Difference between revisions of "Void"

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== Void Description ==
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The void is the endless empty space outside of the generated world, separated by two layers of [[bedrock]].
  
The void is the place out of the confinement of bedrock in the overworld, or the nether. The only way to fall into the void of the overworld or nether is when you go into creative, break the bedrock, and jump out. You can however, get into the void of the End dimension on survival as there is no bedrock preventing you from going down.
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The void below the world causes damage to the player in all [[Category:Dimensions|dimensions]]. This is the only environmental way to die in [[creative|creative mode]].
  
==Trivia==
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==Generation==
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===Overworld===
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The void in the [[overworld]] can be found below the bottom of the world, at Y coordinates less than 0. There are voids on either sides of the world (before Y at -1 and after Y at 1000), however these horizontal voids do not cause damage to the player.
  
Sometimes in survival, by glitch, you get through the bedrock by falling from a far place above.  
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The bedrock walls on either side of the overworld are not endlessly tall. The top of the wall is 300 blocks above zero. Scaling this wall is the only way to access the void in survival without exploits.
You will start to lose health upon entering the void in survival. You will also die in creative
 
  
==Impenetrable==
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===Nether===
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The [[nether]] has bedrock walls on each side of the world, making it virtually impossible to enter the void in this realm. The void behaves the same as in the overworld, only causing damage below the bottom of the world.
  
You can't pass through the 2 layers of [[bedrock]]. If you pass through the impenetrable [[bedrock]], You will be falling forever in darkness.Remedy: Use cheat mode to switch to [[Creative]], click on "Go Home", and back to your spawn point.  
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===The End===
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There are no bedrock barriers between the landscape and the void of [[The End|The End dimension]].
  
==Survival access==
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==Trivia==
 
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* At extremely high velocities, a player can phase through the bedrock layers (and, more rarely, other blocks) at the bottom of the world. This was made more difficult when timestep collision was introduced in 1.25.
"The 'wall' of [[Bedrock]] is not endless, so you can reach the top in survival and fall down to access it" - [[user:Takua|Takua]]
 
  
 
==See also==
 
==See also==
*[[Bedrock]]
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* [[Bedrock]]
 
 
  
 
[[Category:Unfinished]]
 
[[Category:Unfinished]]

Revision as of 14:04, 27 February 2018

The void is the endless empty space outside of the generated world, separated by two layers of bedrock.

The void below the world causes damage to the player in all. This is the only environmental way to die in creative mode.

Generation

Overworld

The void in the overworld can be found below the bottom of the world, at Y coordinates less than 0. There are voids on either sides of the world (before Y at -1 and after Y at 1000), however these horizontal voids do not cause damage to the player.

The bedrock walls on either side of the overworld are not endlessly tall. The top of the wall is 300 blocks above zero. Scaling this wall is the only way to access the void in survival without exploits.

Nether

The nether has bedrock walls on each side of the world, making it virtually impossible to enter the void in this realm. The void behaves the same as in the overworld, only causing damage below the bottom of the world.

The End

There are no bedrock barriers between the landscape and the void of The End dimension.

Trivia

  • At extremely high velocities, a player can phase through the bedrock layers (and, more rarely, other blocks) at the bottom of the world. This was made more difficult when timestep collision was introduced in 1.25.

See also