Zombie

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Revision as of 12:30, 22 December 2018 by TheTopazRobot (talk | contribs) (Added a picture, listed a bug)
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Zombie
Zombie.png
Type:Hostile
Drops:Rotten flesh, Potato, Carrot, Iron ingot (Potatoes, Carrots, and Iron Ingot are very rare drops, around 1-2%).

Zombies are hostile mobs found in dark places, and at night. They look very similar to the player, but their colors are different.

Spawning

Zombies spawn in dark places in the Overworld.

Besides spawning randomly, zombies will also spawn from monster spawners, making mob spawners a convenient way to get their drops.

Behavior

If a zombie gets close enough to the player, it will start following them until it starts causing damage. This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player.

When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.

Drops

When killed, zombies drop 1-2 rotten flesh and/or rare item's such as iron ingots, potatoes, and carrots.

Tasks

# Task Objective
Needs
16 Slay a Zombie. Kill a zombie.

History

Version Date Changes
1.6 Jul 20, 2011
  • Added the zombie
1.24 Dec 22, 2012
  • Zombie drops changed
  • Rotten flesh
  • Zombies drop other items (iron ingots, potatoes, carrots)
  • Decreased zombie/skeleton sunlight check time
1.25 May 11, 2013
  • Fixed zombies and skeletons crashing the game if they are under a block during the day
1.27 Nov 13, 2015
  • Made use of a previously unused zombie death sound

Bugs

  • 1.28: Zombies drop rare drops even if not killed by the player TheTopazRobot (talk) 10:30, 22 December 2018 (CST)

Trivia

Gallery

See Also