Difference between revisions of "Slime"

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|drops=[[Slimeball]] (2-3), Exp  
 
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Slimes are an entity which you kill to get [[Slimeball|slimeballs]]. These creatures range in three different sizes: large, medium and small. They spawn in Monster mode and damages the player at 1 heart per second. They rapidly attempt to bounce their way to the player. They spawn deep underground in caves and unlit mines.
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Slimes are an entity which you kill to get [[Slimeball|slimeballs]]. These creatures range in three different sizes: large, medium and small. They spawn in every mode BUT peaceful and damages the player at 1 heart per second. They rapidly attempt to bounce their way to the player. They spawn deep underground in caves and unlit mines.
 
==Damage==
 
==Damage==
 
:Regardless of difficulty EXCEPT Peaceful:
 
:Regardless of difficulty EXCEPT Peaceful:

Revision as of 12:13, 18 July 2018





Slime
Slime.PNG
Type:Hostile
Drops:Slimeball (2-3), Exp

Slimes are an entity which you kill to get slimeballs. These creatures range in three different sizes: large, medium and small. They spawn in every mode BUT peaceful and damages the player at 1 heart per second. They rapidly attempt to bounce their way to the player. They spawn deep underground in caves and unlit mines.

Damage

Regardless of difficulty EXCEPT Peaceful:
Big: 1 Heart
Small: 1 Heart
Tiny: None

History

1.26: First appearance.

Trivia

  • A Small sized slime is actually more dangerous than a big slime. They deal the same damage, and the medium slimes get split from bigger slimes in groups of 2-4.
  • Tiny slimes will always drop slimeballs in groups of 2-3.
  • The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
  • Slimes can attack players in creative mode, but will not be able to hurt them on contact.

See Also