Difference between revisions of "Wolf"

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{{Object
 
{{Object
|image=Wolf.png
+
|image=Wolf.PNG
 
|name=Wolf
 
|name=Wolf
 
|type=Neutral
 
|type=Neutral
 
|drops=Exp
 
|drops=Exp
 
}}
 
}}
A wolf is a [[Mobs|mob]] that can be aggressive if attacked.
+
Wolves are neutral [[mobs]] that can be tamed into [[dog]]s.
 +
 
 +
== Spawning ==
 +
Wolves only spawn in the [[Times of day|day time]] on [[grass]] blocks. Wolves still spawn in the peaceful difficulty.
 +
 
 +
The number of wolves in a world is limited. This means that if the maximum is reached, no more wolves spawn unless a wolf is tamed turning it into a [[dog]], a wolf despawns, or is killed.
 +
 
 +
== Drops ==
 +
The wolf drops nothing but a small amount of xp when killed by the player. This, and the danger that comes with damaging wolves, makes them rarely hunted by players.
  
 
== Behavior ==
 
== Behavior ==
Wolves are neutral mobs. If left alone, they will wander around, jump in place and yip. If attacked, they will follow the player, growl, and do damage if they get close enough. If there is a [[sheep]] nearby, wolves will randomly decide to attack it.
+
Wolves are neutral mobs. If left alone, they will wander around, jump in place and yip. Wolves can jump two blocks high. If there is a [[sheep]] or [[rabbit]] nearby, a wolf will chase and cause damage to it.
 +
 
 +
If a wolf is attacked, it becomes aggravated. It will follow the player, growl, and do damage if it gets close enough. This also makes it no longer able to be tamed.
  
If a wolf is given enough [[Bone|bones]], they will turn into a [[dog]], which has a different skin and has a much different behavior.
+
If a non-aggravated wolf is given enough [[bone]]s, it turns into a [[dog]], which has a different skin and a very different behavior.
  
 
== Tasks ==
 
== Tasks ==
{| class="wikitable" width=100%
+
{| class="wikitable" width=60%
 
! style="width:5%;"| '''#'''
 
! style="width:5%;"| '''#'''
 
! style="width:40%:"|'''Task'''
 
! style="width:40%:"|'''Task'''
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|'''12'''
 
|'''12'''
 
|Tame a Wolf.
 
|Tame a Wolf.
|Tame a [[wolf]] into a [[dog]] (using [[bone]]s on the wolf).
+
|Tame a wolf into a [[dog]] (using [[bone]]s on the wolf).
 
|{{User:Tobias Alcaraz/Tip|[[File:Bone.png|center|20px]]|This task requires a Bone.}}
 
|{{User:Tobias Alcaraz/Tip|[[File:Bone.png|center|20px]]|This task requires a Bone.}}
 
|}
 
|}
  
 +
== History ==
 +
{| class="wikitable"
 +
|-
 +
!Version
 +
!Date
 +
!Changes
 +
|-
 +
! [[Version History#1.22.4|1.22.4]]
 +
! Jul 19, 2012
 +
|
 +
*Added wolves (can be tamed)
 +
|-
 +
! [[Version History#1.27|1.27]]
 +
! Nov 13, 2015
 +
|
 +
*Lowered the volume of the wolf barking sounds (Suggested by pmaguire13)
 +
|}
  
 
== Bugs ==
 
== Bugs ==
 
''1.28:''
 
''1.28:''
*Wolves no longer provoke other wolves when hit by the player, and will also no longer chase them. Hit wolves can still hurt the player upon contact, however.
+
* Wolves no longer provoke other wolves when hit by the player, and will also no longer chase the player or mobs. Hostile wolves can still cause damage if they make contact with their target by chance, however.
*Sometimes, tamed wolves can teleport into walls. They then seem to slowly glitch up the wall when in this state.
+
* When tamed, they often make duplicates that appear in different places
*Tamed wolves do not chase the player when off-screen. They just wait until they are far enough away from the player and teleport to them.
 
  
 
== Trivia ==
 
== Trivia ==
*Other than snowmen, wolves are the only mob that can attack you in peaceful mode.
+
* Wolves are one of the few mobs that can attack the player in peaceful mode, the others being the [[snow golem]], the [[flaming chicken]], and the [[ender dragon]].
*If other wolves are nearby when you hit one, they will also attack you.
+
* If other wolves are nearby when one is hit, they will all chase and attack the player. (Currently does not work, see [[#bugs|bugs]] above)
*If a wolf comes in contact with a bunny or a sheep, the wolf will kill the bunny/sheep, and the items will drop from the killed animals
+
* If a wolf comes in contact with a rabbit or a sheep, the wolf will become aggravated at it, and if it kills it the items will drop from the killed animal.
  
== Pictures ==
+
== Gallery ==
 
<gallery>
 
<gallery>
 +
Dog.png|A wolf and a dog for comparison.
 
File:Screen Shot 2013-03-29 at 9.19.27 PM.png|A tamed dog
 
File:Screen Shot 2013-03-29 at 9.19.27 PM.png|A tamed dog
 
</gallery>
 
</gallery>
  
== See also ==
+
== See Also ==
 
* [[Dog]]
 
* [[Dog]]
 
* [[Bone]]
 
* [[Bone]]
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* [[Mobs]]
 
* [[Mobs]]
  
[[Category:Unfinished]]
+
[[Category:Neutral mobs]]
[[Category:Mobs]]
+
[[Category:Overworld mobs]]
[[Category:Neutral]]
 

Revision as of 19:22, 11 March 2019





Wolf
Wolf.PNG
Type:Neutral
Drops:Exp

Wolves are neutral mobs that can be tamed into dogs.

Spawning

Wolves only spawn in the day time on grass blocks. Wolves still spawn in the peaceful difficulty.

The number of wolves in a world is limited. This means that if the maximum is reached, no more wolves spawn unless a wolf is tamed turning it into a dog, a wolf despawns, or is killed.

Drops

The wolf drops nothing but a small amount of xp when killed by the player. This, and the danger that comes with damaging wolves, makes them rarely hunted by players.

Behavior

Wolves are neutral mobs. If left alone, they will wander around, jump in place and yip. Wolves can jump two blocks high. If there is a sheep or rabbit nearby, a wolf will chase and cause damage to it.

If a wolf is attacked, it becomes aggravated. It will follow the player, growl, and do damage if it gets close enough. This also makes it no longer able to be tamed.

If a non-aggravated wolf is given enough bones, it turns into a dog, which has a different skin and a very different behavior.

Tasks

# Task Objective
Needs
12 Tame a Wolf. Tame a wolf into a dog (using bones on the wolf).

This page is a candidate for deletion!

Reason: No longer needed here. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

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History

Version Date Changes
1.22.4 Jul 19, 2012
  • Added wolves (can be tamed)
1.27 Nov 13, 2015
  • Lowered the volume of the wolf barking sounds (Suggested by pmaguire13)

Bugs

1.28:

  • Wolves no longer provoke other wolves when hit by the player, and will also no longer chase the player or mobs. Hostile wolves can still cause damage if they make contact with their target by chance, however.
  • When tamed, they often make duplicates that appear in different places

Trivia

  • Wolves are one of the few mobs that can attack the player in peaceful mode, the others being the snow golem, the flaming chicken, and the ender dragon.
  • If other wolves are nearby when one is hit, they will all chase and attack the player. (Currently does not work, see bugs above)
  • If a wolf comes in contact with a rabbit or a sheep, the wolf will become aggravated at it, and if it kills it the items will drop from the killed animal.

Gallery

See Also