Difference between revisions of "Slime"

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{{Object
 
{{Object
|image=Slime.PNG
+
|image=Slime.png
 
|name=Slime
 
|name=Slime
 
|type=Hostile
 
|type=Hostile
|drops=2-3 [[slimeball]]s, [[experience]]
+
|drops=2-3 [[Slimeball]]s<br> and [[Experience]]
 +
|id=slime
 
}}
 
}}
  
Slimes are hostile mobs which drop [[slimeball]]s.
+
The {{I|Slime}} [[Slime]] is a hostile bouncing cube-shaped creature that appears in caves around the world.
 +
 
 +
This mob has {{Health|4}} Health and will drop [[Slimeball]]s when killed
  
 
== Spawning ==
 
== Spawning ==
Slimes spawn deep underground in caves and unlit mines. They can spawn in three different sizes: large, medium and small.
+
Slimes spawn deep underground in unlit [[caves]] and mines. They can appear in three different sizes: large, medium and small.
  
== Behavior ==
+
keeping in mind that the bigger the slime, the more damage and more health they have.
Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight. Once they do, they will charge at the player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.
+
 
 +
=== Commands ===
 +
A Slime can be spawned in another way besides its respective [[spawn egg]], with the command <code>/summon slime</code> you can spawn it.
 +
 
 +
In addition to that you can add [[data tags]] to customize the slime. examples:
  
Big and medium slimes do 1 heart of damage per second, but tiny slimes do no damage, though they still chase the player.
+
*<code>/summon slime 1 ~ ~ {name:"space slime", health:100}</code>
  
When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping [[experience]].
+
*<code>/summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}</code>
  
 
== Drops ==
 
== Drops ==
Slimes drop experience points when killed or split.
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Slimes drop {{I|Experience_orb_2}} [[experience]] points when killed or split.
 +
 
 +
Tiny slimes also drop 2-3 {{Icon link|Slimeball|Slimeball}} upon death.
 +
 
 +
===Crafting===
 +
Crafting with the slime drop:
  
Tiny slimes also drop 2-3 slime balls upon death.
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{{CraftBig
 +
| A1 = Slimeball
 +
| A2 = Slimeball
 +
| A3 = Slimeball
 +
| B1 = Slimeball
 +
| B2 = Slimeball
 +
| B3 = Slimeball
 +
| C1 = Slimeball
 +
| C2 = Slimeball
 +
| C3 = Slimeball
 +
| output = Slime Block
 +
}}
 +
 
 +
== Behavior ==
 +
Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight.
 +
 
 +
Once they do, they will charge at the {{I|Player_head}} [[player]], bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.
 +
 
 +
Big and medium slimes do 1 heart of damage per second ( {{Health|2}} ), but tiny slimes do no damage, though they still chase the player.
 +
 
 +
When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping {{I|Experience_orb_2}} [[experience]].
  
 
== Tasks ==
 
== Tasks ==
{| class="wikitable" width=100%
+
{{Tasks|38=}}
! style="width:5%;"| '''#'''
 
! style="width:40%:"|'''Task'''
 
! style="width:40%:"|'''Objective'''
 
! style="width:15%:"|<center>'''Needs'''</center>
 
|-
 
|'''38'''
 
|Slay a Slime.
 
|Kill a slime.
 
|
 
|}
 
  
 
== History ==
 
== History ==
{| class="wikitable"
+
{{HistoryTable
|-
+
| [[Version History#1.26|1.26]]
!Version
+
| May 31, 2014
!Date
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|* Added slimes
!Changes
+
| [[Version History#1.26.4|1.26.4]]
|-
+
| May 31, 2014
! [[Version History#1.26|1.26]]
 
! May 31, 2014
 
|
 
* Added slimes
 
|-
 
! [[Version History#1.26.4|1.26.4]]
 
! ''Unknown release date''
 
 
|
 
|
 
* Added “Slay a slime” achievement
 
* Added “Slay a slime” achievement
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** Slimes now spawn underground properly
 
