Difference between revisions of "Bugs"

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(→‎Item and block bugs: comment on stairs/gravel bug)
 
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== Inventory Bugs ==
 
== Inventory Bugs ==
* 1.28: I have no idea if this is a bug, but the backdrop for stone is Rock Backdrop, not Stone Backdrop. - [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 11:57, 24 February 2018 (CST)
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* 1.29.2: The creative inventory only has the red coloured bed. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: After the bone shuriken has been thrown, when the player tries to retrieve it, it gives bedrock that disappears when clicked in the inventory. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.31.1: The trash can in the creative inventory can be used to temporarily store items by pressing a number key while hovering over it with the mouse. The trash can will empty itself when the inventory is closed. [[User:Xyvxpi|Xyvxpi]] ([[User talk:Xyvxpi|talk]]) 05:44, 23 January 2024 (EST)
  
 
== Item and block bugs ==
 
== Item and block bugs ==
 
<!-- Put subcategories for each block or item -->
 
<!-- Put subcategories for each block or item -->
  
*When you mine a chest in a dungeon without taking the loot the chest regenerates, making it a source of infinite chests, but the loot in it does not get dropped when you mine it, and is still in the regenerated chest. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 11:55, 3 December 2017 (CST)
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=== Pressure Plate ===
* 1.28: Rabbit's foot seems to be lower quality than other items and looks very blurry in the inventory. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 10:32, 16 March 2019 (CDT)
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* 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
* 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being unactivated again, the blocks it is powering will remain powered until it is pressed again. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
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* 1.28: When sand/gravel drops on stairs or a slab from enough height (at least 2 blocks between), the stairs/slab is destroyed without dropping. [[User:Nillpartel|Nillpartel]] ([[User talk:Nillpartel|talk]])
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=== Piston ===
** I'm not seeing the bug. 1.28 exe on Win10. Tried creative and survival/cheats; dropping sand & gravel on wooden stairs. [[User:Eekee|Eekee]] ([[User talk:Eekee|talk]]) 20:13, 11 August 2019 (UTC)
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* 1.29.2: If a player stands next to a piston (as when the piston is activated the piston head will smash player head), when the piston activates the piston head will go through the head and the player will be able to move only in one direction untill both heads lose contact. [[User:Brackets]] ([[User talk:Brackets|talk]])
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* 1.31.1: Activate and deactivate a piston. Then, place a pumpkin where the piston head was. The pumpkin will always the same carving. Different carvings appear when the piston is facing different directions. A piston facing upward produces an uncarved pumpkin. A piston facing right produces a pumpkin with the carving that is most commonly encountered. A piston facing downwards produces a pumpkin with a smile. A piston facing left produces a pumpkin with a creeper face. [[User:Xyvxpi|Xyvxpi]] ([[User talk:Xyvxpi|talk]]) 05:53, 24 January 2024 (EST)
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 +
=== Furnace ===
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* 1.30.2: Furnace doesn't give xp on smelting something. [[User:Brackets]] ([[User talk:Brackets|talk]])
  
=== Pistons ===
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=== Ender Pearl ===
* 1.28: When you activate a Sticky Piston and then break the second part of it, it will drop a Bedrock and if you try to pick up the Bedrock, the Bedrock will disappear. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]]) 10:11, 26 May 2019 (CDT)
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* 1.29.2: Sometimes throwing ender pearls repeatedly can kill you in creative also, like throwing it to flaming chicken. [[User:Angelo|Angelo]]([[User talk:Angelo|Talk]])
* 1.28: When you activate a Sticky Piston and then break the second part of it and then place a block where the second part is supposed to be and then deactivate the Sticky Piston, the block will disappear. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]]) 10:11, 26 May 2019 (CDT)
 
* 1.28: When you activate a Sticky Piston and then break the second part of it, then place a door/activated piston/bed where the piston head was and deactivate the piston, half of the double block is removed and the other half remains as an extremely buggy block. If you try to break the remaining block you will get a door/piston/bed however the block will not disappear, making it possible to get an infinite amount of door/piston/beds. This block cannot be broken even in creative or using tnt. If the block is a door, it cannot be shift-clicked however other blocks work as usual except only the part of the block that can be seen can be used. If tnt is used on it, the tnt freezes and disappears if you reload the map. The bed can be removed by pushing it with a piston, the piston by deactivating it and destroying it, and the door can be removed by placing a block on the invisible half of the door and breaking it (this removes the block used and is the other of the two known ways to break bedrock and the barrier block in survival mode). Shift-clicking the door before breaking it fixes the door and removes the block early. (Note: the glitch can only be done in certain block positions.)  [//www.youtube.com/watch?v=PLjFEUxg9h8&feature=youtu.be (video)] [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]]) 10:06, 26 May 2019 (CDT)
 
* 1.28: A piston cannot be activated when it's offscreen. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
 
