Difference between revisions of "Upcoming Features"

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== 1.29 ==
== (1.28?) ==
 
 
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=== Confirmed ===
 
=== Confirmed ===
* Dyed sheep
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'''Features'''
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* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}
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* 2 new enchantments {{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}
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** Frost walker {{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}
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* More options when spawning mobs (perhaps including spawnskins) with commands {{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}
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* Charged creepers {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}
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* Mob heads {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}
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:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code> {{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}
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* Bats {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}
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* Chest and furnace minecarts {{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}
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* Six new commands {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}
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* Added bubble columns in water {{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}
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'''Tweaks'''
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* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}
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* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}
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* Snowballs now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}
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* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}
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* New minecart code, allowing for collisions {{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}
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* Mobs turn red when the take damage {{citation|1=//plus.google.com/photos/photo/115072513262972291608/6661594154906319426?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}
 +
* Selecting creative mode automatically checks the cheats option to on {{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}
 +
 
 +
'''Bug fixes'''
 +
* Fixed bug: Enchanted books can only be enchanted with unbreaking.{{Citation needed}}
 +
* You can now brew Regeneration+ and Weakness+ potions.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}
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* Strength II potions now give strength II instead of strength I.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}
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* <code>/seed</code> returns the correct seed value {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}
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* Fixed lightning {{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}
 
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=== Speculated ===
 
=== Speculated ===
** Ink Sacs
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* Skeletons, Zombies and Zombie pigman spawning with armor (because of mob refactor)
** Squid
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* Skeletons, Zombies and Zombie pigman picking up items (because of mob refactor)
** Villagers
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* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}
** Dyed Leather Armor
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* New mobs (because of mob refactor)
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* Flying ships(?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}
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* Sign with changing text(?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}
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== (Redstone update) ==
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=== Confirmed ===
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* New redstone components{{Citation needed}}
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*: Repeater{{Citation needed}}
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*: Hopper{{Citation needed}}
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* Redstone updates offscreen{{Citation needed}}
 
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=== Speculated ===
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|-
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== (The future) ==
 
== (The future) ==
 
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=== Confirmed ===
 
=== Confirmed ===
* Unknown as of yet
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* Horses{{Citation needed}}
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* New world generation (bigger worlds){{Citation needed}}
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:* More structures{{Citation needed}}
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* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}
 
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Revision as of 16:30, 28 May 2019

Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!

Below is a table of (possibly) planned additions and their projected release version.

Version Planned Additions Speculations

1.29

Confirmed

Features

  • Added "Reset key bindings to default" button in optionsSource
  • 2 new enchantments Source
  • More options when spawning mobs (perhaps including spawnskins) with commands Source
  • Charged creepers Source
  • Mob heads Source
  • Custom mob heads for skins, obtained with commands, for example: give mob_head 1 0 {type:"64012"} Source

Tweaks

  • Refactoring the AI of all mobsSource
  • Mob collision is now generalizedSource
  • Snowballs now part of the new projectile codeSource
  • The inventory can now be hidden (noticed by Emeric de Somer)Source
  • New minecart code, allowing for collisions Source
  • Mobs turn red when the take damage Source
  • Selecting creative mode automatically checks the cheats option to on Source

Bug fixes

  • Fixed bug: Enchanted books can only be enchanted with unbreaking.[Citation needed]
  • You can now brew Regeneration+ and Weakness+ potions.Source
  • Strength II potions now give strength II instead of strength I.Source
  • /seed returns the correct seed value Source
  • Fixed lightning Source

Speculated

  • Skeletons, Zombies and Zombie pigman spawning with armor (because of mob refactor)
  • Skeletons, Zombies and Zombie pigman picking up items (because of mob refactor)
  • Double ChestsSource
  • New mobs (because of mob refactor)
  • Flying ships(?)Source
  • Sign with changing text(?)Source

(Redstone update)

Confirmed

Speculated

(The future)

Confirmed

  • Flash game engine replaced by a Haxe engineSource

Speculated

  • Continuing to add Minecraft's mobs, commands, blocks, and items

See Also