Difference between revisions of "Zombie"

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(Added a picture, listed a bug)
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|name=Zombie
 
|name=Zombie
 
|type=Hostile
 
|type=Hostile
|drops=[[Rotten flesh]], [[Potato]], [[Carrot]], [[Iron ingot]] ''(Potatoes, Carrots, and Iron Ingot are very rare drops, around 1-2%)''.
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|drops=[[Rotten flesh]]
 +
|rare drops=[[Potato]], [[Carrot]], [[Iron ingot]]
 
}}
 
}}
  
Zombies are hostile [[mobs]] found in dark places, and at night. They look very similar to [[the player]], but their colors are different.
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Zombies are hostile undead [[mobs]]. They look very similar to [[the player]], but their colors are different.
  
 
== Spawning ==
 
== Spawning ==
Zombies spawn in dark places in the [[Overworld]].
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Zombies spawn in dark places in the [[Overworld]], which includes the surface at [[Times of day#Night|night]].
  
Besides spawning randomly, zombies will also spawn from [[monster spawner]]s, making mob spawners a convenient way to get their drops.  
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Besides spawning randomly, zombies will also spawn from [[monster spawner]]s, making monster spawners a convenient way to get their drops.
 +
 
 +
== Drops ==
 +
When killed, zombies drop 1-2 [[rotten flesh]]. They also have a chance of dropping rare items such as [[iron ingot]]s, [[potato]]es, and [[carrot]]s.
  
 
== Behavior ==
 
== Behavior ==
If a zombie gets close enough to the player, it will start following them until it starts causing damage.  This isn't too much of a problem since they walk fairly slow and they have 20 health points (10 hearts). They are able to jump about 2 blocks high, like the player.
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If a zombie gets close enough to the player, it will start following them in order to attack them.  This isn't too much of a problem since zombies walk fairly slow and they have 20 health points (10 hearts). They are able to jump 2 blocks high, like the player.
 
 
When a zombie comes in contact with light from the sun, they will catch on fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.
 
  
== Drops ==
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When a zombie comes in contact with light from the sun, it catches fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.
When killed, zombies drop 1-2 [[rotten flesh]] and/or rare item's such as [[iron ingot]]s, [[potato]]es, and [[carrot]]s.
 
  
 
== Tasks ==
 
== Tasks ==
{| class="wikitable" width=100%
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{| class="wikitable"
 
! style="width:5%;"| '''#'''
 
! style="width:5%;"| '''#'''
 
! style="width:40%:"|'''Task'''
 
! style="width:40%:"|'''Task'''
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== History ==
 
== History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
!Version
 
!Version
 
!Date
 
!Date
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== Trivia ==
 
== Trivia ==
 +
''None''
  
 
== Gallery ==
 
== Gallery ==

Revision as of 06:55, 31 December 2018





Zombie
Zombie.png
Type:Hostile
Drops:Rotten flesh

Zombies are hostile undead mobs. They look very similar to the player, but their colors are different.

Spawning

Zombies spawn in dark places in the Overworld, which includes the surface at night.

Besides spawning randomly, zombies will also spawn from monster spawners, making monster spawners a convenient way to get their drops.

Drops

When killed, zombies drop 1-2 rotten flesh. They also have a chance of dropping rare items such as iron ingots, potatoes, and carrots.

Behavior

If a zombie gets close enough to the player, it will start following them in order to attack them. This isn't too much of a problem since zombies walk fairly slow and they have 20 health points (10 hearts). They are able to jump 2 blocks high, like the player.

When a zombie comes in contact with light from the sun, it catches fire and take damage. It is a good idea to wait until morning to hunt for zombies because they will already be taking damage from the sun.

Tasks

# Task Objective
Needs
16 Slay a Zombie. Kill a zombie.

History

Version Date Changes
1.6 Jul 20, 2011
  • Added the zombie
1.24 Dec 22, 2012
  • Zombie drops changed
  • Rotten flesh
  • Zombies drop other items (iron ingots, potatoes, carrots)
  • Decreased zombie/skeleton sunlight check time
1.25 May 11, 2013
  • Fixed zombies and skeletons crashing the game if they are under a block during the day
1.27 Nov 13, 2015
  • Made use of a previously unused zombie death sound

Bugs

  • 1.28: Zombies drop rare drops even if not killed by the player TheTopazRobot (talk) 10:30, 22 December 2018 (CST)

Trivia

None

Gallery

See Also