Difference between revisions of "Slime"

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Slimes are an entity which you kill to get [[Slimeball|slimeballs]]. These creatures range in three different sizes: large, medium and small. They spawn in Monster mode and damages the player at 1 heart per second.
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{{Object
 +
|image=Slime.png
 +
|name=Slime
 +
|type=Hostile
 +
|drops=2-3 [[Slimeball]]s<br> and [[Experience]]
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|id=slime
 +
}}
 +
 
 +
The {{I|Slime}} [[Slime]] is a hostile bouncing cube-shaped creature that appears in caves around the world.
 +
 
 +
This mob has {{Health|4}} Health and will drop [[Slimeball]]s when killed
 +
 
 +
== Spawning ==
 +
Slimes spawn deep underground in unlit [[caves]] and mines. They can appear in three different sizes: large, medium and small.
 +
 
 +
keeping in mind that the bigger the slime, the more damage and more health they have.
 +
 
 +
=== Commands ===
 +
A Slime can be spawned in another way besides its respective [[spawn egg]], with the command <code>/summon slime</code> you can spawn it.
 +
 
 +
In addition to that you can add [[data tags]] to customize the slime. examples:
 +
 
 +
*<code>/summon slime 1 ~ ~ {name:"space slime", health:100}</code>
 +
 
 +
*<code>/summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}</code>
 +
 
 +
== Drops ==
 +
Slimes drop {{I|Experience_orb_2}} [[experience]] points when killed or split.
 +
 
 +
Tiny slimes also drop 2-3 {{Icon link|Slimeball|Slimeball}} upon death.
 +
 
 +
===Crafting===
 +
Crafting with the slime drop:
 +
 
 +
{| class="wikitable"
 +
|+
 +
! Slime Block
 +
! Balloon
 +
! Sticky Piston
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! Magma Cream
 +
! Slimeball
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|-
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| {{CraftBig
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| A1 = Slimeball
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| A2 = Slimeball
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| A3 = Slimeball
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| B1 = Slimeball
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| B2 = Slimeball
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| B3 = Slimeball
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| C1 = Slimeball
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| C2 = Slimeball
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| C3 = Slimeball
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| output = Slime Block
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}}
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| {{CraftBig
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| A2 = Slimeball
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| B2 = String
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| C2 = String
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| output = Balloon
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}}
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| {{CraftBig
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| B2 = Slimeball
 +
| C2 = Piston
 +
| output = Sticky Piston
 +
}}
 +
| {{CraftBig
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| B2 = Slimeball
 +
| C2 = Blaze Powder
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| output = Magma Cream
 +
}}
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| {{CraftBig
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| B2 = Slime Block
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| output = Slimeball
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| output-amount = 9
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}}
 +
|}
 +
 
 +
== Behavior ==
 +
Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight.
 +
 
 +
Once they do, they will charge at the {{I|Player_head}} [[player]], bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.
 +
 
 +
Big and medium slimes do 1 heart of damage per second ( {{Health|2}} ), but tiny slimes do no damage, though they still chase the player.
 +
 
 +
When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping {{I|Experience_orb_2}} [[experience]].
 +
 
 +
== Tasks ==
 +
{{Tasks|38=}}
  
 
== History ==
 
== History ==
1.26: First appearance.
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{{HistoryTable
 +
| [[Version History#1.26|1.26]]
 +
| May 31, 2014
 +
|* Added slimes
 +
| [[Version History#1.26.4|1.26.4]]
 +
| May 31, 2014
 +
|
 +
* Added “Slay a slime” achievement
 +
* Small slimes no longer cause damage
 +
* Fixed mob spawning issues
 +
** Slimes now spawn underground properly
 +
* Fixed slimes not targeting the player
 +
| [[Version History#1.26.5|1.26.5]]
 +
| Jul 03, 2014
 +
|*Fixed slimes not dropping slimeballs when killed by the player
 +
| [[Version History#1.27|1.27]]
 +
| Nov 13, 2015
 +
|*Slimes can no longer take fall damage
 +
| [[Version History#1.28|1.28]]
 +
| Oct 08, 2016
 +
|*Fixed mob names disappearing on slimes and magma cubes
 +
}}
 +
 