** Slimes now spawn underground properly
 
* Fixed slimes not targeting the player
 
* Fixed slimes not targeting the player
|-
+
| [[Version History#1.26.5|1.26.5]]
! [[Version History#1.26.5|1.26.5]]
+
| Jul 03, 2014
! Jul 03, 2014
+
|*Fixed slimes not dropping slimeballs when killed by the player
|
+
| [[Version History#1.27|1.27]]
*Fixed slimes not dropping slimeballs when killed by the player
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| Nov 13, 2015
|-
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|*Slimes can no longer take fall damage  
! [[Version History#1.27|1.27]]
+
| [[Version History#1.28|1.28]]
! Nov 13, 2015
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| Oct 08, 2016
|
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|*Fixed mob names disappearing on slimes and magma cubes
*Slimes can no longer take fall damage  
+
}}
|-
 
! [[Version History#1.28|1.28]]
 
! Oct 08, 2016
 
|
 
*Fixed mob names disappearing on slimes and magma cubes
 
|}
 
 
 
== Bugs ==
 
''There are currently no known bugs with slimes.''
 
  
 
== Trivia ==
 
== Trivia ==

Latest revision as of 14:58, 30 August 2023





Slime
Slime.png
Type:Hostile
Drops:2-3 Slimeballs
and Experience
Identifier:slime

The Slime Slime is a hostile bouncing cube-shaped creature that appears in caves around the world.

This mob has 4 (♥♥) Health and will drop Slimeballs when killed

Spawning

Slimes spawn deep underground in unlit caves and mines. They can appear in three different sizes: large, medium and small.

keeping in mind that the bigger the slime, the more damage and more health they have.

Commands

A Slime can be spawned in another way besides its respective spawn egg, with the command /summon slime you can spawn it.

In addition to that you can add data tags to customize the slime. examples:

  • /summon slime 1 ~ ~ {name:"space slime", health:100}
  • /summon slime 1 ~ ~ {name:"slime", drops:[{item:{id:"glowstone_dust"}}]}

Drops

Slimes drop Experience_orb_2 experience points when killed or split.

Tiny slimes also drop 2-3 Slimeball upon death.

Crafting

Crafting with the slime drop:

Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slimeball Slime Block

Behavior

Slimes will lurk in caves bouncing around at will. They can jump 1 block high. They continue bouncing in random directions until they see a player in sight.

Once they do, they will charge at the Player_head player, bouncing rapidly at them. The bigger the slime, the more ground it covers while bouncing.

Big and medium slimes do 1 heart of damage per second ( 2 (♥) ), but tiny slimes do no damage, though they still chase the player.

When killed, big slimes split into 2-4 medium slimes, and medium slimes into 2-4 tiny slimes, dropping Experience_orb_2 experience.

Tasks

Number Icon[ng] Name Newgrounds name Description [ng] Objective Points[ng] Requirements
38 Slay a slime Kill a Slime Just make sure to wash your hands after! Kill a slime 5

History

Version Date Changes
1.26 May 31, 2014
  • Added slimes
1.26.4 May 31, 2014
  • Added “Slay a slime” achievement
  • Small slimes no longer cause damage
  • Fixed mob spawning issues
    • Slimes now spawn underground properly
  • Fixed slimes not targeting the player
1.26.5 Jul 03, 2014
  • Fixed slimes not dropping slimeballs when killed by the player
1.27 Nov 13, 2015
  • Slimes can no longer take fall damage
1.28 Oct 08, 2016
  • Fixed mob names disappearing on slimes and magma cubes

Trivia

  • A medium sized slime is actually more dangerous than a big slime. They deal the same amount of damage, but the medium slimes get split from bigger slimes in groups of 2-4.
  • Small slimes will always drop slimeballs in groups of 2-3.
  • The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
  • Slimes can chase players in creative mode, but will not be able to hurt them on contact.

Gallery

See Also