  
=== TNT ===
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=== Snowballs ===
* 1.28: TNT explosions can destroy all stair or slab blocks, even Bedrock stairs and slabs.
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* 1.29.2: when you play the game and got snowballs while holding left click with only one snowball then right click while still holding left click it can throw three snowballs [[User:Angelo|Angelo]]([[User talk:Angelo|talk]])
* 1.28: TNT explosions can destroy ender portal frames, allowing the player to move the portal and rebuild it somewhere else. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 11:02, 10 August 2019 (UTC)
 
  
 
=== Bow and Arrows ===
 
=== Bow and Arrows ===
* 1.28: Arrows shot from infinity bows can be collected, allowing the player to obtain an unlimited number of arrows. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
* 1.28: Power does not affect the damage dealt by a bow [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.29.2: If the player is hit with arrows and then dies, the arrows will still be in the player. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.29.2: Charged bows don't do any more damage than non-charged bows [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: Arrows and spears do not activate wooden pressure plates [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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=== Containers ===
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* 1.29.2: if  an openable object or something else that was able to be right click,while inside of a wall right clicking it will also activate or open it. [[User:Angelo]]([[User talk:Angelo|talk]])
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* 1.29.2: if a block like chest which is accessible when right-clicking will work as normal even when there is a wall between you and that accessible block. [[User:Brackets]]([[User talk:Brackets|talk]])
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=== Bottle of Enchanting ===
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* 1.30.3b_1: no matter how much levels you enchant an empty bottle with, you will always get 10 when used.
  
 
== Mob Bugs ==
 
== Mob Bugs ==
 
<!-- Put subcategories for each mob -->
 
<!-- Put subcategories for each mob -->
  
* When in Creative mode with the world set to peaceful, the fire egg will spawn a chicken that disappears as if it was hostile. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 09:32, 29 November 2017 (CST)
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=== Creeper ===
:* Even flaming chickens are meant to spawn on peaceful, are you sure "passive mobs" was on? [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.31.1: If you light them with a [[flint and steel]] they won't explode, but instead will burn to death. [[User:Ren Yuta|Ren]]([[User talk:Ren Yuta|talk]])
* 1.28: Killing mobs with arrows does not drop XP [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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* 1.28: Zombies drop rare drops even if not killed by the player. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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=== Wolf ===
* 1.28: Skeletons hit themselves if they move and shoot [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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* 1.29: If you kill your dog, it will be immortal, and will spawn where you go. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
* 1.28: If a chicken with shades is on fire, whenever it hits the ground its shades will disappear for a split second. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]]) 10:19, 26 May 2019 (CDT)
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* 1.28 A pig is invincible to acid. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
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=== Squid ===
* 1.28 If a pig is in acid, the pig goes upwards at an extreme speed. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
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* 1.29: The squids spawns in every place where there is water. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
* 1.28 If a pig is going upwards at an extreme speed because of acid, it can go through roofs. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]])
 
* If you kill your dog, it will be inmortal, and will spawn where you go. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
 
* The squids spawns in every place where is water. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
 
  
 
== Miscellaneous Bugs ==
 
== Miscellaneous Bugs ==
 
* 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
 
* 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
* 1.28: Upward movement is blocked when leaping from water onto rope or ladder across an air gap (but not blocked for solid blocks), and when climbing a ladder up to water.[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 06:56, 31 July 2014 (EDT)
 
 
* 1.28: Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
 
* 1.28: Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
* 1.28: When you land on the ground after sprinting down stairs you take fall damage. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
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* 1.29.2: If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* ''(Fixed in 1.29)'' 1.28: Regeneration and weakness potions cannot have their duration extended by brewing them with redstone, trying to do so resulting undrinkable potions. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.29.2: If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: The seed shown in the world menu and the seed given by the /seed command are different. The world was made in the same version it was tested in. For example for one world, the menu seed is 115568, and /seed gives 55732. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.29.2: If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* downloadable swf verison doesn't work... always shows Roblox ad and no button to start game --[[User:Danholli123|Danholli123]] ([[User talk:Danholli123|talk]]) 22:02, 28 March 2016 (EDT)
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* 1.29.2: Damaged anvils have the non-damaged anvil falling animation. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: Enchanting does not take away the number of levels shown in the enchantment table, but a random number of levels seemingly dependant on the number of levels the player has. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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* 1.29.2: Gravel will still drop flint even if you break it with a tool that has silk touch on it. [[User:Deathgood543|Deathgood543]] ([[User talk:Deathgood543|talk]])
* 1.28: If the player is sneaking then all mobs except [[Ghast]], [[Blaze]] and [[Skeleton]] will not be able to attack the player. [[User:Myreportingaccountyes|Myreportingaccountyes]] ([[User talk:Myreportingaccountyes|talk]]) 18:06, 26 May 2019 (CDT)
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* 1.29.2: If you place a chest and then enter the chest, explode it with TNT, it's contents will fall onto the ground but you're still able to take stuff out of the chest.
* If you are on a mine car, and go down at a very high speed, when you hit with a wall, the user's avatar sprite get inclined. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
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* 1.29.2: Teleporting to other dimensions sometimes make your health full. [[User:Angelo|Angelo]]([[User talk:Angelo|talk]])
* If you fill the map with lamps/torches/tnt/a liquid, also the lag, wich is normal, the user's avatar sprite will dissapear in some parts. [[User:Foxythepirate9000|Foxythepirate9000]]([[User talk:Foxythepirate9000|talk]])
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* 1.30.3b If you land partly on a slime block, then you will not bounce up. [[User:Stoch|Stoch]] ([[User talk:Stoch|talk]])
 +
'''* 1.31.1: Lighting something on fire and then putting it out will keep the area around it lit. (Sadly no image rn.)''' [[User:Ren Yuta|Ren Yuta]] ([[User talk:Ren Yuta|talk]]) 19:45, 19 October 2024 (EDT)
  
 
== Balance and Fine-tuning ==
 
== Balance and Fine-tuning ==

Latest revision as of 18:45, 19 October 2024

This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.

