User:Minelol5/sandbox

From Mine Blocks Wiki
< User:Minelol5
Revision as of 05:50, 14 October 2019 by Minelol5 (talk | contribs) (Created page with "In general, Mine Blocks redstone circuits are assumed to behave like 2 dimensional Minecraft circuits, and Minecraft guides are applicable where this wiki is deficient. This...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
If you find a typo, inconsistency, or error, please sign up and help out the wiki! We can't do it without your help! :D Thank you!

In general, Mine Blocks redstone circuits are assumed to behave like 2 dimensional Minecraft circuits, and Minecraft guides are applicable where this wiki is deficient.

This page is provided for Mine Blocks-specific details, special cases, and links to related topics.

Major Differences Between Minecraft and Mine Blocks

Limited Components

There are way fewer Redstone components in Mine Blocks compared to those in Minecraft.

Phantom Power

The block updating order and internal states are not described here but it can have unexpected and temporary side-effects. It is easy to create "phantom" power in ways other than shown above. An off-switch attached to such positions then removed is a reliable remedy unless there is an active source causing it. It is also common for tiles that should be powered to remain inactive, or be made inactive by touching unpowered dust for example. The remedy is to force the update to work differently either by resetting power or partial rebuilding.

Downward Signals

A redstone torch placed on the side of a block does NOT power the block below it as in Minecraft. To get downward signals in Mine Blocks without moving parts, you can use the following arrangement.
Rs down.png

Redstone Components

A list of all the Redstone components and their intended functions

Inputs

These components are used as a way for the player to interact with the redstone contraption.

Lever

WIP

Button

WIP

Wooden Pressure Plate

WIP

Pressure Plate

WIP

Transmissions

These components are mainly used to turn the inputs into outputs.

Redstone Dust

WIP

Redstone Torch

WIP

Outputs

These components are usually the end result of a redstone contraption.

Piston

WIP

= Sticky Piston

WIP

Dispenser

WIP

Dropper

WIP

Redstone Lamp

WIP

Note Block

WIP

TNT

WIP

Basic Power Configurations

This is to be used if you have a hard time understanding the complex technical aspects of this page.

Redstone Dust

WIP

Redstone Torch

WIP

Top-mounted Inputs

WIP

Side-mounted Inputs

WIP

Complex Power Configurations

This is used for a more technical understanding of the game's redstone mechanics.

Legend

Symbols for significant power levels with distinct effects. Rs legend p.png

Redstone Dust

Rs dust p.png

The green blocks act as relays when present, causing the target tile states to be updated according to the dust state, otherwise they stay at their last state. The left version overrides the right.


Redstone Torch

Rs torch p.png

Top-mounted Inputs

Rs switchtop p.png

Side-mounted Inputs

Rs switchside p.png

The circled tile remains charged after power is removed, and activates the tile above it, unless explicitly depowered by other means.


Anomalies

The lamp's state doesn't fit any category.

The above scheme is simplified for practical use, but there are configurations that it can't describe.

Other Pages

Redstone disambiguation