 +
== Trivia ==
 +
* A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4.
 +
* Small slimes will always drop [[slimeball]]s in groups of 2-3.
 +
* The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
 +
* Slimes can chase [[player]]s in [[creative]] mode, but will not be able to hurt them on contact.
 +
 
 +
== Gallery ==
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<gallery>
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Player and slime.png|The player standing next to a tiny slime.
 +
</gallery>
  
 
== See Also ==
 
== See Also ==
 
 
*[[Mobs]]
 
*[[Mobs]]
 
*[[Slimeball]]
 
*[[Slimeball]]
 
*[[Slime block]]
 
*[[Slime block]]
 +
*[[Magma cube]]
  
[[Category:Unfinished]]
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[[Category:Hostile mobs]][[Category:Overworld mobs]]

Latest revision as of 08:39, 26 July 2024





Slime
Slime.png
Type:Hostile
Drops:2-3 Slimeballs
and Experience
Identifier:slime

The Slime Slime is a hostile bouncing cube-shaped creature that appears in caves around the world.

This mob has 4 (♥♥) Health and will drop Slimeballs when killed

Spawning

Slimes spawn deep underground in unlit caves and mines. They can appear in three different sizes: large, medium and small.

keeping in mind that the bigger the slime, the more damage and more health they have.

Commands

A Slime can be spawned in another way besides its respective spawn egg, with the command /summon slime you can spawn it.

In addition to that you can add data tags to customize the slime. examples:

  • /summon slime 1 ~ ~ {name:"space slime", health:100}
  • /summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}

Drops

Slimes drop Experience_orb_2 experience points when killed or split.

Tiny slimes also drop 2-3 Slimeball upon death.

Crafting

Crafting with the slime drop:

Slime Block Balloon Sticky Piston Magma Cream Slimeball

Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slime Block

Invisible-sprite Slimeball Invisible-sprite Invisible-sprite String Invisible-sprite Invisible-sprite String Invisible-sprite Balloon

Invisible-sprite Invisible-sprite Invisible-sprite Invisible-sprite Slimeball Invisible-sprite Invisible-sprite Piston Invisible-sprite Sticky Piston

Invisible-sprite Invisible-sprite Invisible-sprite Invisible-sprite Slimeball Invisible-sprite Invisible-sprite Blaze Powder Invisible-sprite Magma Cream

Invisible-sprite Invisible-sprite Invisible-sprite Invisible-sprite Slime Block Invisible-sprite Invisible-sprite Invisible-sprite Invisible-sprite Slimeball9

Behavior

Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight.

Once they do, they will charge at the Player_head player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.

Big and medium slimes do 1 heart of damage per second ( 2 (♥) ), but tiny slimes do no damage, though they still chase the player.

When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping Experience_orb_2 experience.

Tasks

Number Icon[ng] Name Newgrounds name Description [ng] Objective Points[ng] Requirements
38 Slay a slime Kill a Slime Just make sure to wash your hands after! Kill a slime 5

History

Version Date Changes
1.26 May 31, 2014
  • Added slimes
1.26.4 May 31, 2014
  • Added “Slay a slime” achievement
  • Small slimes no longer cause damage
  • Fixed mob spawning issues
    • Slimes now spawn underground properly
  • Fixed slimes not targeting the player
1.26.5 Jul 03, 2014
  • Fixed slimes not dropping slimeballs when killed by the player
1.27 Nov 13, 2015
  • Slimes can no longer take fall damage
1.28 Oct 08, 2016
  • Fixed mob names disappearing on slimes and magma cubes

Trivia

  • A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4.
  • Small slimes will always drop slimeballs in groups of 2-3.
  • The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
  • Slimes can chase players in creative mode, but will not be able to hurt them on contact.

Gallery

See Also