Bugs in bold require more detail on how to reproduce them.


Inventory Bugs

  • 1.29.2: The creative inventory only has the red coloured bed. Deathgood543 (talk)
  • 1.31.1: The trash can in the creative inventory can be used to temporarily store items by pressing a number key while hovering over it with the mouse. The trash can will empty itself when the inventory is closed. Xyvxpi (talk) 05:44, 23 January 2024 (EST)

Item and block bugs

Pressure Plate

  • 1.28: If a pressure plate is activated and then you jump and then precisely pause the game and then exit the game before it updates to being deactivated again, the blocks it is powering will remain powered until it is pressed again. Myreportingaccountyes (talk)

Piston

  • 1.29.2: If a player stands next to a piston (as when the piston is activated the piston head will smash player head), when the piston activates the piston head will go through the head and the player will be able to move only in one direction untill both heads lose contact. User:Brackets (talk)
  • 1.31.1: Activate and deactivate a piston. Then, place a pumpkin where the piston head was. The pumpkin will always the same carving. Different carvings appear when the piston is facing different directions. A piston facing upward produces an uncarved pumpkin. A piston facing right produces a pumpkin with the carving that is most commonly encountered. A piston facing downwards produces a pumpkin with a smile. A piston facing left produces a pumpkin with a creeper face. Xyvxpi (talk) 05:53, 24 January 2024 (EST)

Furnace

Ender Pearl

  • 1.29.2: Sometimes throwing ender pearls repeatedly can kill you in creative also, like throwing it to flaming chicken. Angelo(Talk)

Snowballs

  • 1.29.2: when you play the game and got snowballs while holding left click with only one snowball then right click while still holding left click it can throw three snowballs Angelo(talk)

Bow and Arrows

  • 1.28: Arrows pass through rafts, minecarts and TNT minecarts, and flame arrows do not ignite TNT minecarts. TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.29.2: If the player is hit with arrows and then dies, the arrows will still be in the player. Deathgood543 (talk)
  • 1.29.2: Charged bows don't do any more damage than non-charged bows Deathgood543 (talk)

Containers

  • 1.29.2: if an openable object or something else that was able to be right click,while inside of a wall right clicking it will also activate or open it. User:Angelo(talk)
  • 1.29.2: if a block like chest which is accessible when right-clicking will work as normal even when there is a wall between you and that accessible block. User:Brackets(talk)

Bottle of Enchanting

  • 1.30.3b_1: no matter how much levels you enchant an empty bottle with, you will always get 10 when used.

Mob Bugs

Creeper

  • 1.31.1: If you light them with a flint and steel they won't explode, but instead will burn to death. Ren(talk)

Wolf

Squid

Miscellaneous Bugs

  • 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
  • 1.28: Water does not negate fall damage like in Minecraft. TheTopazRobot (talk) 14:16, 2 November 2017 (CDT)
  • 1.29.2: If you activate a piston and then break the head of it then it'll drop a bedrock that doesn't appear in the player's inventory if the player tries to pick it up. Deathgood543 (talk)
  • 1.29.2: If a chest is 5 blocks above the player and then you jump, right click the chest and then grab whatever is in it there's a chance that the item will be dropped from the chest but the item will also be in the chest. Deathgood543 (talk)
  • 1.29.2: If you have a stack of sand on top of a dirt block and then stand under the dirt block and remove it, you will get zipped to the top. Deathgood543 (talk)
  • 1.29.2: Damaged anvils have the non-damaged anvil falling animation. Deathgood543 (talk)
  • 1.29.2: Gravel will still drop flint even if you break it with a tool that has silk touch on it. Deathgood543 (talk)
  • 1.29.2: If you place a chest and then enter the chest, explode it with TNT, it's contents will fall onto the ground but you're still able to take stuff out of the chest.
  • 1.29.2: Teleporting to other dimensions sometimes make your health full. Angelo(talk)
  • 1.30.3b If you land partly on a slime block, then you will not bounce up. Stoch (talk)

* 1.31.1: Lighting something on fire and then putting it out will keep the area around it lit. (Sadly no image rn.) Ren Yuta (talk) 19:45, 19 October 2024 (EDT)

Balance and Fine-tuning

  • 1.28: The Thunder weather comes too often. It should be less often, or least let the player use the bed in thunder weather at daytime. --M1 (talk) 02:57, 25 February 2018 (CST)

See Also