===
 +
* 1.30.2: Furnace doesn't give xp on smelting something. [[User:Brackets]] ([[User talk:Brackets|talk]])
 +
 +
=== Ender Pearl ===
 +
* 1.29.2: Sometimes throwing ender pearls repeatedly can kill you in creative also, like throwing it to flaming chicken. [[User:Angelo|Angelo]]([[User talk:Angelo|Talk]])
 +
 +
=== Snowballs ===
 +
* 1.29.2: when you play the game and got snowballs while holding left click with only one snowball then right click while still holding left click it can throw three snowballs [[User:Angelo|Angelo]]([[User talk:Angelo|talk]])
  
 
=== Bow and Arrows ===
 
=== Bow and Arrows ===
 
* 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
 
* 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
 +
* 1.29.2: If the player is hit with arrows and then dies, the arrows will still be in the player. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.29.2: Charged bows don't do any more damage than non-charged bows [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
 +
=== Containers ===
 +
* 1.29.2: if  an openable object or something else that was able to be right click,while inside of a wall right clicking it will also activate or open it. [[User:Angelo]]([[User talk:Angelo|talk]])
 +
* 1.29.2: if a block like chest which is accessible when right-clicking will work as normal even when there is a wall between you and that accessible block. [[User:Brackets]]([[User talk:Brackets|talk]])
 +
 +
=== Bottle of Enchanting ===
 +
* 1.30.3b_1: no matter how much levels you enchant an empty bottle with, you will always get 10 when used.
  
 
== Mob Bugs ==
 
== Mob Bugs ==
 
<!-- Put subcategories for each mob -->
 
<!-- Put subcategories for each mob -->
  
 +
=== Creeper ===
 +
* 1.31.1: If you light them with a [[flint and steel]] they won't explode, but instead will burn to death. [[User:Ren Yuta|Ren]]([[User talk:Ren Yuta|talk]])
 +
 +
=== Wolf ===
 
* 1.29: If you kill your dog, it will be immortal, and will spawn where you go. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
 
* 1.29: If you kill your dog, it will be immortal, and will spawn where you go. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
 +
 +
=== Squid ===
 
* 1.29: The squids spawns in every place where there is water. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
 
* 1.29: The squids spawns in every place where there is water. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
  
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* 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
 
* 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
 
* 1.28: Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
 
* 1.28: Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
* 1.29.2 If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
+
* 1.29.2: If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.29.2 If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
+
* 1.29.2: If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.29.2: If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.29.2: Damaged anvils have the non-damaged anvil falling animation. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.29.2: Gravel will still drop flint even if you break it with a tool that has silk touch on it. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
 +
* 1.29.2: If you place a chest and then enter the chest, explode it with TNT, it's contents will fall onto the ground but you're still able to take stuff out of the chest.
 +
* 1.29.2: Teleporting to other dimensions sometimes make your health full. [[User:Angelo|Angelo]]([[User talk:Angelo|talk]])
 +
* 1.30.3b If you land partly on a slime block, then you will not bounce up. [[User:Stoch|Stoch]] ([[User talk:Stoch|talk]])
 +
'''* 1.31.1: Lighting something on fire and then putting it out will keep the area around it lit. (Sadly no image rn.)''' [[User:Ren Yuta|Ren Yuta]] ([[User talk:Ren Yuta|talk]]) 19:45, 19 October 2024 (EDT)
  
 
== Balance and Fine-tuning ==
 
== Balance and Fine-tuning ==

Latest revision as of 18:45, 19 October 2024

This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.

Bugs in bold require more detail on how to reproduce them.


Inventory Bugs

  • 1.29.2: The creative inventory only has the red coloured bed. Deathgood543 (talk)
  • 1.31.1: The trash can in the creative inventory can be used to temporarily store items by pressing a number key while hovering over it with the mouse. The trash can will empty itself when the inventory is closed. Xyvxpi (talk) 05:44, 23 January 2024 (EST)

Item and block bugs

Pressure Plate

  • 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. Myreportingaccountyes (talk)

Piston

  • 1.29.2: If a player stands next to a piston (as when the piston is activated the piston head will smash player head), when the piston activates the piston head will go through the head and the player will be able to move only in one direction untill both heads lose contact. User:Brackets (talk)
  • 1.31.1: Activate and deactivate a piston. Then, place a pumpkin where the piston head was. The pumpkin will always the same carving. Different carvings appear when the piston is facing different directions. A piston facing upward produces an uncarved pumpkin. A piston facing right produces a pumpkin with the carving that is most commonly encountered. A piston facing downwards produces a pumpkin with a smile. A piston facing left produces a pumpkin with a creeper face. Xyvxpi (talk) 05:53, 24 January 2024 (EST)

Furnace

Ender Pearl

  • 1.29.2: Sometimes throwing ender pearls repeatedly can kill you in creative also, like throwing it to flaming chicken. Angelo(Talk)

Snowballs

  • 1.29.2: when you play the game and got snowballs while holding left click with only one snowball then right click while still holding left click it can throw three snowballs Angelo(talk)

Bow and Arrows

  • 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.29.2: If the player is hit with arrows and then dies, the arrows will still be in the player. Deathgood543 (talk)
  • 1.29.2: Charged bows don't do any more damage than non-charged bows Deathgood543 (talk)

Containers

  • 1.29.2: if an openable object or something else that was able to be right click,while inside of a wall right clicking it will also activate or open it. User:Angelo(talk)
  • 1.29.2: if a block like chest which is accessible when right-clicking will work as normal even when there is a wall between you and that accessible block. User:Brackets(talk)

Bottle of Enchanting

  • 1.30.3b_1: no matter how much levels you enchant an empty bottle with, you will always get 10 when used.

Mob Bugs

Creeper

  • 1.31.1: If you light them with a flint and steel they won't explode, but instead will burn to death. Ren(talk)

Wolf

Squid

Miscellaneous Bugs

  • 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
  • 1.28: Water does not negate fall damage like in Minecraft. TheTopazRobot (talk) 14:16, 2 November 2017 (CDT)
  • 1.29.2: If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. Deathgood543 (talk)
  • 1.29.2: If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. Deathgood543 (talk)
  • 1.29.2: If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. Deathgood543 (talk)
  • 1.29.2: Damaged anvils have the non-damaged anvil falling animation. Deathgood543 (talk)
  • 1.29.2: Gravel will still drop flint even if you break it with a tool that has silk touch on it. Deathgood543 (talk)
  • 1.29.2: If you place a chest and then enter the chest, explode it with TNT, it's contents will fall onto the ground but you're still able to take stuff out of the chest.
  • 1.29.2: Teleporting to other dimensions sometimes make your health full. Angelo(talk)
  • 1.30.3b If you land partly on a slime block, then you will not bounce up. Stoch (talk)

* 1.31.1: Lighting something on fire and then putting it out will keep the area around it lit. (Sadly no image rn.) Ren Yuta (talk) 19:45, 19 October 2024 (EDT)

Balance and Fine-tuning

  • 1.28: The Thunder weather comes too often. It should be less often, or least let the player use the bed in thunder weather at daytime. --M1 (talk) 02:57, 25 February 2018 (CST)

See Also